the cutting room mirror

IMMORTALITY

Debug Mode#

To do:

  • Find out what the unknown stuff is.
  • Is there a proper way to activate this? (There seems to be an invisible button called UnlockDevMode on the title screen when a save file isn't made.)
  • Sort the wikitable better.

IMMORTALITY_DebugMode_Default.png IMMORTALITY_DebugMode_DisplayResolutionInfo.png IMMORTALITY_DebugMode_SymbolMasks.png (This method does not work in any updates after December 19, 2022)

By enabling BuildSettings._debugToolsEnabled (inside DontDestroyOnLoad > BuildSettings > Components > BuildSettings) using a tool like UnityExplorer, activates a debug menu.

Function

Function Type

Description

Default Settings

Debug To Console

Toggle

Unknown (activated by default)

Display Resolution Info

Toggle

Displays mouse position (normal & anchored), screen resolution & scaled canvas size near the bottom right of the game window.

Framerate Settings

Show FPS Info

Toggle

Shows frames per second and system refresh rate near the top right of the game window. (activated by default)

Cap Frame Rate

Toggle

Caps frame rate to whatever the fps value is.

Fps

Slider

Slider for frame cap that can go between 30 & 60.

VSync

Slider

Slider for Vsync that can go between 1 & 4. Oddly, this makes the game slower

Seek

Slider

Unknown

Debug Display

Grid Debugger

Toggle

Displays current video filename & timestamp near the top right of the game window. (See below for more details)

Music Debugger

Toggle

Displays debug info for the music. (See below for more details)

Playback Debugger

Toggle

Displays debug info for the video playback. (See below for more details)

Symbol Masks

Visible When Paused

Toggle

Shows symbol masks for when a video is paused. (activated by default)

Visible Always

Toggle

Shows symbol masks when a video is active.

Off

Toggle

Turns off symbol masks.

Generate All Symbols

Button

Shows an in-game progress window titled Capturing Symbols but it doesn't seem to go any further than "link 1/475, video entry 2/25"

Mask Entry Points

Review Entry Points

Button

(Taken from debug description)
must be in playback
After activatingreview entry point mode use LEFT and RIGHT ARROW KEYS to cycle through each mask's entry point(s)

Update Theme Values

Religion

Input & Button

Unknown (May have to do with music?)

Moment

Input & Button

Unknown (May have to do with music?)

Art

Input & Button

Unknown (May have to do with music?)

Music Buffer

Music Buffer

Input

Wait time for a new music theme choice.

Update Freaky Score

Freaky Score

Input

Unknown (May have to do with the ending)

Trigger End Game

Button

Activates game ending.

Debug Display#

Grid Debugger#

Function

Description

Current Video File

Displays filename for the selected clip.

Current Video Timestamp

Displays timestamp for the selected clip.

Music Debugger#

Function

Description

Last viewed clip theme score

Unknown

Previous player theme score

Unknown

Current player theme score

Unknown

Current theme intensity

Unknown

Is subverted

Unknown (may be for when a clip has a subverted scene, but it seems inconsistent).

Is supernatural

True/False indicator for when the player is in a subverted scene.

Status

Status for what track is playing and how long does the buffer want to wait for playing more music.

Playback Debugger#

Function

Description

In playback

True/False indicator for when a video is active.

Clip

Clip filename

Actual playback speed

Playback speed of video.

Perceived playback speed

Unknown (Seems to output the same value as Actual playback speed)

Normalized playback speed

Unknown

Playback time

Video timestamp

Freaky Score

Unknown (May have to do with the ending)

Is current video supernatural

True/False indicator for when a subverted scene is playing.

Does current video contain NORMAL secrets

True/False indicator for when a video contains a non-save file exclusive subverted scene.

Does current video contain FREE FLOATING secrets

Unknown (Looked through a handful of clips and it doesn't seem to turn true).

Does current video contain ACTIVE secrets

True/False indicator for when a video contains a subverted scene.

Current player access value

Unknown

Secret visibility

Shows how visible a subverted video is before its activated.

Secret audibility

Shows how audible a subverted video is before its activated.

Secret time range

Timestamp range for when a subverted video is supposed to show.

Secret playback speed range

Speed intervals for when a subverted video can be shown.

Demo Leftovers#

To do:
Is it possible to activate the demo mode?

IMMORTALITY_Demo_Splash.png IMMORTALITY_Demo_5MinWarning.png IMMORTALITY_Demo_Countdown.png Leftover in the main game is a demo splash screen and two countdown warnings.

Prototype Leftover#

IMMORTALITY_Prototype_Notice.png

Leftover in the game's main menu is a prototype note from a point when they were testing out the controller usage.

controller test
not representative of
final content & game flow

Unused Downloader#

IMMORTALITY_PC_DownloadProgressBar.png

Inside the game's main menu is an unused download screen which would download the video content if the game didn't have any. An updated version of this would later be used for the Netflix release.

Unused Gamertag & SaveData Info#

IMMORTALITY_GamertagSaveData.png

Inside the game's main menu are two unused Gamertag & SaveData text slots both labelled "New Text" which do not have any functionality.