the cutting room mirror

Puddle

What happens when Fluidity's concept gets taken to HD? Puddle is the answer.

Making a fluid go from point A to point B isn't rocket science, right? You'd be surprised...

Test Textures#

Some test textures are present in multiple versions of the game.

Revisional Differences#

The Version 1.01 update of the PS3 version brought a few changes:

  • ScreenDemo.png, in USRDIR\Textures\Menu\ is different.

Unpatched

Patched

  • Some text changes;
    • Level101.xml.sdat and Levels.xml.sdat were encrypted, in Version 1.0 these are simple xml.
    • Localization.xml was a bit modified
    • Adding strings, for example, a few loading screen tips:
"
The liquid can pass over hot surfaces as long as it does not stay on them for too long."
    • Some fields about:
Total:
    • And number:
players
No Thanks was changed to Later, the thing above is still named .
    • Removing complete in
The full game gives you access to: - 8 chapters with 6 levels each. A total of 48 levels! - Your scores, to be able to compete against other players on the leaderboard. -The complete Laboratory mode with dozens of objects, backgrounds and liquids! . It is also the same for the other languages.
    • Finally for this .xml, some French text was a bit touched up :Allez tu peux réussir. Essayes encore. was changed to Allez, tu peux réussir. Essaye encore.
  • Param.SFO was also a bit modified, changing for the English speaking users: (demo version) to (demo)

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