Happy Feet is a game that lets you be a dancing penguin to songs like That's the Way (I Like It) and Boogie Wonderland.
Early Adult Mumble#
The demo video has some gameplay clips of the early design for Mumble's adult form.
Engine.ini#
Engine.ini is a leftover engine settings list. There are some differences between versions.
GameCube:
MaxFPS = 30
AvailableLanguages = EN-FR
DisableSoundEngine = false
StartingGameName = HF
StartingLuName = LVLOADER
ProductCode = DOL-GH7E
ProgressBarTopLeftX = 0
ProgressBarTopLeftY = 0
ProgressBarWidth = 512
ProgressBarHeight = 512
ProgressBarDirection = 1
AntiAliasMode = 0
Deepzbuffer = 1
MatrixPoolSize = 300
ParticleEmitterPoolSize = 900
GameObjectInstancePoolSize = 350
AudioRamSize = 6000000
LoadMemorySize = 7400000
ChimeraOneSidedPolys = true
Windows:
MaxFPS = 30
LocalStream = TRUE
AvailableLanguages = EN-FR-ES-IT-DE
DefaultLanguage = EN
DisableSoundEngine = false
ProgressBarTopLeftX = 0
ProgressBarTopLeftY = 0
ProgressBarWidth = 512
ProgressBarHeight = 512
ProgressBarDirection = 1
AntiAliasMode = 0
Deepzbuffer = 1
MatrixPoolSize = 800
GameObjectInstancePoolSize = 700
ParticleEmitterPoolSize = 900
LoadMemorySize = 35703232
AudioRamSize = 10000000
ChimeraOneSidedPolys = true
PCViewerWidth = 1280
PCViewerHeight = 720
RDStencilShadow = FALSE
RDMotionTrails = FALSE
RDParticles = FALSE
PS2 (NA):
MaxFPS = 30
LocalStream = FALSE
AvailableLanguages = EN-FR
ProductCode = BASLUS-21455
DisableSoundEngine = false
StartingGameName = HF
StartingLuName = LVLOADER
AntiAliasMode = 0
Deepzbuffer = 1
MatrixPoolSize = 800
GameObjectInstancePoolSize = 700
ParticleEmitterPoolSize = 900
LoadMemorySize = 18579232
AudioRamSize = 2031152
AudioReservedRamSize = 66000
ChimeraOneSidedPolys = true
MultiTapPort1 = FALSE
MultiTapPort2 = FALSE
PS2 (EU/AU):
MaxFPS = 100000
LocalStream = FALSE
AvailableLanguages = EN-ES-DE-FR-IT
DisableSoundEngine = false
StartingGameName = HF
StartingLuName = LVLOADER
AntiAliasMode = 0
Deepzbuffer = 1
MatrixPoolSize = 800
GameObjectInstancePoolSize = 700
ParticleEmitterPoolSize = 900
LoadMemorySize = 18579232
AudioRamSize = 2031152
AudioReservedRamSize = 66000
ChimeraOneSidedPolys = true
DisplayMode = PAL
ProductCode = BESLES-54421
Wii (NA):
MaxFPS = 30
AvailableLanguages = EN-FR
DisableSoundEngine = false
StartingGameName = HF
StartingLuName = LVLOADER
ProgressBarTopLeftX = 0
ProgressBarTopLeftY = 0
ProgressBarWidth = 512
ProgressBarHeight = 512
ProgressBarDirection = 1
ProductCode = RVL-RHFE
AntiAliasMode = 0
Deepzbuffer = 1
MatrixPoolSize = 300
ParticleEmitterPoolSize = 900
GameObjectInstancePoolSize = 350
AudioRamSize = 6000000
LoadMemorySize = 46000000
ChimeraOneSidedPolys = true
Wii (EU/AU):
MaxFPS = 30
AvailableLanguages = EN-FR-IT-DE-ES
DisableSoundEngine = false
StartingGameName = HF
StartingLuName = LVLOADER
ProgressBarTopLeftX = 0
ProgressBarTopLeftY = 0
ProgressBarWidth = 512
ProgressBarHeight = 512
ProgressBarDirection = 1
ProductCode = RVL-RHFE
AntiAliasMode = 0
Deepzbuffer = 1
MatrixPoolSize = 300
ParticleEmitterPoolSize = 900
GameObjectInstancePoolSize = 350
AudioRamSize = 6000000
LoadMemorySize = 46000000
ChimeraOneSidedPolys = true
MaxFPS = 30
AvailableLanguages = EN-FR-IT-DE-ES
DisableSoundEngine = false
StartingGameName = HF
StartingLuName = LVLOADER
ProgressBarTopLeftX = 0
ProgressBarTopLeftY = 0
ProgressBarWidth = 512
ProgressBarHeight = 512
ProgressBarDirection = 1
ProductCode = RVL-RHFP
AntiAliasMode = 0
Deepzbuffer = 1
MatrixPoolSize = 300
ParticleEmitterPoolSize = 900
GameObjectInstancePoolSize = 350
AudioRamSize = 6000000
LoadMemorySize = 42000000
ChimeraOneSidedPolys = true
Version Differences#
The Wii version has some differences from other versions, likely due to being started on later than the last-gen consoles.
- The Wii version has bigger textures for the characters (usually going from 256×256 to 512×512).
- The tutorials are given by Ramon, Rinaldo, Lombardo, Nestor, and Raul with an exclusive model of an arm with a Wii remote.
References#
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The Happy Feet series | |
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GameCube, Wii, PlayStation 2, Windows |
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Game Boy Advance |
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Nintendo 3DS |
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