What happens when Fluidity's concept gets taken to HD? Puddle is the answer.
Making a fluid go from point A to point B isn't rocket science, right? You'd be surprised...
Test Textures#
Some test textures are present in multiple versions of the game.
Revisional Differences#
The Version 1.01 update of the PS3 version brought a few changes:
- ScreenDemo.png, in USRDIR\Textures\Menu\ is different.
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Unpatched |
Patched |
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- Some text changes;
- Level101.xml.sdat and Levels.xml.sdat were encrypted, in Version 1.0 these are simple xml.
- Localization.xml was a bit modified
- Adding strings, for example, a few loading screen tips:
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"
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The liquid can pass over hot surfaces as long as it does not stay on them for too long. "
- Some fields about:
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Total:
- And number:
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players
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No Thanks was changed to Later, the thing above is still named
.
- Removing complete in
- Removing complete in
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The full game gives you access to: - 8 chapters with 6 levels each. A total of 48 levels! - Your scores, to be able to compete against other players on the leaderboard. -The complete Laboratory mode with dozens of objects, backgrounds and liquids! . It is also the same for the other languages.
- Finally for this .xml, some French text was a bit touched up :
Allez tu peux réussir. Essayes encore. was changed toAllez, tu peux réussir. Essaye encore.
- Finally for this .xml, some French text was a bit touched up :
- Param.SFO was also a bit modified, changing for the English speaking users: (demo version) to (demo)
.