The sequel to Exile, Exile: Wicked Phenomenon refines the original game's formula by eliminating the constant backtracking and making those characters who follow you around actually useful for something (well, one of them, anyway). Unfortunately, it still has plenty of flaws, and overall it's an okay title at best.
Or at least the Japanese version is, because in the US Working Designs happened to it and happened to it hard.
Debug Mode#
The US version of the game contains a disabled debug menu. To activate it, replace the content at offsets 4387A–4387F and A4487A–A4487F of the ISO with EA EA EA EA EA EA. (And yes, this is yet another game where Working Designs decided to use all-caps text for some reason despite having a lower case font available.)
The menu offers a few different options:
- Movement – Opens a level select dialog. Up and Down select a stage, while Button 1 starts the selected stage.
- LEVEL UP – Increases the party's level by one.
- LEVEL DOWN – Decreases the party's level by one.
- ALL CAST – Immediately unlocks all characters.
- BIG MONEY – Sets current Gold to the maximum (65535).
- NO DEAD – Prevents the party from dying. Characters still lose HP as usual, but won't die when they run out.
- HP MAX – Refills the party's HP.
- Indication – Enables a coordinate display in the HUD. The two numbers on the left form the player's 16-bit x-position, and the numbers on the right are the same for the y-position.
This menu doesn't exist in the Japanese version.
Regional Differences#
Graphics#
- The US version of the game adds parallax scrolling effects to the sky in virtually every stage, one of Working Designs' calling cards during the 16-bit era.
- In the US version of the game, the "PLAYER" and "ENEMY" text in the HUD becomes very slightly corrupted during the Egypt boss stage for some reason. This doesn't happen in the Japanese version.
- On the game over screen, the Japanese version has Rumi kneeling in front of Sadler's grave. In the US version, an unknown man kneels in front of Sadler's grave.
Enemy Stats#
Like virtually every game Working Designs put out, the US version of Exile II increases the enemy stats. What makes this game stand out is just how much the stats went up. While most other games that got the Working Designs treatment are at least somewhat playable, even the company's most rabid fans will generally concede that this one is simply broken. (As a very informal metric, GameFAQs users have rated it the most difficult RPG on the TurboGrafx-CD, and the second most difficult TCD game period behind Rayxanber II.)
So just how bad is it? Well, before we get to the raw data, let's take a look at some statistics. The following table shows the mean and median increases in each enemy stat, both as absolute changes and as proportions of the original values (e.g. an enemy that goes from 3 HP to 9 HP has an absolute change of 6 and a proportional change of 200%):
HP |
Attack |
Defense |
EXP |
Gold |
|
|---|---|---|---|---|---|
Mean (Absolute) |
+15.38 |
+34.04 |
+11.63 |
-3.84 |
-13.79 |
Median (Absolute) |
+6.00 |
+28.00 |
+6.00 |
+0.00 |
+0.00 |
Mean (Proportional) |
+19.03% |
+34.02% |
+40.01% |
-13.43% |
-47.88% |
Median (Proportional) |
+10.00% |
+37.50% |
+50.00% |
+0.00% |
-20.95% |
As this data shows, the statistically "largest" proportional change to the US version is to enemies' Defense, which increased by half again in the median case. The second largest change is to Attack, which went up by over a third in the median case. However, these are somewhat deceptive statistics: Since this game uses a simple subtractive Attack/Defense calculation, and the average absolute change in enemy Attack is much larger (+28) than that of Defense (+6), the most game-wrecking change by far is in how hard the enemies hit.
Let's consider some examples. At level 1 and with his default equipment, Sadler has 10 HP and 4 Attack and Defense. The first enemy of the first stage is a scorpion, which has HP 6/ATK 8/DEF 1 in the Japanese version. If Sadler walks into it, he'll take (8 - 4 = 4) damage, and the scorpion will take contact damage equivalent to a normal attack, which is (4 - 1 = 3) HP. If Sadler walks into the scorpion again, it'll take 3 more damage, killing it and leaving Sadler with 2 HP.
In the US version, the scorpion now has HP 12/ATK 10/DEF 1. If Sadler gets hit by it twice, he's dead (and the scorpion still has 6 HP left).
That's not such an extreme change, so let's examine something from later in the game. In the Japanese version, Lawrence (who is actually named for El Cid in the Japanese game) has HP 250/ATK 54/DEF 22. If the party is level 14 and using the best equipment available at this point in the game, Sadler will have HP 218/ATK 40/DEF 41. Each hit from Lawrence will deal (54 - 41 = 13) damage, or 5.96% of his total HP.
