It's radical!
Sub-Page#
Unused Graphics#
A long row of numbers up to 36.
Unused Text#
At D000 are leftovers from the MusyX Soundtool compiler.
[.ShellClassInfo]
CLSID={645FF040-5081-101B-9F08-00AA002F954E}
!This program cannot be run in DOS mode.
kRich
.text
.rdata
@.data
; Scriptfile, written by MusyX Soundtool
; Date: 11/01/2001
Projectpath=D:\My Documents\Tiertex CGB\Rocket Power
; ------------------
; objectid, filename
[Keymaps]
[Layers]
[Samples]
1,\Samples\wave1.wav,0("None")
2,\Samples\wave3.wav,0("None")
[Soundmacros]
21,\Soundmacros\ch1_instr_bellsound.mxm
22,\Soundmacros\ch1_instr_bellsound_reverb.mxm
11,\Soundmacros\ch1_instr_lead_a.mxm
12,\Soundmacros\ch1_instr_lead_b.mxm
13,\Soundmacros\ch1_instr_lead_c.mxm
17,\Soundmacros\ch1_instr_melody_a.mxm
18,\Soundmacros\ch1_instr_melody_b.mxm
19,\Soundmacros\ch1_instr_melody_c.mxm
20,\Soundmacros\ch1_instr_melody_d.mxm
14,\Soundmacros\ch1_instr_reverblead_a.mxm
15,\Soundmacros\ch1_instr_reverblead_b.mxm
16,\Soundmacros\ch1_instr_reverblead_c.mxm
23,\Soundmacros\ch1_instr_reverblead_cq.mxm
113,\Soundmacros\ch1_sfx_321.mxm
109,\Soundmacros\ch1_sfx_bounce.mxm
103,\Soundmacros\ch1_sfx_collectitem_a.mxm
112,\Soundmacros\ch1_sfx_extra_life.mxm
104,\Soundmacros\ch1_sfx_jump.mxm
105,\Soundmacros\ch1_sfx_jump_b.mxm
106,\Soundmacros\ch1_sfx_jump_c.mxm
107,\Soundmacros\ch1_sfx_jump_d.mxm
108,\Soundmacros\ch1_sfx_jump_e.mxm
111,\Soundmacros\ch1_sfx_medium_ting.mxm
51,\Soundmacros\ch3_instr_bass_a.mxm
52,\Soundmacros\ch3_instr_bass_b.mxm
4,\Soundmacros\ch4_drums_hihat_closed.mxm
5,\Soundmacros\ch4_drums_hihat_open.mxm
2,\Soundmacros\ch4_drums_kick_drum.mxm
3,\Soundmacros\ch4_drums_snare_drum.mxm
1,\Soundmacros\ch4_keymp_drum_kit.mxm
116,\Soundmacros\ch4_sfx_a1.mxm
117,\Soundmacros\ch4_sfx_a2.mxm
118,\Soundmacros\ch4_sfx_a3.mxm
119,\Soundmacros\ch4_sfx_a4.mxm
120,\Soundmacros\ch4_sfx_b1.mxm
121,\Soundmacros\ch4_sfx_b2.mxm
122,\Soundmacros\ch4_sfx_b3.mxm
123,\Soundmacros\ch4_sfx_b4.mxm
124,\Soundmacros\ch4_sfx_c1.mxm
125,\Soundmacros\ch4_sfx_c2.mxm
126,\Soundmacros\ch4_sfx_c3.mxm
127,\Soundmacros\ch4_sfx_c4.mxm
128,\Soundmacros\ch4_sfx_d1.mxm
129,\Soundmacros\ch4_sfx_d2.mxm
130,\Soundmacros\ch4_sfx_d3.mxm
131,\Soundmacros\ch4_sfx_d4.mxm
132,\Soundmacros\ch4_sfx_e1.mxm
133,\Soundmacros\ch4_sfx_e2.mxm
134,\Soundmacros\ch4_sfx_e3.mxm
135,\Soundmacros\ch4_sfx_e4.mxm
115,\Soundmacros\ch4_sfx_explode_1.mxm
136,\Soundmacros\ch4_sfx_f1.mxm
137,\Soundmacros\ch4_sfx_f2.mxm
138,\Soundmacros\ch4_sfx_f3.mxm
139,\Soundmacros\ch4_sfx_f4.mxm
140,\Soundmacros\ch4_sfx_g1.mxm
141,\Soundmacros\ch4_sfx_g2.mxm
142,\Soundmacros\ch4_sfx_g3.mxm
