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Disney's Toontown Online

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Resources#

Version Differences#

Original Storyline Video#

Watch on YouTubeThe original Flash launcher displayed a video while the game was being downloaded. It involved Scrooge McDuck trying to repair the robot found in Gyro Gearloose's lab in order to make money, but after accidentally crossing the two wires, the robot turns evil and goes on to create the Cogs using another machine found in the laboratory. The video was later removed with newer versions of the launcher, but it still could be watched from the UK website for a while.

Sadly, a usable version of the Flash launcher as we know it is no longer on the internet, or so we thought. The 3 .swf files for this Flash launcher have been found but can't be displayed here due to compatibility issues.

Development Oversights#

To do:
Cover

  • A misaligned street corner in The Brrrgh
  • Shop name errors on Streets
  • Field Office SOS Toons Emma Phatic and Bea Sharp using wrong gendered Bow Emotion due to wearing shorts.
  • Polar Place sign size oddity and building texture error on that Street.

Untextured Book#

The book model, originally used as the Throw Book attack in earlier versions and then as the evidence during the Chief Justice battle has no texturing on the hardcover portion. The hardcover texture itself was removed in later revisions, causing this small oversight but we can see how it was originally intended to look.

Intended Texture

Final Game Texture

Street M.A.P.S. Error#

The Street M.A.P.S. for Polar Place errenously had the Cashbot Headquarters sign. This was fixed on the Test Server, but not on the Open Server.

sv1.0.47.38 and Prior

sv1.0.48.6

Internal Data#

Internal Zone IDs#

In ToontownGlobals.py, there is a list of Zone IDs in order, with the locations highlighted in yellow being those that were added in later updates;

Zone ID

Weapon Name

1000

Donald's Dock

2000

Toontown Central

3000

The Brrrgh

4000

Minnie's Melodyland

5000

Daisy Gardens

6000

Chip 'n Dale's Acorn Acres

7000

Funny Farm

8000

Goofy Speedway

9000

Donald's Dreamland

This list notably skips over from 6000 to 9000, out of the released base neighborhoods. Two of the slots would be occupied by Acorn Acres and Goofy Speedway. Funny Farm is mentioned as a location as an ID of 7000, despite it never being fully realized.

Removed Minigames#

On sv1.0.35.2.test of the Toontown Test Server, three new board games were added to the Chip 'n Dale's Acorn Acres neighborhood; Regular Checkers, Chinese Checkers and Find Four. Originally, players could walk up to one of the picnic tables scattered around the area and play a minigame with another.

The games would be removed entirely around sv1.0.35.4.test due to apparent glitches surrounding them according to the Release Notes. They never returned to the server nor they were implemented into the public build of the game, despite the August/Septmber 2008 Newsletter teasing them.

The models and graphics can still be found in the phase_6 archive of the original game's files.

(Source: Removed/unreleased features - Playgrounds - Toontown Wiki)

Chinese Checkers#

Model(s)

Tutorials

Buttons

Misc.

Find Four#

Model(s)

Buttons

Regular Checkers#

Model(s)

Tutorials

Buttons

Toontown-checker_btn_up.jpg Toontown-checker_btn_down.jpg Toontown-checker_btn_hilite.jpg

Misc.

Unused Audio#

Unused Sounds#

To do:

  • phase_5: Lawbot Field Office SFX.
  • Replace alt. Doodle speak sounds with .ogg

phase_4#

avatar_emotion_very_sad.mp3#

A longer version of the Cry emotion sound effect. Final version uses avatar_emotion_very_sad_1.mp3.

avatar_emotion_taunt.mp3#

Intended for the scrapped Taunt Emotion.

phase_5.5#

Alternate Doodle Speak Sounds

Found only in sv1.0.15.26-38 are alternate Doodle Speak sounds, labelled as speak_v2.mp3 and speak_v3.mp3.

Photo Fun Leftovers#

To do:
Is the minigame's logic still in the source code?

Leftover sound effects from Photo Fun - a trolley minigame removed with the release of sv1.0.43.4 - located in phase_4.

photo_zoom#

Photo_shutter#

Photo_Instamatic#

Unused Music#

To do:
Upload:

  • Photo Fun Music

encnter.sting.announce.mid#

An unused jingle that exists in phase_9. This was likely intended to be used in the Cog Boss Battle.

tt_summer.mid#

An alternative version of the fireworks music (tt_summer.mid). It was never used in-game.

MG_Travel.mid#

The music for the Trolley Tracks game, which ran from Spring 2007 to May 24, 2012.

Unused Sequence Data#

Found in phase_3 is a seemingly blank MIDI file called MIDI_Events_16channels.mid that has no audio. However, Track 10 has the Drums instrument enabled for some reason while other channels have no instrument assigned. The file is likely a placeholder leftover.

References#


  1. https://www.4gamer.net/games/009/G000925/↩︎