In the US version, Lawrence has HP 220/ATK 110/DEF 28. One hit from him will cause (110 - 41 = 69) damage, or 31.65% of Sadler's total HP. To put it another way, Sadler can survive 16 hits in the Japanese version, but only three in the US version. Meanwhile, the Japanese Lawrence will take 14 hits to kill, but the US one will require 17 (even with his slightly decreased HP). Oh, and this boss has an unpredictable movement pattern that requires the player to guess whether to jump over him or walk under him, with wrong guesses resulting in guaranteed hits. Have fun!
Keep in mind that the party's level is capped at 16 and most players will hit this maybe halfway through the game, so it's not even possible to grind to make things easier.
Here's how Working Designs showrunner Victor Ireland explained the game's difficulty:
On Exile 2 it was an issue of limited number of modifications because we weren't doing the game reprogramming, Telenet was. It was a small number of tries. And on the second-to last time, we had it *almost* right, so we added like +1 to the monsters, but it was like that scene with the fat guy in Meaning of Life where the waiter gives him that one wafer and he explodes. That +1 exceeded some limit internally and made the monsters exponentially harder rather than incrementally. Since it was our last "fix" and we had production discs, I thought we were screwed and had made an unwinnable game. Fortunately, with some time and special strategies, we found out you could finish it. We made one of the hardest games ever - by accident.
(The "exceeded some limit internally" and "exponential" business is BS – this game's stat calculations are purely linear.)
The tables below contain the raw enemy stats from both versions of the game, including (in the absence of any better identifier) the offsets where the data is found in the ISO. Instances in which a stat changed to make the game harder have been marked in red. The cases where a stat change benefits the player are marked in green. Instances in which a stat changed detrimentally by more than 5 points and constituted a change of 50% or greater from the original amount appear in magenta. Enemies whose stats didn't change are omitted.
|
|
To do: |
Data Offsets |
HP |
Attack |
Defense |
EXP |
Gold |
|---|---|---|---|---|---|
JP: 811A3 US: 81300 |
6 -> 12 +6, 100% |
8 -> 10 +2, 25% |
1 |
2 |
10 -> 4 -6, -60% |
JP: 8142D US: 8158A |
6 -> 12 +6, 100% |
8 -> 10 +2, 25% |
1 |
2 |
10 -> 4 -6, -60% |
JP: 815B7 US: 81714 |
6 -> 12 +6, 100% |
8 -> 10 +2, 25% |
1 |
2 |
10 -> 4 -6, -60% |
JP: 81698 US: 817F5 |
