the cutting room mirror

Quest for Fame (PlayStation)

This needs some investigation.
Discuss ideas and findings on the talk page.
Specifically: Does this game send things to the TTY console or have some kind of debug display?

A Japan-exclusive port of the same-titled Windows FMV adventure/early rhythm game. It's also a fair bit harder than its original counterpart, with misinputs and early/late presses taking a harsher toll on the player's score.

Hidden Developer Screens#

QuestforfamePS-virtualmusic.png

Clicking on the "VIRTUAL MUSIC ENTERTAINMENT" text on the first three pages of the credits screen redirects the player to a screen featuring staff members from Virtual Music. Furthermore, clicking on several developer names on those pages reveal graphics of their faces on the top left corner of the screen.

(Source: tikal.)

Unused Graphics#

Nearly all of the game's graphics are actually stored in .STR video containers. With that said, some of these video files go unused or have unseen frames.

Uncredited Developers#

Within MEDIA\BACKRNDS\PICTURES are graphics for a few uncredited developers, meant to be seen in the credits screen.

BOBS.STR

BRADN.STR

FRANKF.STR

QuestforfamePS-bobs.png QuestforfamePS-bradn.png QuestforfamePS-frankf.png

JULEES.STR

MARYANNC.STR

SHERYLM.STR

QuestforfamePS-julees.png QuestforfamePS-maryannc.png QuestforfamePS-sherylm.png

Unused Screens#

The very first frame of MEDIA\BACKRNS\BKGMENUP.STR contains the main menu background from the Windows release. The buttons are less detailed, and there's additional "How to Play" and "Exit" buttons not seen in the used graphic.

QuestforfamePS-PCmenu.png

Furthermore, PALOMAR.STR and PRESETN2.STR, both also found in MEDIA\BACKRNDS\PICTURES, are leftover intro credit screens from the Windows release. It's worth to mention that IBM had plans to publish this version of the game in the US; a prototype was shown during E3 1996, and it was scheduled for release later that year2. However, these plans were ultimately not moved forward.

QuestforfamePS-PCvirtualmusic.pngQuestforfamePS-IBM.png

PAUSECON.STR and PAUSEYN.STR are two unused pause screens. When pausing, the game just shows the text "PAUSED"; there are never any prompts or buttons.

QuestforfamePS-pausecon.pngQuestforfamePS-pauseyn.png

Other#

NOTSUPMV.STR contains a leftover error graphic from the Windows release, warning that the player's sound card did not support a certain effect.

QuestforfamePS-notsupmv.png

(Source: tikal.)

Error Messages#

Some error messages can be found within GAME.GSQ and the executables on each disc. Some of these appear to be leftovers from the original Windows release.

0xADB (GAME.GSQ; Disc 1) / 0x8D7 (GAME.GSQ, Executable; Disc 2)

WARNING...Song scorer is already running
WARNING...Song scorer was not disabled
System

0x92E (GAME.GSQ, Executable; Disc 2)

More than 1 pre-defined mode selected!

0x192A

Houston, we have a promblem.
Houston, we have a promblem.

0x2283

LSEntranceGIntCon != 1
LSMapGIntCon != 2
LSBedroomGIntCon != 3
LSTVGameGIntCon != 4
LSGarageGIntCon != 5
LSRoadKillGIntCon != 6
LSSnookysGIntCon != 7
LSStudioGIntCon != 8
LSPolyLoungeGIntCon != 9
LSYakHallGIntCon != 10
LSCounselorGIntCon != 11
LSBusDriverGIntCon != 12
LSChopsRevengeGIntCon != 13
LSStadiumGIntCon != 14
LSTimerExpiredGIntCon != 15
LastSceneGIntVar is out of range
TVWonNothingGIntCon != 0
TVWonBikerRockGIntCon != 1
TVWonBluesRockGIntCon != 2
TVWonAerosmithGIntCon != 3
TVLastStatusGIntVar is out of range

0x248E (GAME.GSQ; Disc 1) / 0x1902 (GAME.GSQ, Executable; Disc 2)

Invalid entry into Bedroom - LastSceneGIntVar was set incorrectly

0x28A8 (GAME.GSQ; Disc 1)

GRNumberSongsGIntCon != 3

0x1220 (Executable; Disc 1)

Assertion failed: file "%s", line %d
instimer.c
display.drv
SYSTEM.INI
No display.drv in [boot] section of SYSTEM.INI
Could not get handle to video driver 

0x1740 (Executable; Disc 1)

Please insert the Virtual Music CD and click on OK to continue.
Installation
Virtual Music
Please correct the problem and re-install

Other#

On Disc 2, 0xBFA of GAME.GSQ and the executable contain a reference to Virtual Music's first game, Welcome to West Feedback, to which Quest for Fame was originally an expansion pack of.

Welcome To West Feedback

Furthermore, the root of each of the discs contains a file labeled VMCDLAB.TXT, which contains the following text:

Disc 1

VMEInc,QFFPS,A,1,2,Quest For Fame Featuring Aerosmith

Disc 2

VMEInc,QFFPS,A,2,2,Quest For Fame Featuring Aerosmith

(Source: tikal.)

References#


  1. GDR プレイステーション ソフト一覧 1997年 - PlayStation Software List 1997↩︎
  2. PS guitar pick sees its first titles - EGM², Number 3, Issue 25, July 1996↩︎