This is a sub-page of Overgrowth.
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Unused Sounds#
Music#
Data/Music/LayeredTest#
To prototype the layered music used in the final game, certain instruments of a song were cut apart to be put back together by the music system.
- Banjo Layer
The Banjo layer of the test song.
- Bass Layer
The Bass layer of the test song.
- Light Drums Layer
The Light Drums layer of the test song.
- Heavy Drums Layer
The Heavy Drums layer of the test song.
- Fiddle Layer
The Fiddle layer of the test song.
- Back Guitar Layer
The Back Guitar layer of the test song.
- Simple Guitar Layer
The Simple Guitar layer of the test song.
- Piano Layer
The Piano layer of the test song.
- Vocals Layer
The Vocals of the test song.
Data/Music/dark_world.xml#
This file along with others suggests there was an early mechanic planned to have two states of the in-game world: Dark and Light.
<?xml version="2.0" ?>
<Music version="1">
<Song name="dark" type="single" file_path="Data/Music/Overgrowth_AcrossTheDarkLan.ogg" />
<Song name="light" type="single" file_path="Data/Music/OVERGROWTH_AMBIENT4.ogg" />
</Music>
Sound Effects#
Data/Sounds/everything pretty much
Data/Sounds/filters
Data/Sounds/hit/spear_hit_flesh
Data/Sounds/cat_foley
Data/Sounds/New Folder
Data/Sounds/sword
Data/Sounds/unused