Dispel is a cRPG made in South Korea which takes place in three regions (Aesh, Yam, and Shereg) of the Dman continent where bad things are just about to happen.
Sub-Pages#
Unused Animations#
HighUpGood.spr and HighUpBad.spr, likely intended for the morality system. The names suggest that they would be used when your morality goes up or down by a large amount respectively, but the morality system never uses animations.
Teleport.spr is an early teleport animation. Encoded in RGB555, looks like it's missing frames.
Unused Sounds#
Market.snf
Click2.snf
Cheats and Debug Commands#
To type commands, press Enter while your character is onscreen. Note that these commands are case-sensitive.
Cheats#
A red "Cheat Enabled" message will appear to confirm correct entry.
Command |
Effect |
|---|---|
Too cruel |
Disables blood |
Not enough blood |
Enables blood |
Pupil of archmage |
Gives all spells |
Avatar comes |
Gives high stats |
Honey, It's too dark |
Switches lights on |
Turn off the light |
Switches lights off |
Show me the monkey |
Gives 10,000 gold |
Debug Commands#
Command |
Effect |
|---|---|
COMPLETEDIARY |
Probably completes all quests. Crashes game |
COMPLETEDIARY(x) |
Completes (x) quest |
COMEON |
Calls party members |
REVIVE(partyId) |
Revives party by ID |
STRENGTH(X) |
Adds X to strength stat |
CONSTITUTION(X) |
Adds X to constitution stat |
WISDOM(X) |
Adds X to wisdom stat |
AGILITY(X) |
Adds X to agility stat |
EXPERIENCE(X) |
Adds X experience |
MORAL(X) |
Adds X to moral stat. Accepts negative numbers to achieve negative(bad) moral stat |
GETGOLD(X) |
Gives X gold to player |
DARKMAGIC(X) |
Adds X experience to dark magic |
HOLYMAGIC(X) |
Adds X experience to holy magic |
WIZARDRY(X) |
Adds X experience to regular magic |
POLEARM(X) |
Adds X experience to pole weapon ability |
ARCHERY(X) |
Adds X experience to archery |
BLUNTEDWEAPON(X) |
Adds X experience to blunt weapon ability |
EDGEDWEAPON(X) |
Adds X experience to bladed weapon ability |
DISARMTRAP(X) |
Adds X to disarming traps |
DETECTTRAP(X) |
Adds X to detecting traps |
HAGGLE(X) |
Adds X to haggling |
LOCKPICK(X) |
Adds X to lockpicking |
PICKPOCKET(X) |
Adds X to pickpocketing |
GETITEM(X,Y,Z) |
Gives item from X category (0-4) and Y ID. Z if 0 adds item to inventory, if 1 replaces with first item |
TELEPORT(X,Y) |
Teleports player to the given X-Y coordinates on the current map. |
EVENT(X) |
Starts event with X ID |
FRAME(X) |
Sets framerate to X |
RESETNPC |
Resets all NPCs |
RESETEXTRA |
Resets all extras (like chests and doors) |
RESETEVENT |
Resets all events |
HIDEBLDG |
Hides BLDG debug tiles |
RESETQUEST |
Probably resets quest. Crashes game |
SHOWBLDG |
Shows BLDG debug tiles |
HIDEEVENT |
Hides debug info of event triggers |
SHOWEVENT |
Shows debug info of event triggers |
HIDEACCESS |
Hides debug info of accessible tiles |
SHOWACCESS |
Shows debug info of accessible tiles |
MINUSMAXFRAME |
Sets one FPS less |
PLUSMAXFRAME |
Sets one FPS more |
PRINTNOWFRAME |
Shows current FPS setting |
Strange Signature(?)#
Present on the Yam map.
In-Game |
Map Viewer |
In-File Layout |
|---|---|---|