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Unused Upgrades

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This is a sub-page of Plants vs. Zombies: Battle For Neighborville.

To do:
A few upgrades are not documented here. Document them somewhere down the line.

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Plants#

Peashooter#

  • Pea Suped Hover Speed

Increases movement speed by 150% while Pea Suped is active.

  • Damage Reduction Pea Gatling

Reduces the damage taken while in Pea Gatling by 34%.

  • Bean Party (early)

Chili Bean Bomb yields multiple explosions via smaller bombs.

  • Musical Fruit

This upgrade would originally let you launch 3 Chili Bean Bombs. However, it was overwritten to instead give Peashooter his unused legendary upgrade. Description: Launch three Chili Bean Bombs instead of one.

Chomper#

  • Chomp Explosion

Cause an explosion while using Chomp. No longer works when forced in-game.

  • Gashag

Increased projectile speed and damage on direct hit of Fumes, “fumes” are not a thing in-game, maybe this was a early name for Grody Goop?

  • Health on Burrow Vanquish

Vanquishing enemies with Burrow regenerates health.

  • Spikeweed Victim Adds Magazine

Trapping enemies with Spikeweed adds a magazine to the primary weapon, however chomper has no ammo, meaning he likely did have ammo at some point in development.

Kernel Corn#

  • Shuck Shot Size

Unknown effect. Judging from the name, this upgrade likely would increase Shuck Shot's projectile size or maybe its splash radius.

  • Uber

Gives Husk Hop 100 ammo instead of 24.

Night Cap#

  • Fung Fu Kills Reduce Cooldowns

Reduces Fung Fu's cooldown timer by 3 seconds by earning a vanquish with it.

  • Shadow Sneak Strafe Speed

Move faster with shadow sneak.

  • Uber

Makes nightcap invisible and able to perform a triple jump.

Snapdragon#

  • Wider Primary Spray

Makes flame blower deal splash damage.

  • Alternate Primary

Replaces flame blower with an alternate version of it which spawns small lava pools on contact with terrain.

Cactus#

  • Extra Mines

Gives you an extra Potato Mine slot.

  • Petal Propeller Move Speed

Makes cactus 10x faster while using petal propeller. Enough speed to get a player kicked from an online session due to the game being confused.

Citron#

  • Spin Dash Vanquish Heal

Vanquishing enemies with Spin Dash fully restores Citron's health.

  • Navel Laser Movement Speed

Move faster while using Navel Laser.

Acorn & Oak#

Both of the descriptions of the upgrade mention's something about confidence, which is probably a scrapped mechanic for Acorn & Oak.

  • Determination

Gain more confidence when dealing critical damage.

  • Bravado

Gain large amount of confidence randomly when earning a vanquish.

Sunflower#

  • Sunbeam Damage Boost

Increases Sunbeam's damage.

  • Overflowered

Increased heal rate of Heal Beam. Heal target shoots out Sundrops at max overhealth. Causes extreme lag when used due to the amount of heal drops, which is likely why it was scrapped.

Rose#

  • Larger Enigma

Does nothing, likely would have made arcane enigma have a larger radius.

  • Larger Jinx AOE

Larger splash effect of Jinx.

  • Uber

Increases the rate of fire of allies' weapons.

Iceberg Lettuce#

With Iceberg Lettuce likely being close to finished, a lot of her upgrades were made ready for her release, though they would all go unused due to the developers running out of resources and cancelling the game.

  • BackDash Trail

Unknown, seems to affect the BackDash Ability.

  • Chilly Pepper On death

Likely would spawn the chilly pepper from her BackDash ability upon being vanquished.

  • Extra shields

Grants an extra charge of her shield ability.

  • Extra Snowball level

Would've granted an additional level to her scrapped snowball ability.

  • Frozen More damage

Makes enemies take 25% more damage presumably from being frozen.

  • Ice aura

Applies a rate of fire and charge time penalty to enemies within a small radius around her primary fire shots.

  • Man Down Enemies Ice Aura

Applies a rate of fire and charge time penalty to enemies within a small radius around any enemy killed.

  • Rolling Snowball

Another perk related to her scrapped snowball ability.

  • Shield thrown

Unknown in what it would've done. Likely would've allowed her to place her shield down at longer distances.

  • Shield While reviving

Spawns a shield whilst actively reviving someone.

Zombies#

Foot Soldier#

  • Carbine Rounds

Increased range, reduced recoil of primary weapon.

  • Rocket Jump Land Knockback

Landing from Rocket Jump knocks enemies.

  • ZPG Kill Cooldown

Reduces the cooldown time of ZPG by 3 seconds upon vanquishing an enemy with it.

  • ZPG Vanquish Gas Cloud

Spawns a Stink Cloud on the location of the vanquished enemy that lasts for 3 seconds.

Imp & Z-Mech#

  • Faster Missile Madness Low Health

Increases Missile Madness' rate of fire if you’re below 50 health.

  • Gravity Grenade Speed

Increases Gravity Grenade's projectile speed.

Super Brainz#

  • Clay Pigeon

Enemy stays aloft longer when hit by Hyper Jump Thump.

  • Knockback on Turbo Twister End

Turbo Twister knocks enemies away when it ends.

  • Turbo Twister Miss Cooldown

Decreases the cooldown time for Turbo Twister when it hits no one.

  • Whirlwind Duration

Multiple stage upgrade, untested but it likely increased duration based off the name.

80s Action Hero#

  • Dynamite Dodge Speed

Grants double movement speed for 2 seconds after using Dynamite Dodge.

  • Can't-Miss-ile Damage Reduce Cooldown

Dealing Damage with Can't-Miss-ile reduces its cooldown time by 1 second when triggered. Uncertain if it can scale based on how much damage was done.

  • Secure Landing

Untested, It appears to affect the Dynamite Dodge.

Electric Slide#

  • Funky Bouncer Explosion

Enemies caught in Funky Bouncer receive damage.

  • Faster Electric Form

Increases movement speed while in Outta Fight.

  • Larger Storm

No effect. It appears that it was meant to increase Disco Tornado's storm size.

Captain Deadbeard#

  • Launch Explosion

Deals damage when being launched from Barrel Blast.

All-Star#

  • Uber

Seemingly spawns an Imp Punt upon killing a plant with Sprint Tackle, with the projectile detonating near instantly after it spawns.

Space Cadet & Space Station#

  • Gravity Smash Height Damage

Increases the damage output of Gravity Smash the higher the Space Cadet is from the ground. Can scale up to 20% extra damage

  • Big Bang Beam Miss Reduce Cooldown

Reduces the cooldown time of Big Bang Beam if it doesn't hit an enemy.

Scientist#

  • Uber

Increases healing hose over health by 50.

  • Warp Extra Charge

Adds an additional charge for Warp.

Engineer#

  • Double Time Damage

Double time can deal damage within a short amount of time of deploying it.

  • Jumpstart

Allies move faster for a short time after landing from Jump Pad, however engineer has no jump pad, so this was likely a scrapped ability.

Universal#

Attack#

  • Increased Bullet Range

Increases the damage falloff start and end distances, however, Battle For Neighborville has no falloff, meaning that it was planned at one point.

Support#

  • Increased Zoom

No effect. It appears that the data for this upgrade is missing.

  • Ranged Revive

Revive allies from a farther distance.