the cutting room mirror

Regional Differences

This is a sub-page of Sonic Battle.

Early English Script#

The Japanese version contains an early version of the English script with some differences.

Sonic Episode#

Japanese

International

Em, whatever you say...
We've gotta head to
Knuckles', which is up
north, in the direction
of Template:Safesubst:#if: Template:Safesubst:#if:
Let's go!

Em, whatever you say...
We've gotta head to
Knuckles', which is up
north, in the direction
of Template:Safesubst:#if: Template:Safesubst:#if:
Let's go!

Knuckles' place is up
north, in the direction
of Template:Safesubst:#if: Template:Safesubst:#if:
Let's go!

Knuckles' place is up
north, in the direction
of Template:Safesubst:#if: Template:Safesubst:#if:
Let's go!

Tails Episode#

Japanese

International

Let's go back to
Template:Safesubst:#if: by going
through Template:Safesubst:#if: . We can take the
Highway! Follow me,
Emerl!

Let's go back to
Template:Safesubst:#if: by going
through Template:Safesubst:#if: . We can take the
Highway! Follow me,
Emerl!

All we've gotta do now is
take out the Guard Robo
in front of the Office,
then we can escape to
Template:Safesubst:#if: Template:Safesubst:#if:

All we've gotta do now is
take out the Guard Robo
in front of the Office,
then we can escape to
Template:Safesubst:#if: Template:Safesubst:#if:

Then we can reset Emerl
and turn him into an
ordinary robot, and
erase all his data as a
battle weapon.

Then we can Template:Safesubst:#if: and
erase all his data as a
battle weapon.

You can now play the
minigame Template:Safesubst:#if:

You can now play the
minigame Template:Safesubst:#if:

Rouge Episode#

Japanese

International

What? Who could it be?
You dirty bastard! I'll
find you! Confirm login
username...

What? Who could it be?
How dare you! I'll
find you! Confirm login
username...

This is something else.
If I can train the robot
to the become the
ultimate robot thief...

This is something else.
If I can train the robot
to become the
ultimate robot thief...

We're almost at Template:Safesubst:#if: .

We're almost at Template:Safesubst:#if:

Our target is the Chaos
Emerald in the
Template:Safesubst:#if: .

Our target is the Chaos
Emerald in the
Template:Safesubst:#if:

Knuckles Episode#

Japanese

International

Hearing this, a spark
of interested was
triggered...

Hearing this, a spark
of interest was
triggered...

My, you've grown
strong... Gives me
goosebumps thinking about
it.

My, you've grown
strong... Gives me
goose bumps thinking
about it.

Amy Episode#

Japanese

International

Go back to where you came
from if you don't want to
smashed, stomped on, and
turned into ashes!

Go back to where you came
from if you don't want to be
smashed, stomped on, and
turned into ashes!

"Will ya?"

Will ya?

All we need is one more,
and we'll have enough
to create a Chaos
Emerald! That wasn't so
hard!

All we need is one more,
and we'll have enough
to create a Template:Safesubst:#if: That wasn't so
hard!

All right, we now have a
total of Template:Safesubst:#if: Emerald
shards now!

All right, we now have a
total of Template:Safesubst:#if: Emerald
shards !

Let's head back to
Tails's place!

Let's head back to
Tails' place!

Cream Episode#

Japanese

International

All right! I'm almost at
my target weight! You are
making my life so easy
as you get smarter,
Emerl! I'm going to get
the Template:Safesubst:#if:
that I saw on that
nformercial!

All right! I'm almost at
my target weight! You are
making my life so easy
as you get smarter,
Emerl! I'm going to get
the Template:Safesubst:#if:
that I saw on that
commercial!

Oh, one more thing. The
key to open the Template:Safesubst:#if:
is in the Template:Safesubst:#if: Template:Safesubst:#if: Make sure you hide
it! Got that!?

Oh, one more thing. The
key to open the Template:Safesubst:#if:
is in the Template:Safesubst:#if: Template:Safesubst:#if: Make sure you hide
it! Got that!?

