Ghosthunter, from the creators of MediEvil, puts you in the shoes of an average joe who has to deal with the ghosts he has unwittingly unleashed. There's a sentient computer in an abandoned high school, WWII soldiers, English knights, and the voices of Terminator 2's Joe Morton, Harry Potter's Michael Gambon, and... former adult actress Jane Champion (Veronica Hart, if you're nasty).
Regional Differences#
General Differences#
- The European version has two builds: one with English, French, Italian, German, Spanish and Portuguese language options, and one with English, Russian and Greek language options. The latter displays a language select at startup as opposed to the former flagging the system's language setting.
- The North American version is in English only and the Japanese version has English voices with Japanese subtitles and text. In both versions, the languages menu in the options was removed, and the Subtitle On/Off toggle was moved to the sound menu.
- The options menu while paused in the North American version was expanded. There are now options to change the aspect ratio on the fly, as well as the "Adv. Cursor" and "Minimal Icon" options that are described below.
- The control scheme was revised in the North American version.
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- The attract video that plays after left idle at the title screen was edited slightly in the North American and Japanese versions for graphic imagery.
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Title Screen#
The logo was redesigned in the North American version. Curiously, the original logo is still displayed during certain loading screens.
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HUD#
The UI was touched up in the North American version. Some of these changes were not retained in the Japanese version, despite releasing after the North American version.
- The graphics for commands was revised.
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North America |
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- Additionally, an icon was added for other actions, such as backing away from a wall hug.
- The North American version adds an option for minimal icons, which will simply display a button as opposed to a graphic of the action that you can perform.
- The weapons overlay was revised to show the currently equipped weapon in the middle.
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- A health bar for bosses was added.
- A counter for the amount of ghosts needed for Astral's new abilities was added. This helps make objectives more clear.
- The North American version adds an option for an "Adv. Cursor", which allows the reticle to be moved across the middle portion of the screen, as opposed to being fixed in the middle.