143,\Soundmacros\ch4_sfx_g4.mxm
144,\Soundmacros\ch4_sfx_h1.mxm
145,\Soundmacros\ch4_sfx_h2.mxm
146,\Soundmacros\ch4_sfx_h3.mxm
147,\Soundmacros\ch4_sfx_h4.mxm
148,\Soundmacros\ch4_sfx_i1.mxm
149,\Soundmacros\ch4_sfx_i2.mxm
150,\Soundmacros\ch4_sfx_i3.mxm
151,\Soundmacros\ch4_sfx_i4.mxm
152,\Soundmacros\ch4_sfx_j1.mxm
153,\Soundmacros\ch4_sfx_j2.mxm
154,\Soundmacros\ch4_sfx_j3.mxm
155,\Soundmacros\ch4_sfx_j4.mxm
101,\Soundmacros\ch4_sfx_noisebeep.mxm
102,\Soundmacros\ch4_sfx_noisebeep2.mxm
114,\Soundmacros\ch4_sfx_reverb_gunshot.mxm
110,\Soundmacros\ch4_sfx_something_bad_1.mxm
[Tables]
[Songgroup]
Name=Songgroup
MidiSetup
{
Name=Upbeat1
Filename=upbeat1.mid
; Channelsetup=Channel,ProgramNr,Volume,Panning,Reverb,Chorus
Channelsetup=1,0,127,64,0,0
Channelsetup=2,0,127,64,0,0
Channelsetup=3,0,127,64,0,0
Channelsetup=4,0,127,64,0,0
Channelsetup=5,0,127,64,0,0
Channelsetup=6,0,127,64,0,0
Channelsetup=7,0,127,64,0,0
Channelsetup=8,0,127,64,0,0
Channelsetup=9,0,127,64,0,0
Channelsetup=10,0,127,64,0,0
Channelsetup=11,0,127,64,0,0
Channelsetup=12,0,127,64,0,0
Channelsetup=13,0,127,64,0,0
Channelsetup=14,0,127,64,0,0
Channelsetup=15,0,127,64,0,0
Channelsetup=16,0,127,64,0,0
}
MidiSetup
{
Name=Menu1
Filename=slowmenu.mid
; Channelsetup=Channel,ProgramNr,Volume,Panning,Reverb,Chorus
Channelsetup=1,0,127,64,0,0
Channelsetup=2,0,127,64,0,0
Channelsetup=3,0,127,64,0,0
Channelsetup=4,0,127,64,0,0
Channelsetup=5,0,127,64,0,0
Channelsetup=6,0,127,64,0,0
Channelsetup=7,0,127,64,0,0
Channelsetup=8,0,127,64,0,0
Channelsetup=9,0,127,64,0,0
Channelsetup=10,0,127,64,0,0
Channelsetup=11,0,127,64,0,0
Channelsetup=12,0,127,64,0,0
Channelsetup=13,0,127,64,0,0
Channelsetup=14,0,127,64,0,0
Channelsetup=15,0,127,64,0,0
Channelsetup=16,0,127,64,0,0
}
MidiSetup
{
Name=Game2
Filename=game2.mid
; Channelsetup=Channel,ProgramNr,Volume,Panning,Reverb,Chorus
Channelsetup=1,0,127,64,0,0
Channelsetup=2,0,127,64,0,0
Channelsetup=3,0,127,64,0,0
Channelsetup=4,0,127,64,0,0
Channelsetup=5,0,127,64,0,0
Channelsetup=6,0,127,64,0,0
Channelsetup=7,0,127,64,0,0
Channelsetup=8,0,127,64,0,0
Channelsetup=9,0,127,64,0,0
Channelsetup=10,0,127,64,0,0
Channelsetup=11,0,127,64,0,0
Channelsetup=12,0,127,64,0,0
Channelsetup=13,0,127,64,0,0
Channelsetup=14,0,127,64,0,0
Channelsetup=15,0,127,64,0,0
Channelsetup=16,0,127,64,0,0
}
MidiSetup
{
Name=Game3
Filename=game3.mid
; Channelsetup=Channel,ProgramNr,Volume,Panning,Reverb,Chorus
Channelsetup=1,0,127,64,0,0
Channelsetup=2,0,127,64,0,0
Channelsetup=3,0,127,64,0,0
Channelsetup=4,0,127,64,0,0
Channelsetup=5,0,127,64,0,0
Channelsetup=6,0,127,64,0,0
Channelsetup=7,0,127,64,0,0