Let's head to the
Assembly Room to get the
Template:Safesubst:#if: Template:Safesubst:#if:

Let's head to the
Template:Safesubst:#if: to get the
Template:Safesubst:#if: Template:Safesubst:#if:

But I can easy recover
from this level of
damage...

But I can easily recover
from this level of
damage...

Training ends when one of
us gets Template:Safesubst:#if: Template:Safesubst:#if:

Training ends when one of
us gets Template:Safesubst:#if: Template:Safesubst:#if:

Shadow Episode#

Japanese

International

"Chaos Gamma"?!

Chaos Gamma?!

"Bring hope to humanity."

Bring hope to humanity.

Emerl Episode#

Japanese

International

Sonic! Emerl!
Have you seen it?!
A giant battleship has
appeared in Template:Safesubst:#if: Template:Safesubst:#if:

Sonic! Emerl!
Have you seen it?!
A giant battleship has
appeared in Template:Safesubst:#if: Template:Safesubst:#if:

You really have grown
up, Emerl! Looks like we've
gotta hike to
Template:Safesubst:#if: Template:Safesubst:#if:
Emerl! Tails!

You really have grown
up, Emerl! Looks like we've
gotta hike to
Template:Safesubst:#if: Template:Safesubst:#if:
Emerl! Tails!

But, something's not
right. Why would he be
so out and out honest
about his plans? Even
the government keeps
some things a secret...
It feels too
deliberate... Like he's
trying to lure us into
following him. I've got
a bad feeling about this.
Anyway, I'll go fetch a
warp transporter so we
can reach the battleship,
so go to Template:Safesubst:#if:
and I'll meet you
there!

But, something's not
right. Why would he be
so out and out honest
about his plans? Even
the government keeps
some things a secret...
It feels too
deliberate... Like he's
trying to lure us into
following him. I've got
a bad feeling about this.
Anyway, I'll go fetch a
warp transporter so we
can reach the battleship,
so go to Template:Safesubst:#if:
and I'll meet you
there!

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Template:Safesubst:#if: Template:Safesubst:#if: Template:Safesubst:#if: Template:Safesubst:#if: Template:Safesubst:#if: Template:Safesubst:#if: Template:Safesubst:#if: Template:Safesubst:#if: Template:Safesubst:#if: Template:Safesubst:#if: Template:Safesubst:#if: Template:Safesubst:#if: Template:Safesubst:#if: Template:Safesubst:#if: Template:Safesubst:#if: Template:Safesubst:#if: Template:Safesubst:#if: Template:Safesubst:#if: Template:Safesubst:#if: Template:Safesubst:#if:

Emerrl

Emerl card descriptions#

Japanese

International

Sonic's running
skill. He has true
blue super sonic
speed.

Sonic's running
skill. He has true
blue supersonic
speed.

Sonic's dashing
skill. He can close
the gap with
opponents using an
explosive short jump.

Sonic's leaping
skill. He can close
the gap with
opponents using an
explosive short jump.

Shadow's upper
attack.

Shadow's upper
attack. Using Chaos
Control, he grinds
his fist to distort
space to attack and
knock opponents into
the air.

Shadow's ground
power. While the
button is pressed, he
hides in distorted
space.

Shadow's ground
power. If the R
button is pressed, he
hides in distorted
space.

Amy's air attack.
She performs a Hammer
Attack in mid air.

Amy's air attack.
She performs a
Hammer Attack
in mid air.

Cream dash attack.
Cheese flies and
attacks anyone
around Cream.

Cream's dash attack.
Chao flies and
attacks anyone
around Cream.

E-102's ground shot.
Its laser gun charges
energy while the
button is pressed.

E-102's ground shot.
Its laser gun charges
energy if the R
button is pressed.

E-102's air shot.
Its laser gun charges
energy while the
button is pressed.

E-102's air shot.
Its laser gun charges
energy if the R
button is pressed.

E-102's ground trap.
From its arms, it
fires very high
intensity light
bullets.

E-102's ground trap.
From its arms, it
fires very high
intensity light
”bullets”.

E-102's air trap.
From its arms, it
fires very high
intensity light
bullets.

E-102's air trap.
From its arms, it
fires very high
intensity light
”bullets”.

