the cutting room mirror

Imperialism

Unused Gameplay Elements#

Fisherman#

The Fisherman is an unused Civilian unit lacking graphics in the final game. The Fisherman would presumable have worked on swamp or river tiles to create fishing boats. Instead, the final game uses ports built by engineers to produce fish.

Fishing Boat#

The fishing boat is a development that would have been built by the Fisherman unit. The graphics for this still exist and are fully functional, providing fish when linked to a rail depot.

Unused Graphics#

Seasonal Tree#

A tree that changes with the seasons.

Parrot#

A picture of a parrot with the text "Secret Isle of the Nanday Conure". There is no use for this, and it likely could be a developer easter egg.

Developer Dialogue#

A picture of a dialogue box featuring a man (perhaps one of the developers) wearing sunglasses.

Early March/Attack Graphics#

These graphics were used in the demo to depict an army marching into a friendly province, as well as attacking them. The final version replaces these graphics, which then go unused.