the cutting room mirror

Regional Differences

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This is a sub-page of Grand Theft Auto: Vice City.

Oh dear, I do believe I have the vapors.
This page contains content that is not safe for work or other locations with the potential for personal embarrassment.
Such as:
G-Spotlight images.

To do:

  • Show more in-depth comparisons with the regional differences.
  • There's two different releases games sold in Germany for PS2, the regular European SLES-51061, and then there's also SLES-51595 that's Germany -specific release.
  • Australian version is also there, SLES-51316.

Regional Differences#

Japanese Version changes#

  • When starting up the game, the player will be greeted to a screen which varies between three versions, stating they must be 18 or over to play it, with the CERO rating displayed on it. This is the first time that the screen appears and would be included in the Japanese Xbox and PC versions of Grand Theft Auto III, and future releases.
  • Some of the fonts have been changed to support the Japanese language.
  • Two new skins have been added, called Tache and Wild, which would later be included in the Mac OS port of the game. Oddly, those skins are found in the Android version's files despite not supporting them.
  • The text for the player needing to complete the biker gang missions now lasts for four seconds rather than one.
  • This version uses the alternate, normally unused models for the Vercetti goons.
  • Blood droplets don't appear on the screen when the player uses a chainsaw against a pedestrian.
  • Certain English strings are different (e.g. "Mission Passed" reading "Mission Completed").
  • Instead of showing a letter representing a controller button, the Japanese version shows an image of the button.
  • Uses reverse controls for buying weapons on both PS2 and PC.

Mission Changes#

  • In "Martha's Mugshot", the chauffeur is now invulnerable and will not leave the limo under any circumstances.
  • The Cubans in "Trojan Voodoo", while vulnerable, will no longer leave their cars under any circumstances.
  • The Top Fun van in "Bombs Away!" is no longer immobile.
  • In "Love Juice", the player can no longer trigger the cutscene where you pick Mercedes up with a one-seated vehicle, which would softlock the game. Instead the game will tell the player to get a two-seated one.
  • In "Cannon Fodder", the player leaves the car slightly before the Cubans instead of right after. The mission marker has also been slightly moved.
  • The "Pole Position", mission complete cutscene lasts slightly longer.
  • In "All Hands on Deck", the Infernus no longer spawns inside the mall, which prevents a bug.

Graphic Changes#

  • The fire texture is yellow and larger only in the Windows version.
  • The wheel rim texture for some of the vehicles like the Police was changed, likely because it resembled too much of the real-life Fiat Punto's equivalent. Strangely, this was only done on the PlayStation 2 version of the game, where the other Japanese versions use the original design due to the texture being placed into the wrong file called MISC.TXD instead of wheels.TXD.
  • Due to CERO regulations regarding sexuality in video games, some of the graphics had to be edited to remove all form of partial nudity and sexual themes. The following changes also apply to the Windows versions and later digital releases.
    • The posters and polaroids with Candy Suxxx were replaced by pictures of rather creepy looking kittens and flowers.

The following content is NSFWIcon.png and has been hidden by default. Click to reveal content: ;

International

Japan

VC_Poster_US_(3).pngVC_Poster_US_(4).png

VC_Poster_JP_(3).pngVC_Poster_JP_(4).png

    • Curiously, four of the kitten posters are taken from newer real-life stock photos from the internet as well as three of them were modified to have enlarged eyes, contradicting the game's 1986 setting.
      • The top-left image is the Runaway Kitten photo, that was posted on the internet.
      • The top-right image is from the now defunct Pixvirtual website. It was originally a gif where the kitten made a scary face while their eyes turned red.
      • The bottom-right image of a cat, became infamous on the internet due to it resembling a Fizzgig from the movie The Dark Crystal.
    • That also includes the image of Candy given by the player as a reward.

The following content is NSFWIcon.png and has been hidden by default. Click to reveal content: ;

International

Japan

    • The spotlight graphic for the mission "G-Spotlight" were changed from breasts to a textual graphic.

The following content is NSFWIcon.png and has been hidden by default. Click to reveal content: ;

International

Japan

Cutscene Changes#

  • All scenes in "The Shootist" and "No Escape?" missions that involve characters doing cocaine and drugs were cut short in the Japanese version.
  • The opening cutscenes for "G-Spotlight" and "Martha's Mug Shot" were edited as well.

To do:
Replace with videos, considering that the camera angle is changed.

  • In "G-Spotlight", the first few seconds of Candy complaining about not being to swallow "it" were edited out.

International

Japan

In Martha's Mug Shot, Candy's moaning was cut out except for one little bit where she replies to Tommy.

International

Japan

German Version#

All of the censorship from the German version of Grand Theft Auto III remains here. In addition, the missions "Messing with the Man" and "Dirty Lickin's" were removed.

Because of these changes, the stats were also edited to match the censored version. The changes don't apply to the 10th Anniversary Edition and later digital releases, as those now have a USK 18 rating.

French Version#

Blood and dismemberment of bodies were removed.