A game about Izuna, an unemployed ninja who one day, managed to piss off the gods a whole ton and now everything's wrong.
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This needs some investigation. |
Debug Menu#
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This needs some investigation. |
There is a debug menu with sound, dungeon, and scenario options, acting as an instant warp to various points and events in the game (at Lv.1...). To access it in the European version (and only the European version for some reason), use the following Action Replay code, and hold Select whenever you load or save the game file. For sounds, Left and Right change the sound and A plays the sound. B will fade out music. Dungeons and scenarios work similarly, except you can't use B to fade them out. What a rip-off.
02030E90 0A000000
02030DE4 E5940014
94000130 FFFB0000
02030E90 E3A01001
02030DE4 E3A00004
D2000000 00000000
Regional Differences#
- Since the game had three different titles for each region, the title screen naturally was changed (see above for U.S. version).
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- The copyright lines for the international versions add ", 2007" to the line, as well as adding the publishing info.
- On start-up, the international versions have an extra screen for the publishers before the Success and Ninja Studio screen, with either Atlus or 505 Games depending on the region.
- The European version has a different font than in the U.S. release, making it much smaller and somewhat harder to read.
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This needs some investigation. |
Early Izuna Cutscene Bust#
There is an early version of Izuna's cutscene bust in the game, located in the "gra" folder, which obviously stands for graphics. Its file names are StFaceIzuna.NCLR, StFaceIzuna.NCGR, StFaceIzuna.NCER, StFaceIzuna.NCBR, and StFaceIzuna.NANR. This early version of Izuna's cutscene bust looks very different from the final, the most notable differences being Izuna's hair and clothing.