the cutting room mirror

Knack 2

This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?

Knack 2 is majorly improved over the first game, with a power-up system, a better checkpoint system, and more moves for Knack.

KNACK IS BACK, BABY!

Debug Features#

The game has some debug features left over in the final release, that are disabled by default.

-fxdebug Flag#

Booting game.elf with the -fxdebug flag alongside the usual flags, adds sphere wireframes to dynamically moving 3D objects. Some objects also have X, Y, and Z axis arrows.

Knack 2 fxdebug.png

-framedrops Flag#

Booting game.elf with the -framedrops flag alongside the usual flags, adds a frame graph to the top left of the screen. The graph includes information of the FPS in hertz, along with Game, Render, GPU, and flip requests in milliseconds.

Knack 2 framedrop.png

-profiler Flag#

Booting game.elf with the -profiler flag alongside the usual flags, adds considerably more detailed profiler stats on the top right of the screen. It includes screen resolution information, along with the Git revision number of the game build and the type of PS4 the game is running on. If the frame rate goes below 30 FPS, a warning will be put on the left of the screen.

Knack 2 profiler.png