|
|
This page contains no introduction. |
Error Messages#
Scattered throughout the main executable are some interesting error messages:
Why do we have IO pending when we told it to not do asyncronos anymore?
Response for helper %d on round %d will be biased toward neutral!
Uh oh, tried to restore a persistant sound, but it failed.
The thread has stopped before it started. Bail really early.
Percent of range which full sound is heard -- affects falloff with dist as well.
Maybe mega bad Kevin????? - pw.
Num subsequences to high. Reading into unknown memory. Very bad.
Warning: Texture Coverage Suspicious Value (#%d = %f)
Foliage Map contains colors not in Foliage.ini file!!!.
Warning! Deleting Octree Skeleton - Is This Intent?
Context being reset on layer destruction - probably not what we want.
GetNextIndex: Duplicate triangle probably got us derailed
|
The Deal or No Deal series | |
|---|---|
|
Windows |
|
|
Wii |
|
|
Nintendo DS |
|