the cutting room mirror

Ver1.00.04

This is a sub-page of Maimai.

This version was dumped between July 11, 2012 and September 13th, 2012, and contains some very special debugging features that behave weirdly, as well as including song ID 999: BPM Test.

Internal version is Ver 1.00.04,the cracked main program without CrackProof protection were already included in the game.It might be a mistake.

Main program build time 2012-05-31 19:26:29 .

Debug Parameters#

Parameters

Note

GAME_VERSION

Game Version.Just a text,will show since maimai PLUS

DEV

Development Mode.This adds some utility keybindings, and runs a (terrible) touchscreen emulator.

NORING

Indicate that we are not running the game on Ring* hardware. This disables the use of all drivers, allowing you run software on a standard PC.

NOJVS

Disable JAMMA Video Standard I/O Board check.

NOSERIAL

Disable all COM devices, including the Aime reader, LED, camera and touch sensor.

NONETWORK

Disable ALL.Net check.

NOLINKCHECK

Disable cabinet-cabinet link.

FULLSCREEN

Set fullscreen.

TESTMODE

Just like pushed TEST Button on the real cabinet.

AUTO_PLAY

Enable autoplay.

MOUSE_VISIBLE

SRC_CHANNEL

Source Sound Channel.

DST_CHANNEL

WINDOW_SIZE_W

WINDOW_SIZE_H

RENDER_SIZE_W

RENDER_SIZE_H

ROTATE_WINDOW

DUMMY_GAME_SERVER

DEBUG_MODE

Enable debug mode. Pressing Right Click on a mouse will reveal a debug menu.

SE_MODE

Sound Effect Mode.

BONUS_1P

Bonus track for 1 player mode.

BONUS_PAIR

Bonus track for 2p,3p and 4p mode.

REGION_TYPE

Sets the game's region.Allow JP/jp/EN/en/EX/CH/ch in the code.

AIMEREADER_MODE

0=disabled.

CENTER_GUIDE

TO_CAMERA_VOL

MASS_PRODUCTION

Factory mass production.

NOISE_TEST

Nothing visibily happened.

DEBUG_SLIDE

Nothing visibily happened.

KEYBOARD_TESTSERVICE_EMULATE

BUTTON_TESTSERVICE_EMULATE

ENABLE_INNER_TOUCH

TIMING_TEST

Nothing visibily happened.

FORCE_JUDGE

Change judgement. 1 = all perfect, 2 = all great, 3 = all good. Does not change the "miss" determination.

MOVIE_BRIGHTNESS

Movie brightness.

COM_AIME_1P

COM_AIME_2P

NO_RESET

GAME_LED

CLOSE_HOUR

Set the arcade's closing hour. Upon reaching the fated hour, a "Today's player registration has ended." message will appear and the ability to start a new game will be disabled.

CLOSE_MINUTE

Set the minutes side of the arcade's closing time.

DISP_INIT

Display particulars of initialization.

EVENT_MODE

OFFLINE_MODE

Set offline mode.Will disable ALL.Net check.

UPLOAD_SEQ

Enable camera recording whether the camera is installed or not.

TROPHY_SEQ

Enable trophy,whether player are in GUEST mode or the game in offline mode.

DEFAULT_UPLOAD_LIMIT

Nothing visibily happened.

UPWINDOW_YPOS

Nothing visibily happened.Abandoned parameter?

UPWINDOW_WIDTH

Nothing visibily happened.Abandoned parameter?

UPWINDOW_HEIGHT

Nothing visibily happened.Abandoned parameter?

CIRCLEWINDOW_YPOS

Nothing visibily happened.Abandoned parameter?

CIRCLEWINDOW_WIDTH

Nothing visibily happened.Abandoned parameter?

ARAYA_SPEED

Set GUIDE SPEED,512 = in-game 5.

ALL_OPEN

ALL Songs and difficulties unlocked!

SHADOW_RATE

Nothing visibily happened.

COM_RATE_1P

COM_RATE_2P

UPLOAD_OUT

CAMERA_OUT

Debug Menu#

Maimaidebugmenu.png

When DEBUG_MODE is set to 1, you can access an in-game debug menu by right clicking the mouse. The real arcade cabinet blocked mouse and keyboard inputs.