6 -> 14 +8, 133% |
8 -> 14 +6, 75% |
1 |
2 |
10 -> 2 -8, -80% |
JP: 8174E US: 818AB |
12 -> 24 +12, 100% |
12 -> 20 +8, 67% |
1 |
5 |
13 -> 7 -6, -46% |
JP: 819A4 US: 81B01 |
6 -> 12 +6, 100% |
12 -> 30 +18, 150% |
1 |
5 -> 3 -2, -40% |
13 -> 7 -6, -46% |
JP: 81A1D US: 81B7A |
6 -> 12 +6, 100% |
12 -> 14 +2, 17% |
1 |
5 |
13 -> 10 -3, -23% |
JP: 81B66 US: 81CC3 |
6 -> 12 +6, 100% |
12 -> 14 +2, 17% |
1 |
5 |
13 -> 10 -3, -23% |
JP: 81C09 US: 81D66 |
6 -> 12 +6, 100% |
12 -> 14 +2, 17% |
1 |
5 |
13 -> 10 -3, -23% |
JP: 81CAC US: 81E09 |
6 -> 12 +6, 100% |
12 -> 14 +2, 17% |
1 |
5 |
13 -> 10 -3, -23% |
JP: 81D4F US: 81EAC |
6 -> 12 +6, 100% |
12 -> 14 +2, 17% |
1 |
5 |
13 -> 10 -3, -23% |
JP: 81DF2 US: 81F4F |
6 -> 12 +6, 100% |
12 -> 14 +2, 17% |
1 |
5 |
13 -> 10 -3, -23% |
JP: 81EC1 US: 8201E |
60 -> 100 +40, 67% |
12 -> 40 +28, 233% |
1 -> 10 +9, 900% |
20 -> 15 -5, -25% |
30 -> 40 +10, 33% |
JP: 81FBF US: 82124 |
6 -> 12 +6, 100% |
12 -> 14 +2, 17% |
1 |
5 |
13 -> 10 -3, -23% |
JP: 820F7 US: 82267 |
6 -> 12 +6, 100% |
12 -> 14 +2, 17% |
1 |
5 |
13 -> 10 -3, -23% |
JP: C1085 US: C1088 |
200 -> 220 +20, 10% |
19 -> 32 +13, 68% |
1 -> 5 +4, 400% |
150 -> 80 -70, -47% |
150 -> 70 -80, -53% |
JP: C1353 US: C1356 |
0 |
10 -> 20 +10, 100% |
0 |
0 |
0 |
JP: C1444 US: C1447 |
10 |
22 -> 30 +8, 36% |
10 |
10 |
10 |
JP: 101E10 US: 101E15 |
12 -> 24 +12, 100% |
12 -> 20 +8, 67% |
1 |
5 |
13 -> 7 -6, -46% |
JP: 102066 US: 10206B |
6 -> 12 +6, 100% |
12 -> 30 +18, 150% |
1 |
5 -> 3 -2, -40% |
13 -> 7 -6, -46% |
JP: 1020DF US: 1020E4 |
6 -> 12 +6, 100% |
12 -> 14 +2, 17% |
1 |
5 |
13 -> 10 -3, -23% |
JP: 102228 US: 10222D |
6 -> 12 +6, 100% |
12 -> 14 +2, 17% |
1 |
5 |
13 -> 10 -3, -23% |
JP: 1022CB US: 1022D0 |
6 -> 12 +6, 100% |
12 -> 14 +2, 17% |
1 |
5 |
13 -> 10 -3, -23% |
JP: 10236E US: 102373 |
6 -> 12 +6, 100% |
12 -> 14 +2, 17% |
1 |
5 |
13 -> 10 -3, -23% |
JP: 102411 US: 102416 |
6 -> 12 +6, 100% |
12 -> 14 +2, 17% |
1 |
5 |
13 -> 10 -3, -23% |
JP: 1024B4 US: 1024B9 |
6 -> 12 +6, 100% |
12 -> 14 +2, 17% |
1 |
5 |
13 -> 10 -3, -23% |
JP: 102583 US: 102588 |
60 -> 100 +40, 67% |
12 -> 40 +28, 233% |
1 -> 10 +9, 900% |
20 -> 15 -5, -25% |
30 -> 40 +10, 33% |
JP: 102681 US: 102686 |
6 -> 12 +6, 100% |
12 -> 14 +2, 17% |
1 |
5 |
13 -> 10 -3, -23% |
JP: 1027B6 US: 1027BB |
6 -> 12 +6, 100% |
12 -> 14 +2, 17% |
1 |
5 |
13 -> 10 -3, -23% |
JP: 141534 US: 141534 |
10 |
40 -> 75 +35, 88% |
10 |
0 |
0 |
JP: 141600 US: 141600 |
42 -> 65 +23, 55% |
32 -> 40 +8, 25% |
1 -> 6 +5, 500% |
0 |
0 |
JP: 141DBA US: 141DBA |
102 -> 160 +58, 57% |
57 -> 120 +63, 111% |