Channelsetup=8,0,127,64,0,0
Channelsetup=9,0,127,64,0,0
Channelsetup=10,0,127,64,0,0
Channelsetup=11,0,127,64,0,0
Channelsetup=12,0,127,64,0,0
Channelsetup=13,0,127,64,0,0
Channelsetup=14,0,127,64,0,0
Channelsetup=15,0,127,64,0,0
Channelsetup=16,0,127,64,0,0
}
MidiSetup
{
Name=Menu2
Filename=menu2.mid
; Channelsetup=Channel,ProgramNr,Volume,Panning,Reverb,Chorus
Channelsetup=1,0,127,64,0,0
Channelsetup=2,0,127,64,0,0
Channelsetup=3,0,127,64,0,0
Channelsetup=4,0,127,64,0,0
Channelsetup=5,0,127,64,0,0
Channelsetup=6,0,127,64,0,0
Channelsetup=7,0,127,64,0,0
Channelsetup=8,0,127,64,0,0
Channelsetup=9,0,127,64,0,0
Channelsetup=10,0,127,64,0,0
Channelsetup=11,0,127,64,0,0
Channelsetup=12,0,127,64,0,0
Channelsetup=13,0,127,64,0,0
Channelsetup=14,0,127,64,0,0
Channelsetup=15,0,127,64,0,0
Channelsetup=16,0,127,64,0,0
}
MidiSetup
{
Name=Game1
Filename=game1.mid
; Channelsetup=Channel,ProgramNr,Volume,Panning,Reverb,Chorus
Channelsetup=1,0,127,64,0,0
Channelsetup=2,0,127,64,0,0
Channelsetup=3,0,127,64,0,0
Channelsetup=4,0,127,64,0,0
Channelsetup=5,0,127,64,0,0
Channelsetup=6,0,127,64,0,0
Channelsetup=7,0,127,64,0,0
Channelsetup=8,0,127,64,0,0
Channelsetup=9,0,127,64,0,0
Channelsetup=10,0,127,64,0,0
Channelsetup=11,0,127,64,0,0
Channelsetup=12,0,127,64,0,0
Channelsetup=13,0,127,64,0,0
Channelsetup=14,0,127,64,0,0
Channelsetup=15,0,127,64,0,0
Channelsetup=16,0,127,64,0,0
}
MidiSetup
{
Name=Menu3
Filename=menu3.mid
; Channelsetup=Channel,ProgramNr,Volume,Panning,Reverb,Chorus
Channelsetup=1,0,127,64,0,0
Channelsetup=2,0,127,64,0,0
Channelsetup=3,0,127,64,0,0
Channelsetup=4,0,127,64,0,0
Channelsetup=5,0,127,64,0,0
Channelsetup=6,0,127,64,0,0
Channelsetup=7,0,127,64,0,0
Channelsetup=8,0,127,64,0,0
Channelsetup=9,0,127,64,0,0
Channelsetup=10,0,127,64,0,0
Channelsetup=11,0,127,64,0,0
Channelsetup=12,0,127,64,0,0
Channelsetup=13,0,127,64,0,0
Channelsetup=14,0,127,64,0,0
Channelsetup=15,0,127,64,0,0
Channelsetup=16,0,127,64,0,0
}
MidiSetup
{
Name=Title
Filename=title.mid
; Channelsetup=Channel,ProgramNr,Volume,Panning,Reverb,Chorus
Channelsetup=1,0,127,64,0,0
Channelsetup=2,0,127,64,0,0
Channelsetup=3,0,127,64,0,0
Channelsetup=4,0,127,64,0,0
Channelsetup=5,0,127,64,0,0
Channelsetup=6,0,127,64,0,0
Channelsetup=7,0,127,64,0,0
Channelsetup=8,0,127,64,0,0
Channelsetup=9,0,127,64,0,0
Channelsetup=10,0,127,64,0,0
Channelsetu
|
The Rocket Power series | |
|---|---|
|
Windows |
|
|
PlayStation |
|
|
GameCube, PlayStation 2 |
|
|
Game Boy Color |
|
|
Game Boy Advance |
|
|
Adobe Shockwave |
Otto's Killer Carvin' Snowboard • Big Air Mountain • Squidtronic Scooter |
|
See Also | |