???
A mysterious running
skill. The effect of
this skill has only
been heard of in
legends.

Emerl's Running Skill
awakened. His super
sonic speed breaks
the sound barrier.

???
A mysterious dashing
skill. The effect of
this skill has only
been heard of in
legends.

Emerl's Dashing Skill
awakened. His leap
leaves a blazing
trail behind him.

???
A mysterious jumping
skill. The effect of
this skill has only
been heard of in
legends.

Emerl's Jumping Skill
awakened. This leap
allows him to touch
the clouds in the
sky.

???
A mysterious air
action skill. The
effect of this skill
has only been
heard of in
legends.

Emerl's Air Action
awakened. He produces
a series of ultra fast
spinning moves.

???
A mysterious guard
skill. The effect of
this skill has only
been heard of in
legends.

Emerl's Guard Skill
awakened. He goes
into an optimal
stance that maximizes
his defensive
capabilities.

???
A mysterious heal
skill. The effect of
this skill has only
been heard of in
legends.

Emerl's Heal Skill
awakened. Focusing
on the power of his
Emeralds, he can
quickly increase his
health and Ichikoro.

???
A mysterious first
attack. The effect
of this skill has only
been heard of in
legends.

Emerl's First Attack
awakened. An
explosive punch,
caused by creating
friction with the
hydrogen in the air.

???
A mysterious second
attack. The effect of
this skill has only
been heard of in
legends.

Emerl's Second Attack
awakened. He snaps
out a sharp, high
kick so powerful that
it leaves a flash
after effect behind
it.

???
A mysterious third
attack. The effect of
this skill has only
been heard of in
legends.

Emerl's Third Attack
awakened. Powerful
kick that destroys
the ground underneath
as he kicks up rocks.

???
A mysterious heavy
attack. The effect of
this skill has only
been heard of in
legends.

Emerl's Heavy Attack
awakened. Using the
mysterious energy
waves surrounding his
legs, he attacks.

???
A mysterious upper
attack. The effect
of this skill has only
been heard of in
legends.

Emerl's Upper Attack
awakened. He produces
a somersault kick.
Its enormous power
creates tornados in
its wake.

???
A mysterious dash
attack. The effect of
this skill has only
been heard of in
legends.

Emerl's Dash Attack
awakened. He produces
a series of rolling
kicks that trap
everything in its
vicinity.

???
A mysterious air
attack. The effect of
this skill has only
been heard of in
legends.

Emerl's Air Attack
awakened. An
explosive kick,
caused by creating
friction with the
hydrogen in the air.

???
A mysterious pursuit
attack. The effect of
this skill has only
been heard of in
legends.

Emerl's Pursuit
Attack awakened. He
produces a series
of axe kicks that can
bring down even the
strongest of foes.

???
A mysterious ground
shot. The effect of
this skill has only
been heard of in
legends.

Emerl's Ground Shot
awakened. He creates
numerous shock waves
by going into an
ultra fast spin to
attack opponents.

???
A mysterious air
shot. The effect of
this skill has only
been heard of in
legends.

Emerl's Air Shot
awakened. He creates
numerous shock waves
by going into an
ultra fast spin to
attack opponents.

???
A mysterious ground
power. The effect of
this skill has only
been heard of in
legends.

Emerl's Ground Power
awakened. He goes
into an ultra fast
spin attack of
lightning speed.

???
A mysterious air
power. The effect of
this skill has only
been heard of in
legends.

Emerl's Air Power
awakened. He pounces
on opponents with an
ultra fast spinning
attack, followed by
a backspin pursuit
attack.

???
A mysterious ground
trap. The effect of
this skill has only
been heard of in
legends.

Emerl's Ground Trap
awakened. He sets
numerous mine traps
beneath his
opponent's feet.

???
A mysterious air
trap. The effect of
this skill has only
been heard of in
legends.

Emerl's Air Trap
awakened. He sets
numerous mine traps
beneath his
opponent's feet.

???
A mysterious fighting
pose. The effect of
this skill has only
been heard of in
legends.

Emerl's fighting pose
awakened.