Options

Note

TestScore

Nothing visibly happens.

TestSound

Nothing visibly happens.

TestInput

Show input test.

TestSerialInput

Show serial input test.

TestJVS

Show JVS I/O test.

TestSlide

Show Slide test (needs original touch sensor)

TestGameDraw

Game crashes immediately.

PsyudoTouchPanel

Test touch sensor.

BGSelector

Show a selector menu.Broken in China 1.01.00 release.

TestLED

Nothing visibly happens. (needs LED Board)

TestCamera

Show camera test.

TestLink

Test cabinet-cabinet link.

TestServer

Nothing visibly happens.

TestMovie

Play background animation randomly. Will crash immediately in China version.

GENRE#

NAME

CN NAME

ID

Note

NO-GENRE

全曲

0

Unused.

J-POP

日本流行乐

1

ORIGINAL

原创歌曲

2

OVERSEAS

世界音乐

3

C-POP

中国流行乐

4

CN Only so unused in other version.

C

古典乐

5

Unused Classic genre.

GAME/ANIME

游戏/动画

6

VARIETY

其他

7

NA

予備

8

Unused.

HOTKEYS#

KEYS

Function

L

Show LED Colors and Program Info on the screen.

E

Fake NEW Aime card when "Touch your Aime".

D

Fake NEW Aime card when "Touch your Aime".

C

Fake UNKNOWN Aime card when "Touch your Aime".

Z

Fake Mobile Phone Service when "Touch your Aime".

A

Fake Mobile Phone Card when "Touch your Aime".

Q

Random Generate User SOHEYwhen "Touch your Aime".

W

Random Generate User ARACCHwhen "Touch your Aime".

1-8

"Unable to read card."

Fake Online Feature#

This version of the game supports faking some online features when it can't connect to the server.

Fake Aime#

In newer versions of the game, when offline mode is enabled or the game can't connect to the server,the game will disable any features about Aime.

But in Ver 1.00.04, no matter whether the game is connected or not to ALL.Net service, or no matter if Offline mode is enabled, it will always ask the player to scan their Aime card.

If player doesn't scan their Aime, the in-game option will be disabled, GUIDE SPEED will be locked to 2, and this will limit the player at the store which didn't connect to ALL.Net service from playing any difficult songs.

However, players can actually fake an Aime card by press some hotkeys on your keyboard when the game asks you to Touch your Aime.

When you fake Aime, the game will act as normally login.

The in-game option will also be enabled if the player uses this fake Aime card function.

It is unclear whether the game will attempt to send the player's gameplay records to the server when using fake Aime. The purpose for which this feature was developed is unknown, as saving player records is still server-dependent.

Trophy and Camera#

When Offline mode disabled, whether the game is connected to ALL.Net service or not, it will always enable the Trophy and Camera system, even if the player started as GUEST.

Early Chinese Material#

In this version, there are some Chinese materials left over in the game. Most of the text is translated, but there is relevant information about Aime card reading in the text which shows that SEGA originally wanted to introduce Aime cards to mainland China. The internal timestamp is April 22, 2012. By comparison of the video of the China CCG public exhibition on July 12, 2012, this plan was abandoned at some point during this period.

Comparison to the China Release#

Although it looks very similar to the Chinese version on the surface, there are underlying differences in the program. It is feasible to directly replace most of the UI files of the Chinese version, but it will cause the unselected song titles on the screen to be filled with signs to indicate ALL PERFECT, FULL COMBO, and CLEAR or not. However, this feature was actually launched in maimai PLUS, which means that this feature has been implemented in the program since Ver1.00, but it was deliberately blocked in 1.00 and the Chinese version.

At the same time, through file replacement of the Chinese version, a button that has never been used in the Chinese version, "Login", was discovered, which corresponds to the original "ACCESS CODE" button.

Hints from Texture Files#

In the game texture file, you can find that the numbers used to GUIDE SPEED in the settings are 1-9, but only speeds 1-5 are actually installed in the game.

In the Chinese version, which never received feature updates, this greatly ruined the player experience when playing 1.10 and 1.20 songs, and difficult songs became almost unplayable because too low GUIDE SPEED causes the Rings on the screen to be too dense and difficult to read.