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This game was never completed and/or given a public release. |
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This prototype is documented on Hidden Palace. |
The PlayStation version of Madden NFL '96 was to be the series' first foray into the 32-bit generation and had a lot planned, but was cancelled after EA executives determined that the game did not reach its standards for publishing. PlayStation gamers had to wait another year before they got their NFL fix (excluding NFL GameDay).
Ironically, one of the development teams for this game was Visual Concepts, the team behind the now-immortal NFL 2K series.
Boot Screen#
Upon starting the game, this screen is shown which shows the compile date and allocated and free memory.
Audio Files#
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This page or section needs more audio. |
The file AUDIO.DAT (in the DATA directory) contains a slew of in-game audio.
The audio clips include in-game commentary from the late John Madden and Pat Summerall, as well as sound effects, menu music, and even music used on NFL on FOX (where Summerall and Madden were working at the time; a version of its theme can be found in the 16-bit versions of Madden '95 and Madden '96). In total, it covers 60 MB.
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The Madden series | |
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Genesis |
John Madden Football '92 • Madden NFL '94 • Madden NFL '95 • Madden NFL '96 • Madden NFL '97 • Madden NFL '98 |
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SNES |
John Madden Football • John Madden Football '93 • Madden NFL '94 • Madden NFL '95 • Madden NFL '96 • Madden NFL '97 • Madden NFL '98 |
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Nintendo 64 |
Madden Football 64 (Prototype) • Madden NFL 99 (Prototype) • Madden NFL 2000 • Madden NFL 2001 • Madden NFL 2002 |
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Game Boy (Color) |
John Madden Football • Madden '95 • Madden '96 • Madden '97 • Madden NFL 2001 • Madden NFL 2002 |
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PlayStation |
Madden NFL '96 • Madden NFL '99 • Madden NFL 2000 • Madden NFL 2001 |
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Mac OS Classic |
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Game Boy Advance |
Madden NFL 2002 • Madden NFL 2003 • Madden NFL 2004 • Madden NFL '07 |
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PlayStation 2, Xbox, GameCube |
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iOS, Android |
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Windows, PlayStation 4, Xbox One |
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