the cutting room mirror

Inaccessible Content

This is a sub-page of Hitman 2.

Various content that can no longer be accessed due to the game's servers having been shut down.

Ghost Mode#

To do:
Upload all the voice clips, as well as any assets pertaining to Ghost Mode, such as the tutorial video and such.

Match Starting#

01_Announcer_MatchInitializedGetReady_ANNOUNCER_VERSUS_001

Agent, get ready.

02_Announcer_MatchInitializedPrepare_ANNOUNCER_VERSUS_001

Prepare yourself.

04_Announcer_MatchIntroDuel10Sec_ANNOUNCER_VERSUS_001

Duel Starts in ten seconds.

Countdown#

09_Announcer_Countdown10Sec_ANNOUNCER_VERSUS_001

Nine

09_Announcer_Countdown10Sec_ANNOUNCER_VERSUS_002

Eight

09_Announcer_Countdown10Sec_ANNOUNCER_VERSUS_003

Seven

09_Announcer_Countdown10Sec_ANNOUNCER_VERSUS_004

Six

09_Announcer_Countdown10Sec_ANNOUNCER_VERSUS_005

Five

09_Announcer_Countdown10Sec_ANNOUNCER_VERSUS_006

Four

09_Announcer_Countdown10Sec_ANNOUNCER_VERSUS_007

Three

09_Announcer_Countdown10Sec_ANNOUNCER_VERSUS_008

Two

09_Announcer_Countdown10Sec_ANNOUNCER_VERSUS_009

One

10_Announcer_MatchStartEliminateTarget_ANNOUNCER_VERSUS_001

Eliminate the Target.

Target Announcements#

12_Announcer_TargetEliminated_ANNOUNCER_VERSUS_001

Target eliminated.

13_Announcer_CleanKill_ANNOUNCER_VERSUS_001

Clean kill.

14_Announcer_NoticedKill_ANNOUNCER_VERSUS_001

Your kill was witnessed!

15_Announcer_OppKilledTarget_ANNOUNCER_VERSUS_001

Your opponent killed the Target.

17_Announcer_TargetDespawn15Sec_ANNOUNCER_VERSUS_001

Warning! Target will be lost in fifteen seconds.

18_Announcer_TargetDespawn10Sec_ANNOUNCER_VERSUS_001

Warning! Target will be lost in ten seconds.

19_Announcer_TargetLost_ANNOUNCER_VERSUS_001

Target lost!

20_Announcer_NextTarget15Sec_ANNOUNCER_VERSUS_001

Next Target in fifteen seconds

21_Announcer_NextTarget10Sec_ANNOUNCER_VERSUS_001

Next Target in ten seconds

22_Announcer_NewTargetAppeared_ANNOUNCER_VERSUS_001

New Target. Find, and Eliminate.

74_Announcer_NonTargetKilled_ANNOUNCER_VERSUS_001

You killed a non-target!

75_Announcer_CurrentTargetMissed_ANNOUNCER_VERSUS_001

Current target missed.

76_Announcer_NextTargetMissed_ANNOUNCER_VERSUS_001

Next target missed!

77_Announcer_OpponentNonTargetKilled_ANNOUNCER_VERSUS_001

Opponent killed a non-target!

78_Announcer_OpponentCurrentTargetMissed_ANNOUNCER_VERSUS_001

Opponent missed current target.

79_Announcer_OpponentNextTargetMissed_ANNOUNCER_VERSUS_001

Opponent missed, next target.

Tally Status#

27_Announcer_TallyStatusPositive_ANNOUNCER_VERSUS_001

You are in the lead! Keep it up!

28_Announcer_TallyStatusNeutral_ANNOUNCER_VERSUS_001

All even! Move carefully.

29_Announcer_TallyStatusNegative_ANNOUNCER_VERSUS_001

You are losing! Assert yourself.

30_Announcer_TallyStatusPositiveMatchPoint_ANNOUNCER_VERSUS_001

Almost there, one more Target!

31_Announcer_TallyStatusNeutralMatchPoint_ANNOUNCER_VERSUS_001

Final Target. It's too close to call.

50_Announcer_TallyStatusNeutralMatchPoint2_ANNOUNCER_VERSUS_001

All Tied. Final Target.

32_Announcer_TallyStatusNegativeMatchPoint_ANNOUNCER_VERSUS_001

Your opponent has almost won. Time to take some chances.

End of Match#

33_Announcer_MatchWon_ANNOUNCER_VERSUS_001

Victory!

34_Announcer_MatchPoint_ANNOUNCER_VERSUS_001

Last Target.

35_Announcer_MatchLost_ANNOUNCER_VERSUS_001

Defeat.

Respawn#

36_Announcer_RespawnBack_ANNOUNCER_VERSUS_001

Back in the fight.

38_Announcer_RespawnAdvice_ANNOUNCER_VERSUS_001

Careful, your enemy will still recognise you.

39_Announcer_OpponentDied_ANNOUNCER_VERSUS_001

Good news, your opponent died.

40_Announcer_OpponentRespawned_ANNOUNCER_VERSUS_001

Your opponent is back in the fight.

Opponent Actions#

41_Announcer_OpponentWeaponGrab_ANNOUNCER_VERSUS_001

Your opponent has just picked up a weapon.

42_Announcer_OpponentItemGrab_ANNOUNCER_VERSUS_001

Your opponent has picked up additional equipment.

44_Announcer_OpponentDisguised_ANNOUNCER_VERSUS_001

Your opponent is now disguised.

45_Announcer_OpponentDisguisedNew_ANNOUNCER_VERSUS_001

Your opponent changed disguise.

77_Announcer_OpponentNonTargetKilled_ANNOUNCER_VERSUS_001

Opponent killed a non-target!

Score#

51_Announcer_Score_ANNOUNCER_VERSUS_001

Score...

52_Announcer_Score0_ANNOUNCER_VERSUS_001

Zero.

53_Announcer_Score1_ANNOUNCER_VERSUS_001

One.

54_Announcer_Score2_ANNOUNCER_VERSUS_001

Two.

55_Announcer_Score3_ANNOUNCER_VERSUS_001

Three.

56_Announcer_Score4_ANNOUNCER_VERSUS_001

Four.

57_Announcer_Score5_ANNOUNCER_VERSUS_001

Five.

63_Announcer_Score0_ANNOUNCER_VERSUS_001

To Zero.

53_Announcer_Score1_ANNOUNCER_VERSUS_001

To One.

54_Announcer_Score2_ANNOUNCER_VERSUS_001

To Two.

55_Announcer_Score3_ANNOUNCER_VERSUS_001

To Three.

56_Announcer_Score4_ANNOUNCER_VERSUS_001

To Four.

57_Announcer_Score5_ANNOUNCER_VERSUS_001

To Five.