the cutting room mirror

UI Elements

This is a sub-page of Rivals of Aether/Unused Graphics.

cc_charPortraits_old_spr#

Old versions of the core cast's portraits, used during the early access period. They became unused in the release version.

charbox_high_old#

Character select panels that match the above portraits, albeit very saturated. Only three characters are represented here, and these early access sprites served an unknown purpose.

charboxes_highlight_old#

Highlighted character select panels that became deprecated as the roster expanded. There are also locked slots and the random slot, which has an error.

cs_playerbg_spr#

Old character select player panels.

e3controls_spr#

A control guide of an Xbox controller, likely from a playable E3 demo.

An unused blank background of the main menu.

paxcontrols_spr#

More control guides, likely from a demo at PAX West.

player_name_bar_bak#

An unused version of the player name panel.

playerbg_chars_old_spr#

Old versions of the selected character portraits, from the early access version. Two blank sprites are included.

Sprites from an early version of the Money Match system, before it used individual coins.

randombox_old#

Deprecated sprites of the random box, from when the roster was at eight characters.

ranked_player_name_bar_bak#

An unused version of the ranked player name panel.

result_button_spr#

An old version of the end-of-match results button.

ss_stagebox_old#

A deprecated element of the stage select screen.

stage_name_bg#

Another old element of the stage select.

top_bar_bg#

An unused background of the bar at the top of the screen seen in most menus.