1 -> 34 +33, 3300% |
60 -> 55 -5, -8% |
100 -> 60 -40, -40% |
JP: 141E08 US: 141E08 |
102 -> 160 +58, 57% |
57 -> 120 +63, 111% |
1 -> 34 +33, 3300% |
60 -> 55 -5, -8% |
100 -> 60 -40, -40% |
JP: 1C1C9A US: 1C1D16 |
10 |
54 -> 130 +76, 141% |
10 |
10 |
10 |
JP: 1C1E63 US: 1C1EDF |
58 -> 78 +20, 34% |
40 -> 80 +40, 100% |
1 -> 20 +19, 1900% |
30 |
25 -> 20 -5, -20% |
JP: 1C1F7F US: 1C1FFB |
20 -> 200 +180, 900% |
20 -> 80 +60, 300% |
200 -> 35 -165, -82% |
0 -> 1 +1, -% |
0 |
JP: 1C20DD US: 1C2159 |
58 -> 68 +10, 17% |
40 -> 60 +20, 50% |
1 -> 10 +9, 900% |
30 -> 25 -5, -17% |
25 -> 24 -1, -4% |
JP: 1C22C9 US: 1C2345 |
58 -> 68 +10, 17% |
40 -> 60 +20, 50% |
1 -> 10 +9, 900% |
30 -> 25 -5, -17% |
25 -> 24 -1, -4% |
JP: 1C2312 US: 1C238E |
58 -> 68 +10, 17% |
40 -> 60 +20, 50% |
1 -> 10 +9, 900% |
30 -> 25 -5, -17% |
25 -> 24 -1, -4% |
JP: 2013E3 US: 2013E3 |
72 -> 120 +48, 67% |
47 -> 78 +31, 66% |
1 -> 30 +29, 2900% |
35 -> 36 +1, 3% |
30 -> 29 -1, -3% |
JP: 201576 US: 201576 |
108 -> 190 +82, 76% |
47 -> 125 +78, 166% |
1 -> 35 +34, 3400% |
35 -> 38 +3, 9% |
30 -> 40 +10, 33% |
JP: 2017A6 US: 2017A6 |
76 -> 100 +24, 32% |
54 -> 70 +16, 30% |
1 -> 10 +9, 900% |
60 -> 50 -10, -17% |
35 -> 32 -3, -9% |
JP: 2019D8 US: 2019D8 |
38 -> 65 +27, 71% |
54 -> 80 +26, 48% |
1 -> 22 +21, 2100% |
60 -> 55 -5, -8% |
35 -> 29 -6, -17% |
JP: 201CC3 US: 201CC3 |
72 -> 100 +28, 39% |
47 -> 67 +20, 43% |
1 -> 10 +9, 900% |
35 -> 36 +1, 3% |
30 -> 32 +2, 7% |
JP: 201E73 US: 201E73 |
72 -> 100 +28, 39% |
47 -> 67 +20, 43% |
1 -> 10 +9, 900% |
35 -> 36 +1, 3% |
30 -> 32 +2, 7% |
JP: 201F6C US: 201F6C |
72 -> 120 +48, 67% |
47 -> 100 +53, 113% |
1 -> 20 +19, 1900% |
35 -> 30 -5, -14% |
30 -> 28 -2, -7% |
JP: 20213F US: 20213F |
102 -> 160 +58, 57% |
57 -> 120 +63, 111% |
1 -> 34 +33, 3300% |
60 -> 55 -5, -8% |
100 -> 60 -40, -40% |
JP: 20237C US: 202371 |
102 -> 160 +58, 57% |
57 -> 120 +63, 111% |
1 -> 34 +33, 3300% |
60 -> 55 -5, -8% |
100 -> 60 -40, -40% |
JP: 20257D US: 20257E |
102 -> 160 +58, 57% |
57 -> 120 +63, 111% |
1 -> 34 +33, 3300% |
60 -> 55 -5, -8% |
100 -> 60 -40, -40% |
JP: 202B70 US: 202BCE |
31 |
70 -> 100 +30, 43% |
31 -> 45 +14, 45% |
0 |
0 |
JP: 202FFF US: 20305D |
10 -> 70 +60, 600% |
70 -> 140 +70, 100% |
31 -> 39 +8, 26% |
0 |
0 |
JP: 20339C US: 2033FA |
31 |
70 -> 100 +30, 43% |
31 -> 45 +14, 45% |
0 |
0 |
JP: 203409 US: 203467 |
10 -> 70 +60, 600% |
70 -> 140 +70, 100% |
31 -> 39 +8, 26% |
0 |
0 |
JP: 20347E US: 2034DC |
0 |
80 -> 150 +70, 88% |
0 |
0 |
0 |
JP: 281149 US: 281149 |
84 -> 200 +116, 138% |
60 -> 100 +40, 67% |
1 -> 35 +34, 3400% |
