the cutting room mirror

KoGaMa

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Removed Features#

To do:

  • Silver
  • "Slap"

Spray Cube tool#

Icon_cube_spraypaint.png

a Spray Cube tool existed until March 28th, 2012, getting removed for the reason of "wasn't that useful. We'll much rather use the screen space for some even cooler tools."1. If you have a large enough monitor, you can actually see that this was moved out of the visible screen area, rather than removed.

YouTube video

Battery Logic#

While remaining in the Brazilian version for unknown reasons, showing a full-bright pink texture, it got removed from WWW (Global) and Friends. Having only a Blue orb output, it powered other Logics with no way to turn it off.

Removed Texture

BR Appearance

Single-Side Textures#

Visible on the sides of the blocks in the background.

Found on games, videos and models from around 2012, it's possible to see blocks with different face textures, indicating that the builder could paint each face with its own texture. It's unclear when and why it was removed.

Spin Reward#

To do:

  • Compare early textures.

This page or section needs more videos.
There's a whole lotta words or pictures here, but not enough videos. Please fix this.
Specifically: Showing the Spin Reward working.

In May 18th, 2016, a feature that could gave the player random XP amounts was added2. It worked by spinning a wheel, giving XP according to the landed amount.

When first added, it could give the player Gold, but this reward got removed shortly after. The Spin was fully removed around 2017.

2D Mode#

To do:

  • Is the news page somewhere in the Wayback Machine?
  • Image of the Project creation screen
  • Appearance of a 2D game thumbnail

2D Mode was a mode available at the project creation screen. A revamped version was released in November 6, 2015.

This mode was fully removed in 2018.3

Unused Features#

To do:

Transporter#

Transporter render

A texture and model named "Transporter" can be found at the files of 2017 clients. It's unknown what use it would have.

Blue Pack Pickup#

A never mentioned, Blue pack variant exists in the same texture atlas as the Health Pack, Mutanto and Lightning Speed. Moving the UV horizontally reveals the texture. It takes the Coin texture as the icon.

Render

Texture Atlas

Texture Changes#

To do:

  • Compare textures from older versions.
  • Rename this section for a more general name
  • 2012 Logic texture and model comparison
Careful, you'll lose an eye.

This page or section needs more images.
There's a whole lotta words here, but not enough pictures. Please fix this.
Specifically:

  • Extract the current Trigger Cube texture
  • Early cube, before and after Team update texture Teleporter, possibly with a render.

Trigger Cube#

A Trigger Cube texture exists dating back to 2015, long before the addition in 2019. Called "Trigger Box" in the files. Presumably, it would've functioned the same as its newer counterpart.

June 16th, 2015

Current

Teleporter#

A Teleporter Cube texture exists in 2015 client, but since their addition, they have always rendered as a cylinder shaped portal, with no cube attatched. On October 6th, 20164, Team requirements were added to certain Blueprints, including the portal, making their default color white.

Early Unused Cube

Before October 6th, 2016

After (No Team assigned)

Teleportercube Before2016 After2016

References#


  1. NEW RELEASE, 0.7.4: THE SKYBOX AND MUCH MORE!, Archived.↩︎
  2. News From The Lab!! Spin Reward announcement.↩︎
  3. Announcing 2D Mode - Revamped↩︎
  4. Introducing Team Requirements!↩︎