the cutting room mirror

Gravewood High

Unused Objects#

Test Tubes#

  • In one of the test maps, There exists 3 test tubes from previous Alpha's, these no longer have any functionality and are just grabbable items now.
  • Mesh
  • Icons

Unused Meshes#

SM_Erin_1

  • Static Mesh for the Erin, Stuck with her arm in the air.

Erin_final004

  • Test Model for Erin.

Test Mr.Hyde Models#

Blender_char, NPC_Project_Skinned_03, NPC_Project_Skinned_04true_scale

  • All test meshes for Mr.Hyde, Blender_char is the earliest, with a crap ton of broken bones.

GD_Test#

  • There's alot in this one folder. trust me.

SM_MarkWork

  • A really really big pyramid

SM_Platform5Segment

  • Broken Floor model

SM_FlowerPot_Cactus/Bush1/Flower

  • Three different Flower Pot models, one with a tiny Cactus, one with a Plant, and another with a Flower.

SM_Cyl

  • A Cylinder.

GHOST#

  • An entire folder of a.. ghost model? complete with animations and a walk/run cycle.

Alpha Leftovers#

Leftover Cinematics#

Blackboard_WakeUp, Hide, FindMe

  • Leftover cinematics for the intro of Alpha 2, Just chalkboard writing that says "Wake Up.", "Hide.", "Find Me."

Unused Animations#

A_HORROR_Teacher_Angry

  • Placeholder Animation for "Teacher_Angry"

Ending Cutscene Animations

  • The Animations for the end Cutscene is still in the files, despite the Cutscene being pre-rendered.

Unused Behavior#

  • Mr Hyde's behavior still exists in the files. Under BT_TeacherIdle_OLD

Unused Textures#

Alpha Remnants#

Alpha 1#

Alpha 2#