the cutting room mirror

Fun! Fun! Pingu Youkoso! Nankyoku he

This needs some investigation.
Discuss ideas and findings on the talk page.
Specifically: Check the Shokai Suuryou Genteiban version and compare it to the retail version. There's also a demo, check that as well.

Noot noot!

Debug Menus#

Debug Menu 1#

PinguPS1-Debug0F.png

Use the following code, after that press L2 + R2 in-game to display the debug menu.

D00F6B52 FCFF
800F18DC 000F

(Source: Original TCRF research)

The menu is controlled with the 2nd controller.

  • INSIDE - Draws the skybox.
  • YUGATA - Changes the sky to sunset colors.
  • DRAW PINGU - Unknown. Lets you choose between blank and "COLI" (collision?).
  • DRAW OTHER - Render other characters.
  • DEB CONTROL - Unknown.
  • QUEST - Press left or right to choose an item and press circle to increase the number.
  • WALK - Walking speed.
  • DASH - Running speed.
  • TURN - Turning speed.
  • PUT COLI - Unknown.

Debug Menu 2#

Use the following code, after that press L2 + R2 in-game to display the debug menu.

D00F6B52 FCFF
800F18DC 0013

(Source: Original TCRF research)

MOTION TEST#

Character motion test.

  • D-Pad: Rotate.
  • L1, R1: Choose head animation.
  • L2, R2: Choose body animation.
  • X: Play head animation.
  • Circle: Play body animation.
  • Triangle, Square: Choose the model.

BG EVENT TEST#

Camera test.

CONT TEST#

Fun_Fun_Pingu_Youkoso_Nankyoku_he_Debug_Cont_Test.png Fun_Fun_Pingu_Youkoso_Nankyoku_he_Debug_Cont_Test_2.png

Sketch test.

References#


  1. [https://gdri.smspower.org/wiki/index.php/C-lab. C-lab. - GDRI :: Game Developer Research Institute]↩︎
  2. CAPS - GDRI :: Game Developer Research Institute↩︎