This is a sub-page of Nick Jr. Party Adventure.
Unused Graphics#
Most of these graphics can be found in a folder named "ZTrash", implying they were meant for deletion.
TestUI#
A subfolder of ZTrash, containing early UI elements.
Early icons of a some characters, with a couple of outlines.
avatar_face_in |
benny_face_in |
blue_face_in |
boots_face_in |
chase_face_in |
chase_Icon |
dora_face_in |
dora_icon |
magenta_face_in |
|---|---|---|---|---|---|---|---|---|
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avatar_face_out |
blue_face_out |
|---|---|
A handful of unused character renders.
ui_benny_render |
ui_blue_render |
ui_boots_render |
ui_chase_render |
ui_dora_render |
|---|---|---|---|---|
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Some early elements of the customization menu, including category icons and style selections.
ui_category_eyes |
ui_category_hair |
ui_category_mouth |
ui_category_skin |
ui_customization_deco_glasses_locked |
ui_customization_hat_dora_locked |
|---|---|---|---|---|---|
HairTest_v02_ParaAxel |
TEXT_UI_AVATAR_Bag_A1_Icon |
TEXT_UI_AVATAR_Bag_A2_Icon |
TEXT_UI_AVATAR_Bag_A3_Icon |
ui_customization_cloth_03 |
ui_customization_shoes_01 |
ui_customization_shoes_02 |
ui_customization_shoes_03 |
|---|---|---|---|---|---|---|---|
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A handful of results-related graphics.
ui_gold_coin_points |
ui_gold_medal_points |
ui_levelslect_present |
ui_present_render |
ui_result_character |
|---|---|---|---|---|
Sprites from unused portions of an used logo spreadsheet. They show the game's early title.
gameplay_bridge_trick |
nickjr_logo |
nickjr_logo_white |
|---|---|---|
Miscellaneous UI graphics, including unused button icons and a font.
square_rounded_ui |
ui_circle |
ui_fx_texts |
ui_rounded_box |
ui_rounded_box_border |
ui_rounded_box_border_old |
ui_rounded_circle_border |
ui_stars_dora_points |
|---|---|---|---|---|---|---|---|
JoyCon D-Pad Right |
JoyCon D-Pad Up |
|---|---|
ARCO for OSX SDF2 Atlas |
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Shaders#
A subfolder of ZTrash containing unused shaders.
dcatyft-3d286c66-03cc-448e-b8d8-a4f0a3a2fc26 |
render-taj-solidnoise |
|---|---|
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WalkablePaths#
A subfolder of ZTrash containing unused path textures.
NJR_cube_WP_Corner_Tx |
NJR_cube_WP_Straight_01_Tx |
|---|---|
XboxUserCanvas#
A subfolder of ZTrash containing a background graphic from My Little Pony: A Maretime Bay Adventure, which this game was evidently built off of.
ui_mask_pattern |
|---|
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MangelWIP#
Another subfolder of ZTrash, containing tiny textures. The name of the folder is likely referring to a Lead Programmer at Melbot, Mangel Betoret.
pink |
trick1_1 |
trick1_2 |
trick2_1 |
trick2_2 |
|---|---|---|---|---|
Miscellaneous Graphics#
Assorted unused graphics, found outside of the ZTrash folder.
Breath of the Wild Fan Art#
A vector wallpaper created by digital artist Sephiroth508. The Breath of the Wild fan art has no apparent purpose.
1fa86fdfcbc314b8d01d6e49a6d9abd1 |
|---|
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1x1_grid_quarter_lines_numbered#
Concept Art#
A piece of concept art for the main level hub.
ConceptArt_GeneralHub_NoColorpick_02 |
|---|
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loading#
An unused, alternate loading circle.
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Placeholders#
Two placeholder graphics, both for the settings menu.
setting-exit-placholder |
setting-sound-placholder |
|---|---|
sheet#
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Spritesheettest2#
A test sprite sheet.
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Tutorial_Dora_mando_right#
An early tutorial screenshot. In the bottom right, it has the text "trial version Development Buld".
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ui_pc_buttons#
An unused sprite sheet containing PC inputs. Notably, the game requires a controller to play on all platforms.





















