Unused Stages#
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There are several unused stages found in the game files.

Both Crow's Alley and Def Jam Interior, used in some cutscenes of the story mode, have data for being usable as a stage in the game, meaning they were likely planned to be used as the setting for fights.
The stage The Limit has an unused variation known as The Limit (Afterhours), lacking the various people observing the fight.
Placeholder images for the unused stages and obvious Alpha versions of stages Terminal Offload, The Limit Afterhours, Red Hook Tire Afterhours, Subway, Club DTP, Babylon, Chopshop, and Red room.
Placeholder link for the Def Jam: Fight for NY Demo Blazins for all characters via debug menu. To be moved whenever the Demo gets its own page. Characters like Flava Flav and Crazy Legs for example have T-Pose Blazins that do not work and Bonrcrusher's Blazin is in a buggy state.
Console Differences#
- The game's intro has Sticky and Blaze play the game with each system's corresponding controllers.
- The graphics quality on the Xbox version is much higher than the PS2 version, while the GameCube version is in a lower resolution.
- The GameCube version only has 1 voice choice, due to Mini-Disc size limitations.
Unused Music#
There are several references to unused music found in the game files.
Song |
Notes |
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Busta Rhymes - Call The Ambulance |
Internally referred to as 'Song_calltheambulance'. |
Bubba Sparxxx - Take A Load Off |
Internally referred to as 'Song_takealoadoff'. This song was heard in the E3 trailer for the game. |
Fam-lay - Rock N Roll |
Internally referred to as 'Song_rocknroll'. |
Beenie Man feat Sean Paul & Lady Saw - Bossman |
Internally referred to as 'Song_bossman'. |
Eric B. & Rakim - Juice (Know The Ledge) |
Internally referred to as 'Song_knowtheledge' |
DMX - Where The Hood At? |
Internally referred to as 'Where' only in the Music4.viv and Music.xml asset folder. |
DMX - Who We Be |
Internally referred to as 'Who' only in the Music4.viv and Music.xml asset folder. |
David Banner - Crank It Up ft. Static |
Internally referred to as 'Song_crankitup' |
Drama - Left Right Left |
Internally referred to as 'Song_aleftrightleft' |
Murda - Scarface, Nokio & T.O.K. |
Internally referred to as 'Murda' only in the Music3.viv and Music.xml asset folder. |
Capone N Nore - Troublesome (La, La, La) |
Internally referred to as 'PPLKnow' only in the Music3.viv and Music.xml asset folder. |
The Notorious B.I.G. - Hypnotize |
Internally referred to as 'Song_hypnotize' |
COMP - Rockin' with COMP(Unreleased) |
Internally referred to as 'Song_rockinwithcomp' |
2Pac - Holler If Ya Hear Me |
Internally referred to as 'Song_holler' |
Snowman - Babylon Club Mix |
Confirmed in the official strategy guide, but was not used in game. |
Stingray - Chopshop |
Confirmed in the official strategy guide, but was not used in game. |
Pockets - Showdown |
Confirmed in the official strategy guide, but was not used in game. |
Oddities#
In-Game#
Bo's Mouth#
Bo's mouth is hidden with his bandana, in which results in it being obscured. However with the use of Dolphin's texture replacement feature, it is possible to replace Bo's body texture with the bandana part removed, resulting in his mouth to be seen. Interestingly his mouth is even lip-synced to his voice lines, despite his mouth being never seen normally in-game.
Keeping D-Mob's chain#
If you skip the story cutscene before the battle with Redman, you will skip the sequence where Method Man takes D-Mob's chain away from your character, thereby allowing you to keep it on during the match.
After the match is over, the chain will be removed from your character in the next cutscene like it normally should. 
Cutscenes#
Glass bullet hole misplacement#
One glass bullet hole is misplaced near the wall in Crow's Office during the cutscene before you fight Crow as the final boss.
In the next shot, the bullet holes disappear from the scene altogether. 
T-posing Method Man#
In the cutscene where your character gets punched in the face by Skull after you cheat on your previous girl, Method Man is seen T-posing in the transition where Skull punches the player's character. 
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The Def Jam series | |
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PlayStation 2, GameCube |
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Xbox |
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PlayStation Portable |
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Xbox 360 |
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