Koruru Gurugurugrugurugur... I think the Penguin panda just vomited.
A pet simulation for a strange panda-like creature called Guru and a simple monster battling game. There are also a few minigames. This game was only released as a Nintendo Power/GB Memory cartridge download and is discontinued, making it quite rare.
Default Team#
If the player jumps straight into a battle from a blank save file without obtaining a Koguru (monster), they will be given one Chibiguru (monster 101/the last monster by index number) by default. This can be replicated with code 010297D1 to battle Gurumi without obtaining the normal starting monster.
(Source: Torchickens)
Push Start Graphic#
This "Push Start" graphic is stored on the title screen, but seems to be unused. Pressing Start still loads the option (つづきから continue or はじめから new game) in addition to A-Button.
(Source: Torchickens)
Copyright String#
Present at 0x5F7B:
MMP (c) 2000 STING
ASCII Art#
Located at 0x0567E0, directly above the Super Game Boy INIT DATA_SND commands, is some cute ASCII art left by one of the developers.
GURUGURU-
/|__/}
{ @|@ |
| - |
| |
.......|\ \|..
.......L_____/..
.........\.\....
(Source: nensondubois)
Other Unused Text#
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|
Please elaborate. |
ぼく (PLAYER)さんのことわすれないよ.... : "I will never forget you, player...."
It appears in the following screen.
It was probably intended to be used after starting a new game (automatically erasing the old one).
Sound Test#
The method to unlock the sound test is not known, but code 010A97D1 allows the player to access it from the world map, regardless. It features some cute/quirky art of the characters as well as two Eastern monuments. The screens automatically change with a random color scheme (red, pink, blue, or black).
(Source: Torchickens (code))