60 |
50 -> 34 -16, -32% |
JP: 281208 US: 281208 |
10 |
10 -> 70 +60, 600% |
10 |
10 |
10 |
JP: 28141D US: 28141D |
10 |
10 -> 70 +60, 600% |
10 |
10 |
10 |
JP: 281BCB US: 281BD1 |
1 |
72 -> 100 +28, 39% |
1 |
0 |
0 |
JP: 281C61 US: 281C67 |
1 |
72 -> 100 +28, 39% |
1 |
0 |
0 |
JP: 281CEF US: 281CF5 |
1 |
72 -> 100 +28, 39% |
1 |
0 |
0 |
JP: 2822D1 US: 2822D7 |
10 |
90 -> 140 +50, 56% |
10 |
0 |
0 |
JP: 2823D4 US: 2823DA |
1 |
72 -> 150 +78, 108% |
1 |
0 |
0 |
JP: 305025 US: 305025 |
255 |
120 -> 140 +20, 17% |
60 -> 140 +80, 133% |
0 |
0 |
JP: 305133 US: 305133 |
50 |
60 -> 250 +190, 317% |
40 -> 43 +3, 7% |
0 |
0 |
JP: 3051B9 US: 3051B9 |
50 |
60 -> 250 +190, 317% |
40 -> 43 +3, 7% |
0 |
0 |
JP: 30523F US: 30523F |
50 |
60 -> 250 +190, 317% |
40 -> 43 +3, 7% |
0 |
0 |
JP: 30529E US: 30529E |
50 |
60 -> 250 +190, 317% |
40 -> 43 +3, 7% |
0 |
0 |
JP: 30530D US: 30530D |
255 |
120 -> 140 +20, 17% |
60 -> 140 +80, 133% |
0 |
0 |
JP: 3053D2 US: 3053D2 |
50 |
60 -> 250 +190, 317% |
40 -> 43 +3, 7% |
0 |
0 |
JP: 30546E US: 30546E |
255 |
120 -> 140 +20, 17% |
60 -> 140 +80, 133% |
0 |
0 |
JP: 30551E US: 30551E |
50 |
60 -> 250 +190, 317% |
40 -> 43 +3, 7% |
0 |
0 |
JP: 30559A US: 30559A |
255 |
120 -> 140 +20, 17% |
60 -> 140 +80, 133% |
0 |
0 |
JP: 30567B US: 30567B |
50 -> 180 +130, 260% |
60 -> 100 +40, 67% |
20 -> 70 +50, 250% |
0 |
0 |
JP: 3056CD US: 3056CD |
50 -> 180 +130, 260% |
60 -> 100 +40, 67% |
20 -> 70 +50, 250% |
0 |
0 |
JP: 32118F US: 32118F |
153 -> 150 -3, -2% |
57 -> 200 +143, 251% |
1 -> 40 +39, 3900% |
60 -> 55 -5, -8% |
100 -> 30 -70, -70% |
JP: 32132A US: 32132A |
153 -> 150 -3, -2% |
57 -> 200 +143, 251% |
1 -> 40 +39, 3900% |
60 -> 55 -5, -8% |
100 -> 30 -70, -70% |
JP: 32137E US: 32137E |
153 -> 150 -3, -2% |
57 -> 200 +143, 251% |
1 -> 40 +39, 3900% |
60 -> 55 -5, -8% |
100 -> 30 -70, -70% |
JP: 32141C US: 32141C |
102 -> 150 +48, 47% |
57 -> 120 +63, 111% |
1 -> 28 +27, 2700% |
60 |
100 -> 30 -70, -70% |
JP: 321573 US: 321573 |
102 -> 160 +58, 57% |
57 -> 120 +63, 111% |
1 -> 34 +33, 3300% |
60 -> 55 -5, -8% |
100 -> 60 -40, -40% |
JP: 321734 US: 321734 |
102 -> 160 +58, 57% |
57 -> 120 +63, 111% |
1 -> 34 +33, 3300% |
60 -> 55 -5, -8% |
100 -> 60 -40, -40% |
JP: 321788 US: 321788 |
102 -> 160 +58, 57% |
57 -> 120 +63, 111% |
1 -> 34 +33, 3300% |
60 -> 55 -5, -8% |
100 -> 60 -40, -40% |
JP: 321B77 US: 321B77 |
102 -> 160 +58, 57% |
57 -> 120 +63, 111% |
1 -> 34 +33, 3300% |
60 -> 55 -5, -8% |
100 -> 60 -40, -40% |
JP: 321C50 US: 321C50 |
102 -> 160 +58, 57% |
57 -> 120 +63, 111% |
1 -> 34 +33, 3300% |
60 -> 55 -5, -8% |
