This is a sub-page of Half-Life: Opposing Force.
Like the base game, the file "sound/sentences.txt" contains a list of sentences allowing the game to easily call a sound, or string of sounds, which are used for "speaking" entities. This page includes both unused sentences and unused sound files without an associated sentence.
Barney Security Guard#
Sound |
Name |
Transcript |
|---|---|---|
die |
I don't wanna die! |
|
killme |
No, don't kill me! |
Scientist#
Sound |
Name |
Sentence |
Transcript |
|---|---|---|---|
SC_BETTERLUCK |
scientist/of1a1_sc04 |
I'm afraid these troops aren't going to make it. I hope you have better luck out there, or I fear none of us will get through this alive. |
Scientist-Security Conversations#
Multiple unused lines for a removed scene in We Are Not Alone, involving a Displacer cannon teleport mishap between a Scientist and an Otis guard.
Sound |
Name |
Sentence |
Transcript |
|---|---|---|---|
OT_TRANSPORTER |
otis/of3a2_ot01 |
Huh! What's this? Some sort of transporter gun? |
|
SC_PUTDOWN |
scientist/of3a2_sc01 |
Put that thing down! Why must you security guards always insist on playing with our prototypes. |
|
SC_NOTAGAIN |
scientist/of3a2_sc02 |
Be careful. No, not again! |
Otis Security Guard#
Sound |
Name |
Sentence |
Transcript |
|---|---|---|---|
OT_FINDMORE |
otis/of1a1_ot04 |
Personally, I think if we could find more soldiers like you, we may come out of this a-okay. |
|
OT_TRUSTYA |
otis/of2a6_ot01 |
I'm not sure I can trust you, but I don't know what else to do at this point. If you make it out of here, don't forget me. |
of2a6 corresponds to the final map of Friendly Fire. No Otis guards appear here.
Human Grunts#
Sound |
Name |
Sentence |
Transcript |
|---|---|---|---|
N/A |
FG_KILL8 |
fgrunt/checkin |
[File does not exist] |
N/A |
FG_STOP0 |
fgrunt/sorry |
[File does not exist] |
FG_WIPEDOUT |
fgrunt/of3a4_fg01 |
Don't go in there, Corporal. That... monster... wiped out my squad! |
|
FG_TABLES |
fgrunt/of5a1_fg03 |
Yeah, I'd love to turn the tables on those guys. Get my hands on one of those rifles, show them a thing or two about patience. |
|
FG_SUPRISE |
fgrunt/of5a1_fg04 |
Hey, with you here now we have the element of surprise on our side. They're not expecting three of us. Heh heh heh. |
|
FG_EVAC |
fgrunt/of5a3_fg01 |
Shephard! Oh man, we thought you made evac already! |
|
FG_FIREPOWER |
fgrunt/of5a3_fg03 |
We may just have enough fire power to push through now. At the very least, we can give it our best shot. |
of3a4 corresponds to the beginning of Crush Depth. The "monster" may refer to a Shock Trooper, but it first appears by the end of the chapter in of3a6.
Intro#
Sound |
Name |
Sentence |
Transcript |
|---|---|---|---|
INTRO_FG4_L2 |
fgrunt/intro_FG19 |
What the hell kind of mission is this, anyway? We didn't even get a briefing before take-off. |
|
INTRO_FG4_L1 |
fgrunt/intro_FG18 |
Hey, you sleeping over there? You want me to fluff your pillow for ya? |
Radio#
Sound |
Name |
Sentence |
Transcript |
|---|---|---|---|
RD_RALLYPOINT |
radio/of1a6_rd01 |
All units, retreat to the rally point. I say, retreat to the rally point. (Medic!) Orders have been changed. We are pulling out. (Let's kill these freaks!) The safety of any units left behind cannot be guaranteed. |
A single interactable radio is present in of1a6, which only plays a common static sound.
Military Police#
Sound |
Name |
Transcript |
|---|---|---|
athority [sic] |
Don't confuse your rank with my authority, Corporal. |
Recruits#
Sound |
Name |
Transcript |
|---|---|---|
sirtexas |
Sir, Texas, sir! |
|
sirnosir |
Sir, no, sir! |
Additionally, interacting with any Recruit will try to play the sentence group "RC_POK", which does not exist.
Drill Instructor#
Outside of a few scripted sequences, Drill Instructor Sharp reuses lines from other drill instructors when interacted, leaving some of these voice takes unused.
Sound Clip |
Name |
Sentence |
Transcription |
|---|---|---|---|
DR_ADD01 |
drill/add01 |
You eyeballin' me, boy? |
|
DR_ADD02 |
drill/add02 |
Are you touchin' me, dirtbag? |
|
DR_ADD03 |
drill/add03 |
What is your major malfunction? |
|
DR_ADD04 |
drill/add04 |
It's time to kick ass and chew bubble gum, and I'm all out of bubble gum! |
|
DR_ADD05 |
drill/add05 |
I eat concertina wire and piss napalm! |
|
DR_ADD06 |
drill/add06 |
God has a hard-on for Marines. |
|
DR_ADD07 |
drill/add07 |
I eat Green Berets for breakfast! |
|
DR_ADD09 |
drill/add09 |
Soldier, you are all ate up! |
|
DR_ADD10 |
drill/add10 |
Son, I will break you down like an M16! |
|
DR_ADD12 |
drill/add12 |
I will smoke you like a Cuban cigar! |
|
DR_ADD13 |
drill/add13 |
Drop and give me twenty, maggot! |
|
DR_ADD14 |
drill/add14 |
Get down and break them elbows! |
|
DR_ADD15 |
drill/add15 |
What's your first general order, dirtbag? |
|
DR_ADD16 |
drill/add16 |
Where you from, soldier? Texas! Holy cow! You know what comes from Texas, don't you? |
|
DR_ADD17 |
drill/add17 |
Can I be in charge around here? Well, thank you very much! |
|
DR_ADD18 |
drill/add18 |
You had better square yourself away, Marine! |
|
DR_BARRACKS08 |
drill/barracks08 |
One! Two! Three! Four! I! Love! The Marine! Corp! |
|
DR_SOUND4 |
drill/sound4 |
What is your major malfunction? |
Miscellaneous#
Sound |
Name |
Notes |
|---|---|---|
old_reveille |
An old reveille sound file which was cut from the final game. This version of the reveille horn is a little duller, and doesn't have as much reverb as the one in-game. |
Gene Worm#
Inside of "sound/misc/" is a sound related to the Gene Worm named "dsbossit.wav", which when played backwards, is a rendition of Gearbox CEO, Randy Pitchford, saying "To win the game, you must kill me, Randall Pitchford." in a similar manner to Doom II.
(Source: MonsieurNuby)