the cutting room mirror

Kid Paddle

To do:
Prototypes released over on Hidden Palace

A minigame compilation based on the Belgian comic of the same name and its spinoff, Game Over.

Oh look, the barbarian kid just got gorily sliced in half! Aren't we having fun?

Hidden Credit#

Stored at 0x5DBBB8 is a credit for the game's sound driver:

LS_Play (C) Logik State 2003 www.LogikState.com

Unused Text#

Text in the game describes a movie theatre location that isn't selectable in the final; instead, the options menu, which is still in a theatre, is accessible from the title screen.

To do:
The theatre is a selectable location in some prototype builds.

French

Dutch

English translation

Voilà le cinéma! Tu peux modifier les options du jeu ici.

Dit is de cinema! Hier kun je de spelopties wijzigen.

This is the theatre! You can change the game options here.

Development Text#

Scattered throughout the ROM are directories from the developer's computer, relating to the game.

C:/IQ_DEV/Productions/KidPaddle_AGB_EU/Src/ctxBarbareExplosif.c
C:/IQ_DEV/Productions/KidPaddle_AGB_EU/Src/ctxLongIsTheRoad.c
C:/IQ_DEV/Productions/KidPaddle_AGB_EU/Src/ctxTapisRoulant.c
C:/IQ_DEV/Productions/KidPaddle_AGB_EU/Src/ctxBlorkThemAll.c
C:/IQ_DEV/Productions/KidPaddle_AGB_EU/Src/ctxOrBarbare.c
C:/IQ_DEV/Productions/KidPaddle_AGB_EU/Src/ctxTetrox.c
C:/IQ_DEV/Productions/KidPaddle_AGB_EU/Src/ctxBreakOut.c
C:/IQ_DEV/Productions/KidPaddle_AGB_EU/Src/ctxBlorkenstein.c
C:/IQ_DEV/Productions/KidPaddle_AGB_EU/Src/ctxGuerreBlork.c
C:/IQ_DEV/Productions/KidPaddle_AGB_EU/Src/ctxAlerte.c
C:/IQ_DEV/Productions/KidPaddle_AGB_EU/Src/ctxXion.c
C:/IQ_DEV/Productions/KidPaddle_AGB_EU/Src/ctxBlorkClone.c
C:/IQ_DEV/Productions/KidPaddle_AGB_EU/Src/ctxAcuiteVisuelle.c
C:/IQ_DEV/Productions/KidPaddle_AGB_EU/Src/ctxBigBang.c
C:/IQ_DEV/Productions/KidPaddle_AGB_EU/Src/ctxCityGame.c
C:/IQ_DEV/Productions/KidPaddle_AGB_EU/Src/ctxPark.c
C:/IQ_DEV/Productions/KidPaddle_AGB_EU/Src/ctxPlanetZombie.c
C:/IQ_DEV/Productions/KidPaddle_AGB_EU/Src/scnPOBlork.c
C:/IQ_DEV/Productions/KidPaddle_AGB_EU/Src/scnBBmanBlork.c
C:/IQ_DEV/Productions/KidPaddle_AGB_EU/Src/scnCoursBarbare.c
C:/IQ_DEV/Productions/KidPaddle_AGB_EU/Src/scnSPBarbare.c
C:/IQ_DEV/Productions/KidPaddle_AGB_EU/Src/scnSPScie.c
C:/IQ_DEV/Productions/KidPaddle_AGB_EU/Src/scnTTBourreau.c
C:/IQ_DEV/Productions/KidPaddle_AGB_EU/Src/scnTTTapis.c
C:/IQ_DEV/Productions/KidPaddle_AGB_EU/Src/scnBMoustiqueFly.c
C:/IQ_DEV/Productions/KidPaddle_AGB_EU/Src/scnOBBlork.c
C:/IQ_DEV/Productions/KidPaddle_AGB_EU/Src/scnExcObject.c
C:/IQ_DEV/Productions/KidPaddle_AGB_EU/Src/scnAsteroblorkEnemy.c
C:/IQ_DEV/Productions/KidPaddle_AGB_EU/Src/scnPlutonoxBlork.c
C:/IQ_DEV/Productions/KidPaddle_AGB_EU/Src/scnGBlork.c
C:/IQ_DEV/Productions/KidPaddle_AGB_EU/Src/scnXionBlork.c
C:/IQ_DEV/Productions/KidPaddle_AGB_EU/Src/scnXionProgress.c
C:/IQ_DEV/Productions/KidPaddle_AGB_EU/Src/scnAgiliteBall.c
C:/Mistic_SDK/Lib/libIQ/Src/iqWorld.c