100 -> 60 -40, -40% |
JP: 321E59 US: 321E59 |
102 -> 160 +58, 57% |
57 -> 120 +63, 111% |
1 -> 34 +33, 3300% |
60 -> 55 -5, -8% |
100 -> 60 -40, -40% |
JP: 32204E US: 32203E |
102 -> 160 +58, 57% |
57 -> 120 +63, 111% |
1 -> 34 +33, 3300% |
60 -> 55 -5, -8% |
100 -> 60 -40, -40% |
JP: 32224E US: 32222F |
72 -> 100 +28, 39% |
47 -> 67 +20, 43% |
1 -> 10 +9, 900% |
35 -> 36 +1, 3% |
30 -> 32 +2, 7% |
JP: 3222A3 US: 322284 |
72 -> 100 +28, 39% |
47 -> 67 +20, 43% |
1 -> 10 +9, 900% |
35 -> 36 +1, 3% |
30 -> 32 +2, 7% |
JP: 3222F8 US: 3222D9 |
72 -> 100 +28, 39% |
47 -> 67 +20, 43% |
1 -> 10 +9, 900% |
35 -> 36 +1, 3% |
30 -> 32 +2, 7% |
JP: 322B13 US: 322B91 |
64 -> 99 +35, 55% |
100 -> 160 +60, 60% |
10 -> 20 +10, 100% |
10 |
10 |
JP: 322BB8 US: 322C36 |
64 -> 99 +35, 55% |
78 -> 190 +112, 144% |
10 -> 20 +10, 100% |
10 |
10 |
JP: 322C62 US: 322CE0 |
64 -> 99 +35, 55% |
78 -> 90 +12, 15% |
1 -> 20 +19, 1900% |
10 |
10 |
JP: 34183B US: 34183B |
102 -> 160 +58, 57% |
57 -> 120 +63, 111% |
1 -> 34 +33, 3300% |
60 -> 55 -5, -8% |
100 -> 60 -40, -40% |
JP: 34188B US: 34188B |
102 -> 160 +58, 57% |
57 -> 120 +63, 111% |
1 -> 34 +33, 3300% |
60 -> 55 -5, -8% |
100 -> 60 -40, -40% |
JP: 36129F US: 36129F |
250 -> 200 -50, -20% |
62 -> 100 +38, 61% |
5 -> 20 +15, 300% |
70 -> 80 +10, 14% |
200 -> 100 -100, -50% |
JP: 361411 US: 361411 |
250 -> 200 -50, -20% |
62 -> 120 +58, 94% |
5 -> 15 +10, 200% |
70 -> 90 +20, 29% |
200 -> 100 -100, -50% |
JP: 361501 US: 361501 |
250 -> 200 -50, -20% |
62 -> 130 +68, 110% |
5 -> 20 +15, 300% |
70 -> 98 +28, 40% |
200 -> 110 -90, -45% |
JP: 3615CF US: 3615CF |
250 -> 200 -50, -20% |
62 -> 120 +58, 94% |
5 -> 15 +10, 200% |
70 -> 90 +20, 29% |
200 -> 100 -100, -50% |
JP: 361653 US: 361653 |
250 -> 200 -50, -20% |
62 -> 130 +68, 110% |
5 -> 20 +15, 300% |
70 -> 98 +28, 40% |
200 -> 110 -90, -45% |
JP: 361990 US: 361990 |
250 -> 200 -50, -20% |
62 -> 120 +58, 94% |
5 -> 15 +10, 200% |
70 -> 90 +20, 29% |
200 -> 100 -100, -50% |
JP: 361A31 US: 361A31 |
102 -> 160 +58, 57% |
57 -> 120 +63, 111% |
1 -> 34 +33, 3300% |
60 -> 55 -5, -8% |
100 -> 60 -40, -40% |
JP: 361C23 US: 361C12 |
240 |
62 |
20 |
70 |
200 -> 150 -50, -25% |
JP: 361DB2 US: 361DA1 |
240 |
62 |
255 |
70 -> 95 +25, 36% |
200 -> 165 -35, -18% |
JP: 361DEF US: 361DDE |
240 |
62 |
20 |
70 |
200 -> 150 -50, -25% |
JP: 361EED US: 361EDC |
240 |
62 |
20 |
70 -> 65 -5, -7% |
200 -> 180 -20, -10% |
JP: 361F64 US: 361F53 |
10 |
62 |
200 |
70 -> 60 -10, -14% |
0 |
JP: 3620D2 US: 3620C1 |
240 |
62 |
20 |
70 -> 65 -5, -7% |
200 -> 180 -20, -10% |
JP: 362197 US: 362186 |
240 |
62 |
