the cutting room mirror

Unused Audio

This needs some investigation.
Discuss ideas and findings on the talk page.
Specifically: There are a LOT more sounds that potentially go unused in the DF2.pwf file, mainly various screams of pain and NPC chatter.

Hound Dog Briefing and Mission Dialogue#

The mission Hound Dog was removed from campaign mode for unknown reasons, and is not accessible there without using a hex editor to edit your df2plyrs.sav file. However, it can be played if you select Multiplayer Options from the main menu, choose Host Multiplayer Game, and select it from the list of Cooperative missions. As a result, the briefing goes unheard, and since Alpha and Charlie teams do not accompany you, some dialogue specific to this mission goes unused as well.

Briefing

Dialogue

(Source: Grimfangs - YouTube)

Enemy Taunts#

Apparently, enemy NPCs were supposed to taunt the player while shooting. In the final game, they remain silent.

Russian 1 says "He's dead!" in English. Meant to be used after killing the player character, or any friendlies. He normally says one of two phrases in Russian.