the cutting room mirror

Unused Models

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This is a sub-page of Half-Life 2: Episode Two.

advisorbarn#

effects#

Model Render

Animation(s)?

Notes

✘

vol_light64x128.mdl

vol_light128x128.mdl

vol_light256x384.mdl

gantry_crane#

Models for a gantry crane. These models were part of a cut puzzle, as seen in leaked VMF files. Only the trolley model is used as part of the Magnusson Device tutorial sequence.

Model Render

Animation(s)?

Notes

No

crane_beam.mdl

crane_controlbox.mdl

crane_lever.mdl

crane_pulleys.mdl

crane_rotator.mdl

crane_wheel.mdl

map1_bridge#

Model Render

Animation(s)?

Notes

✘

bridgedamageleft.mdl

bridgedamageright.mdl

test.mdl

props_c17#

To do:
Put the textures for the power boxes on them instead of just saying they exist.

Model Render

Animation(s)?

Notes

✘

gate_door03.mdl

powerbox_damaged.mdl: The texture for this model and the power box cover are both found in Half-Life 2: Episode One.

powerboxcover_damaged.mdl

substation_stripebox01b.mdl: Half-Life 2 leftover.

props_canal#

Model Render

Animation(s)?

Notes

✘

rock_riverbed01b.mdl: Half-Life 2 leftover.

props_dev#

In props_dev, found in the models directory, there is one box which comes in two flavors, the regular cube grid one, and the other being White with a Taste of Testing.

Model Render

Animation(s)?

Notes

✘

test_lightingbox.mdl

test_whitebox.mdl

props_forest#

Model Render

Animation(s)?

Notes

✘

circularsaw01.mdl

fence_barb_256.mdl

fence_barb_512.mdl

fencebarbedwire01.mdl

furnace01pipes.mdl

furnace01pipes02.mdl

furniture_shelf01a.mdl: The texture for this model isn't actually missing, as the render here otherwise suggests.

light_outdoor_glass.mdl

lightfixture01.mdl

lightfixture01_base.mdl

railing_endcap.mdl

riverlogs.mdl

sheetrock_leaning.mdl

spotlight.mdl

stove01.mdl

table_shed.mdl

props_hive#

Model Render

Animation(s)?

Notes

✘

egg.mdl & egg_phy.mdl

nest_sm_flat.mdl

✔

websackceiling02.mdl

websackceiling04.mdl

websackceiling05.mdl

props_junk#

Model Render

Animation(s)?

Notes

✘

watermelon01.mdl Two melons were originally planned for Episode 2 according to the leaked map sources but were cut very late into development.

props_lab#

Model Render

Animation(s)?

Notes

✘

incubatorplug.mdl

power_cable001.mdl

props_outland#

Model Render

Animation(s)?

Notes

✘

bridge01.mdl

bridge01_destruction.mdl

chandelier.mdl

ep2_train_trailer.mdl: This model can be seen in the trailer for Episode Two, where Alyx hangs from it and loses her grip. Its texture and VMT are located inside "materials/models/props_trainstation", if one were to copy-paste these two into a custom props_outland folder located in "materials/models", the textures show up correctly. Why the VMT points towards props_trainstation instead of _outland isn't clear.

generator_static01a.mdl

haybale.mdl

props_trainstation#

Model Render

Animation(s)?

Notes

✘

boxcar2_damaged1.mdl

boxcar2a.mdl

diesel.mdl

✔

passengercar_intro01a.mdl

passengercar_intro01b.mdl: The part of this model whose texture is missing uses "train_wreck_train001.vmt", but since it points towards the props_outland folder where the texture file isn't located, the pink and black checkerboard appears. A custom VMT with the correct location of the $basetexture fixes the issue.

passengercar_intro01c.mdl

✘

passengercar001.mdl

passengercar001_dam01a.mdl

passengercar001_dam01b.mdl

passengercar001_dam01c.mdl

passengercardoor001.mdl

tanker_damaged1.mdl

train_boxcar.mdl

train003_damaged1.mdl

traincar_bars001.mdl

traincar_bars002.mdl

traincar_bars003.mdl

wrecked_boxcar_panel02.mdl

wrecked_boxcar_panel03.mdl

wrecked_train_panel_03.mdl

wrecked_train_rack_01.mdl

props_vehicles#

Model Render

Animation(s)?

Notes

✘

car001b_cluster01.mdl: These four models of car clusters all use the texture car001b_03, which is not located anywhere in the game's files.

car001b_cluster02.mdl

car001b_cluster03.mdl

car001b_cluster04.mdl

van001a_nodoor_physics.mdl

rockslide#

Model Render

Animation(s)?

Notes

✔

ref.mdl

rockslide.mdl

Animation(s)#

Watch on YouTube

tanker#

Model Render

Animation(s)?

Notes

✘

ref.mdl: The texture is called metalfloor005a, none of which is located inside "materials/models/tanker".

✔

tanker1.mdl

tanker2.mdl

Animation(s)#

Watch on YouTubeWatch on YouTube

vehicle#

Model Render

Animation(s)?

Notes

✘

vehicle_engine_block.mdl

vehicle_rich.mdl: Static copy of the Muscle Car.