20 |
70 -> 65 -5, -7% |
200 -> 180 -20, -10% |
JP: 36225C US: 36224B |
240 |
62 |
20 |
70 -> 65 -5, -7% |
200 -> 180 -20, -10% |
JP: 362321 US: 362310 |
240 |
62 |
20 |
70 -> 65 -5, -7% |
200 -> 180 -20, -10% |
JP: 3623E7 US: 3623D6 |
240 |
62 |
20 |
70 -> 65 -5, -7% |
200 -> 180 -20, -10% |
JP: 3624A1 US: 362490 |
240 |
62 |
20 |
70 -> 65 -5, -7% |
200 -> 180 -20, -10% |
JP: 3625A9 US: 362598 |
102 -> 160 +58, 57% |
57 -> 120 +63, 111% |
1 -> 34 +33, 3300% |
60 -> 55 -5, -8% |
100 -> 60 -40, -40% |
JP: 3625FC US: 3625EB |
102 -> 160 +58, 57% |
57 -> 120 +63, 111% |
1 -> 34 +33, 3300% |
60 -> 55 -5, -8% |
100 -> 60 -40, -40% |
JP: 365025 US: 365025 |
250 -> 200 -50, -20% |
67 |
45 -> 40 -5, -11% |
10 |
100 |
JP: 3651FD US: 365200 |
50 |
67 |
45 -> 40 -5, -11% |
0 |
0 |
JP: 365283 US: 365286 |
50 |
67 |
45 -> 40 -5, -11% |
0 |
0 |
JP: 365309 US: 36530C |
50 |
67 |
45 -> 40 -5, -11% |
0 |
0 |
JP: 365368 US: 36536B |
50 |
67 |
45 -> 40 -5, -11% |
0 |
0 |
JP: 3653D7 US: 3653DA |
250 -> 200 -50, -20% |
67 |
45 -> 40 -5, -11% |
10 |
100 |
JP: 36549C US: 36549F |
50 |
67 |
45 -> 40 -5, -11% |
0 |
0 |
JP: 365538 US: 36553B |
250 -> 200 -50, -20% |
67 |
45 -> 40 -5, -11% |
10 |
100 |
JP: 3655E8 US: 3655EB |
50 |
67 |
45 -> 40 -5, -11% |
0 |
0 |
JP: 365664 US: 365667 |
250 -> 200 -50, -20% |
67 |
45 -> 40 -5, -11% |
10 |
100 |
JP: 36592F US: 365932 |
250 -> 200 -50, -20% |
67 |
45 -> 40 -5, -11% |
10 |
100 |
Data Offsets |
HP |
Attack |
Defense |
EXP |
Gold |
|---|---|---|---|---|---|
JP: 102C27 US: 102D6E |
144 -> 160 +16, 11% |
21 -> 36 +15, 71% |
1 -> 8 +7, 700% |
50 -> 35 -15, -30% |
50 -> 30 -20, -40% |
JP: 102C2C US: 102D73 |
24 -> 36 +12, 50% |
21 -> 25 +4, 19% |
1 -> 2 +1, 100% |
10 |
20 -> 15 -5, -25% |
JP: 102C31 US: 102D78 |
12 -> 24 +12, 100% |
21 |
1 |
10 -> 5 -5, -50% |
20 -> 10 -10, -50% |
JP: 102C36 US: 102D7D |
24 -> 36 +12, 50% |
21 -> 25 +4, 19% |
1 -> 2 +1, 100% |
10 -> 5 -5, -50% |
20 -> 10 -10, -50% |
JP: 102C3B US: 102D82 |
1 |
11 -> 16 +5, 45% |
1 |
0 |
0 |
JP: 142418 US: 1423D3 |
1 |
10 -> 30 +20, 200% |
10 |
0 |
0 |
JP: 1423FA US: 1423B5 |
10 -> 30 +20, 200% |
32 -> 60 +28, 88% |
1 -> 6 +5, 500% |
20 |
20 -> 5 -15, -75% |
JP: 1423FF US: 1423BA |
63 -> 90 +27, 43% |
32 -> 60 +28, 88% |
1 -> 15 +14, 1400% |
20 |
20 -> 8 -12, -60% |
JP: 181FC5 US: 182102 |
216 -> 240 +24, 11% |
37 -> 90 +53, 143% |
8 -> 26 +18, 225% |
250 |
70 |
JP: 181FCA US: 182107 |
50 -> 80 +30, 60% |
37 -> 50 +13, 35% |
1 -> 10 +9, 900% |
25 -> 20 -5, -20% |
20 -> 18 -2, -10% |
JP: 181FD4 US: 182111 |
50 -> 100 +50, 100% |
37 -> 75 +38, 103% |
1 -> 25 +24, 2400% |
