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Koutetsu no Kishi 2: Sabaku no Rommel Gundan

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Koutetsu no Kishi 2 is a tank tactics game. In this entry, the battlefield has been changed to North Africa.

Unused Soviet Tanks#

Set tank number at RAM address 0x7e1c09.

KV85#

Koutetsu_no_Kishi_2_KV85_Front.PNGKoutetsu_no_Kishi_2_KV85_Side.PNGKoutetsu_no_Kishi_2_KV85_Rear.PNG Koutetsu_no_Kishi_2_KV85_ANIM.gif

tank number: 25

This tank is used in Koutetsu no Kishi and Koutetsu no Kishi 3.

スターリン3(JS-3)#

Koutetsu_no_Kishi_2_JS3_Front.PNGKoutetsu_no_Kishi_2_JS3_Side.PNGKoutetsu_no_Kishi_2_JS3_Rear.PNG Koutetsu_no_Kishi_2_JS3_ANIM.gif

tank number: 26

This tank is used in Koutetsu no Kishi 3.

Hidden Codes#

Choose "Campaign" and enter these codes to enable some effect:

Code

Transcribed

Translated

Description

とらふぐ

Torafugu

hit rate 100 %

シューマッハ

Shumahha

Schumacher

quick firing 100 %

はまなのうなぎ

Hamana no Unagi

Hamana's eel

Guaranteed escape from a destroyed tank.

コウテツのキシ

Koutetsu no Kishi

Tank soldier

Ally tanks change to キングタイガー(King Tiger/Tiger II)

SSしだん

SS Shidan

Ally tanks change to 4号中戦車H型(Pz.kpfw.IV Ausf.H) and ally member is only 15.

ソソレそれん

Sosore soren

Opponent tanks change to T34B

ロンメル

Ronmeru

Rommel

He gets angry at the player.

Unused Sounds#

There are some unknown sounds. Set sound number to SPC input port #1.

Sound number: 0x07

Sound number: 0x11

Sound number: 0x17

Sound number: 0x19

Sound number: 0x2B