the cutting room mirror

Koguru Guruguru: Guruguru to Nakayoshi

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Koruru Gurugurugrugurugur... I think the Penguin panda just vomited.

A pet simulation for a strange panda-like creature called Guru and a simple monster battling game. There are also a few minigames. This game was only released as a Nintendo Power/GB Memory cartridge download and is discontinued, making it quite rare.

Default Team#

If the player jumps straight into a battle from a blank save file without obtaining a Koguru (monster), they will be given one Chibiguru (monster 101/the last monster by index number) by default. This can be replicated with code 010297D1 to battle Gurumi without obtaining the normal starting monster.

(Source: Torchickens)

Push Start Graphic#

This "Push Start" graphic is stored on the title screen, but seems to be unused. Pressing Start still loads the option (つづきから continue or はじめから new game) in addition to A-Button.

(Source: Torchickens)

Present at 0x5F7B:

MMP (c) 2000 STING

ASCII Art#

Located at 0x0567E0, directly above the Super Game Boy INIT DATA_SND commands, is some cute ASCII art left by one of the developers.

GURUGURU-       
        /|__/}  
       { @|@ |  
       |  -  |  
       |     |  
.......|\   \|..
.......L_____/..
.........\.\....

(Source: nensondubois)

Other Unused Text#

Please elaborate.
Having more detail is always a good thing.
Specifically: Add replication method and offset.

ぼく (PLAYER)さんのことわすれないよ.... : "I will never forget you, player...."

It appears in the following screen.

It was probably intended to be used after starting a new game (automatically erasing the old one).

Sound Test#

The method to unlock the sound test is not known, but code 010A97D1 allows the player to access it from the world map, regardless. It features some cute/quirky art of the characters as well as two Eastern monuments. The screens automatically change with a random color scheme (red, pink, blue, or black).

(Source: Torchickens (code))