25 |
20 |
JP: 181FD9 US: 182116 |
1 |
11 -> 33 +22, 200% |
1 -> 5 +4, 400% |
0 |
0 |
JP: 181FCF US: 18210C |
25 -> 60 +35, 140% |
37 -> 100 +63, 170% |
1 -> 6 +5, 500% |
25 |
20 |
JP: 341EA0 US: 341E7A |
102 -> 160 +58, 57% |
57 -> 88 +31, 54% |
1 -> 10 +9, 900% |
60 -> 58 -2, -3% |
70 -> 56 -14, -20% |
JP: 341EA5 US: 341E7F |
102 -> 140 +38, 37% |
57 -> 100 +43, 75% |
1 -> 4 +3, 300% |
60 -> 55 -5, -8% |
70 -> 50 -20, -29% |
JP: 341EAA US: 341E84 |
153 -> 180 +27, 18% |
57 -> 90 +33, 58% |
1 -> 20 +19, 1900% |
60 -> 55 -5, -8% |
70 -> 60 -10, -14% |
JP: 341EBE US: 341E98 |
153 -> 150 -3, -2% |
57 -> 200 +143, 251% |
1 -> 40 +39, 3900% |
60 -> 55 -5, -8% |
100 -> 30 -70, -70% |
JP: 341EC3 US: 341E9D |
102 -> 150 +48, 47% |
57 -> 120 +63, 111% |
1 -> 28 +27, 2700% |
60 |
100 -> 30 -70, -70% |
JP: 341EC8 US: 341EA2 |
102 -> 160 +58, 57% |
57 -> 120 +63, 111% |
1 -> 34 +33, 3300% |
60 -> 55 -5, -8% |
100 -> 60 -40, -40% |
JP: 341EA0 US: 341E7A |
102 -> 160 +58, 57% |
57 -> 88 +31, 54% |
1 -> 10 +9, 900% |
60 -> 58 -2, -3% |
70 -> 56 -14, -20% |
JP: 341EA0 US: 341E7A |
102 -> 160 +58, 57% |
57 -> 88 +31, 54% |
1 -> 10 +9, 900% |
60 -> 58 -2, -3% |
70 -> 56 -14, -20% |
Name |
Data Offsets |
HP |
Attack |
Defense |
EXP |
Gold |
|---|---|---|---|---|---|---|
Grim Reaper |
JP: 141100 US: 141100 |
250 |
40 -> 95 +55, 138% |
12 -> 27 +15, 125% |
232 -> 200 -32, -14% |
32 -> 150 +118, 369% |
Lawrence |
JP: 1C1857 US: 1C18D3 |
250 -> 220 -30, -12% |
54 -> 110 +56, 104% |
22 -> 28 +6, 27% |
208 -> 64 -144, -69% |
44 -> 150 +106, 241% |
Pharaoh |
JP: 202B63 US: 202BC1 |
31 |
70 -> 100 +30, 43% |
31 -> 45 +14, 45% |
157 |
0 |
Pharaoh Core |
JP: 2031E0 US: 20323E |
250 |
70 -> 120 +50, 71% |
31 -> 45 +14, 45% |
184 |
144 |
Black Sea Dragon |
JP: 2815C3 US: 2815C9 |
230 |
60 -> 140 +80, 133% |
20 -> 36 +16, 80% |
244 -> 44 -200, -82% |
200 -> 100 -100, -50% |
El-in Boss 1 |
JP: 281839 US: 28183F |
250 |
72 -> 100 +28, 39% |
35 -> 45 +10, 29% |
160 -> 172 +12, 7% |
88 -> 94 +6, 7% |
El-in Boss 2 |
JP: 281DE7 US: 281DED |
250 |
72 -> 99 +27, 38% |
35 -> 40 +5, 14% |
160 -> 216 +56, 35% |
88 -> 124 +36, 41% |
Final Boss 1? |
JP: 305018 US: 305018 |
255 |
120 -> 140 +20, 17% |
60 -> 140 +80, 133% |
0 |
0 |
Final Boss 2? |
JP: 305126 US: 305126 |
50 |
60 -> 250 +190, 317% |
40 -> 43 +3, 7% |
0 |
0 |
Final Boss 3? |
JP: 3051AC US: 3051AC |
50 |
60 -> 250 +190, 317% |
40 -> 43 +3, 7% |
0 |
0 |
Dhijin |
JP: 3225DE US: 32265C |
250 |
75 -> 110 +35, 47% |
40 -> 50 +10, 25% |
10 |
100 |
|
The XZR series | |
|---|---|
|
MSX2 |
|
|
PC-88 |
|
|
Genesis |
|
|
TurboGrafx-CD |
|