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This page is rather stubbly and could use some expansion. |
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This page contains no introduction. |
Debugging Context#
A jump table is located at F000:3CF9 (0x3F3CF9) and is called at F000:3CCE, F000:3CDA, and F000:3CED.
Debug Menu pointers are located at F000:3D05 and F000:3D09 within the jump table.
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This needs some investigation. |
Debug Menu#
Init |
Update |
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F000:D560 |
F000:D58F |
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To do: |
Sound Debug Mode#
Init |
Update |
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F000:D8E0 |
F000:D976F |
Battle Debug Mode#
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This needs some investigation. |
Scenario Debug Mode#
Init |
Update |
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F000:ECF0 |
F000:ED21 |
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The Kinnikuman series | |
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NES |
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PlayStation 2 |
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WonderSwan Color |
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