Unused Graphics#
Butterfly#
Two frames for a butterfly can be found in the ROM, but it's not used in the game. Its purpose is unknown.
Dragon#
The ROM also contains sprites for an unused dragon enemy. It looks as though it would sit in a pit and rise up with its mouth open.
Shadow Monsters#
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Robot Game Version |
Robot Revealed |
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Spider Game Version |
Spider Revealed |
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The enemies in Ligar's Castle, the game's final area, have a palette applied that makes them one solid color, so they appear only as shadows. One of the enemies is a shadow version of the boss, Dorago, but the other two, a robot and a spider, are unique to this area. Their true forms can be seen by viewing the ROM in a tile viewing program.
Unused Text#
A text string "PASSWARD" is the only remnant of a disabled and unused menu item at the title screen of the Japanese version. It doesn't appear that any other references or ways to activate a password were left in the game's ROM.
00019050: 48 13 0F 14 48 50 10 00 50 00 05 10 0D DA DB C8 .......y.y~..STA
00019060: D9 DB 08 10 4F 55 55 00 08 12 0F D7 C8 DA DA DE RT.....y...PASSW
00019070: C8 D9 CB 00 A6 0F E0 03 B0 06 A5 0F C9 1E 90 01 ARDy..Y|)...B..z
Regional Differences#
Title Screen#
Japan |
USA |
Europe |
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Japanese Differences#
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To do: |
The Japanese version is called Argos no Senshi and has a different wording of ending text. Below are the locations with different music tracks, where all locations of each line use the same one:
- Suero Mountain / Primeval Mountain Sunset
- Gran Mountains / Valley of Rosa
- Indora god rooms
- Den of Sagila
- Palace of Dorago
European Differences#
Due to a programming error, the European version only allows Rygar to gain a maximum of 1023 Tone and Last and a maximum of 8 hitpoints as opposed to the other versions where 4095 Tone and Last could be gained along with a maximum of 12 hitpoints. This makes the final areas in the European version extremely difficult.
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The Rygar series | |
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NES |
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ZX Spectrum |
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Atari Lynx |
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PlayStation 2 |
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