This is a sub-page of Mario + Rabbids Kingdom Battle.
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This needs some investigation. |
Development Capture of Switch Controller Connection UI#
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This needs some investigation. |
The file \moria\baked\art\ui\coliseum\placeholder_joycon_applet.dds in the base game is a texture that has an image of the Nintendo Switch controller connection UI, behind the image is multiple lines of "NX". NX was the codename for Nintendo Switch.
Missing Texture Placeholder#
The file textures\missing.dds in the base game is a texture to stand in for a missing texture file. This graphic is also present in South Park: The Fractured But Whole.
Unused Bootup Splashes#
Moria Logo#
The file \moria\baked\art\ui\boot\snowdrop.dds in the base game is a texture that is most likely a game bootup splash screen past the main logos, it also has a black background and it's pretty colorful too!
Nintendo Logo#
The file moria\baked\art\ui\boot\nintendo.dds in the base game is a texture of a somewhat poorly drawn Nintendo logo, it also has a white background.
Ubisoft Logo#
The file moria\baked\art\ui\boot\ubisoft.dds in the base game is a texture of a pretty colorful Ubisoft logo, while a Ubisoft logo was obviously used, this one wasn't, it also has a black background.
Unused Cursor#
The file moria\baked\art\ui\cursors\cursor_default.tga in the base game is a texture of an extremely tiny plunger, most likely a mouse cursor for an internal PC version of the game, the white background is also present!
Fake Collision Box#
Similar to the missing texture image, there is an icon for a fake collision box present in the file moria/baked/Art/Environments/zPlaceholder/fakecollision_ang_d.dds.
Slide#
A simple clipart of a slide.
Tool Icons#
A portion of tool icons are mentioned in the fighter settings scripts, but they seem to be removed from the final game. Luckily, DLC 4 left a number of them along with five of its own. However, the textures are notably extremely small.