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Space-Net: Cosmo Red and Cosmo Blue

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Unused Message Box Pictures#

Text command EC XX will print a character message box. For a list of index numbers, see the notes.

Using codes 0100C3C7, 01D0C4C7, 01EC00D0 and 01xx01D0 one can force a box with the picture to appear.

All 256 IDs are indexed. Many IDs are curiously copies of Mūra with a different attribute. These are common so it's of limited use listing them.

Other specific unused IDs are listed below:

  • 20: The picture is corrupted, but this is in the middle of the data. Perhaps the picture pointed somewhere valid before.
  • 39: Like 20, this is not the last valid index number, but the sprite is invalid.
  • 3F: Another corrupted picture as before.
  • FC: Solid black box.

(Since this game and knowledge of all its characters is obscure, some other unused IDs may exist.)

The above unused IDs (except for FC which is still a full black box) while corrupted in Cosmo Red and Cosmo Blue, will actually bring up valid pictures in the Cosmo Neo prototype, as such:

ID

Cosmo Red and Cosmo Blue

Cosmo Neo

20

39

3F

(Source: Torchickens)

Shooting Game#

A shooting game that seems to be unused. Use codes 0146C3C7 and 017AC4C7 to load it via a conversation box, but the "points" and "time" sub-tiles will be glitched. The aim is to shoot number panels which appear on the screen with A.

A video of it in action can be found here.

(Source: Torchickens)

Unused Text#

メッセージいれとくれ

"Put message here": This seems to be placeholder text (used in error messages?) for the spaceship's mascot AI. It's usually followed by a character such as "9", "A", or "B". To see one of the texts, enter the overworld, enable code 01DF00D8, then open the ship menu with Start.

(Source: Torchickens)

References#


  1. GDR ゲームボーイ&ゲームボーイカラー ソフト一覧 2001年 - GAMEBOY & GAMEBOY COLOR Software List 2001↩︎
  2. イマジニアゲームサイト-タイトルリスト-↩︎