???
A mysterious special
skill. The effect of
this skill has only
been heard of in
legends.

Emerl's Knockout
Technique awakened.
His hi-speed spinning
attack automatically
tracks opponents, so
none can escape.

???
A mysterious special
skill. The effect of
this skill has only
been heard of in
legends.

Emerl's Knockout
Technique awakened.
This combo attack was
derived from Sonic's
techniques.

???
A mysterious special
skill. The effect of
this skill has only
been heard of in
legends.

Emerl's Knockout
Technique awakened.
He produces a series
of spinning attacks
in midair to nail
airborne opponents.

???
A mysterious special
skill. The effect of
this skill has only
been heard of in
legends.

Emerl's Knockout
Technique awakened.
This combo attack was
derived from Tails'
techniques.

???
A mysterious special
skill. The effect of
this skill has only
been heard of in
legends.

Emerl's Knockout
Technique awakened.
He makes rocks fall
from the sky using
the supernatural
power of the earth.

???
A mysterious special
skill. The effect of
this skill has only
been heard of in
legends.

Emerl's Knockout
Technique awakened.
This combo attack was
derived from
Knuckles' techniques.

???
A mysterious special
skill. The effect of
this skill has only
been heard of in
legends.

Emerl's Knockout
Technique awakened.
Uses Chaos Control to
triplicate himself
and trap opponents
into distorted space
momentarily.

???
A mysterious special
skill. The effect of
this skill has only
been heard of in
legends.

Emerl's Knockout
Technique awakened.
This combo attack was
derived from Shadow's
techniques.

???
A mysterious special
skill. The effect of
this skill has only
been heard of in
legends.

Emerl's Knockout
Technique awakened.
Hovers in the air
with a rolling
flat-spin to attack
opponents.

???
A mysterious special
skill. The effect of
this skill has only
been heard of in
legends.

Emerl's Knockout
Technique awakened.
This combo attack was
derived from Rouge's
techniques.

???
A mysterious special
skill. The effect of
this skill has only
been heard of in
legends.

Emerl's Knockout
Technique awakened.
A lethal emotional
hail of bombs that
knocks opponents
into the air if
they make contact.

???
A mysterious special
skill. The effect of
this skill has only
been heard of in
legends.

Emerl's Knockout
Technique awakened.
This combo attack was
derived from Amy's
techniques.

???
A mysterious special
skill. The effect of
this skill has only
been heard of in
legends.

Emerl's Knockout
Technique awakened.
Two tornados knock
opponents into the
air. Those stuck in
a tornado receive
immense damage.

???
A mysterious special
skill. The effect of
this skill has only
been heard of in
legends.

Emerl's Knockout
Technique awakened.
This combo attack was
derived from Cream's
techniques.

???
A mysterious special
skill. The effect of
this skill has only
been heard of in
legends.

Emerl's Knockout
Technique awakened.
He falls as he
detonates his body.
Opponents nearby
receive tremendous
damage.

???
A mysterious special
skill. The effect of
this skill has only
been heard of in
legends.

Emerl's Knockout
Technique awakened.
This combo attack was
derived from Gamma's
techniques.

???
A mysterious special
skill. The effect of
this skill has only
been heard of in
legends.

Emerl's Knockout
Technique awakened.
Attacks by conjuring
water spirits that
attack when touched.

???
A mysterious special
skill. The effect of
this skill has only
been heard of in
legends.

Emerl's Knockout
Technique awakened.
This combo attack was
derived from Chaos'
techniques.

Options menu#

Japanese

International

言葉をえらぶ

SELECT A LANGUAGE

  • Although the Japanese version only has English and Japanese language selection, the ROM still includes strings for French, German, Spanish and Italian text options, which exist in the international releases.

"Captured skill"#

Japanese

International

Data captured "Template:Safesubst:#if: "

Story mode menu#

Japanese

International

CONTINUE

Continue the Game

PLAY OTHER EPISODE

Play Different Episode

EPISODE

Episode

PLAY TIME

Playing Time

START POINT

Starting Point

This story-save-data but Emerl'Skill
will be eliminated.

Play selected episode.
Story data will be lost.
Emerl's skills saved.