This is a sub-page of Dark Souls II.
Most NPCs will have cut dialogue relating to an unused event where they are trapped, and will request the player to unlock whatever they are trapped in. There's dialogue for:
::*The Initial Encounter (9000-9100)
::*Being Unable to Unlock (9200-9300)
::*Being Freed (9400-9410)
::*Re-talk After Being Freed (9500)
::*Meeting After Trap (9600)
The only anomaly to this dialogue is Merchant Hag Melentia. She has sound files with the same IDs listed above but they're copies of her aggro and death dialogue.
Emerald Herald#
First Encounter#
-
- Spoken to Twice in Majula
Sound ID |
Dialogue |
Audio |
|---|---|---|
70000100 |
Bearer of the curse, seek misery. |
|
70000110 |
For misery will lead you to greater, stronger souls. |
|
70000120 |
You will never meet the King with a soul so frail and pallid. |
|
70000130 |
The curse is a part of life itself. No one will ever be rid of it. |
|
70000140 |
And so there is only one choice. To await a worthy monarch. |
|
70000150 |
A monarch who can shoulder your burden. |
|
70000160 |
Lest this land swallow you whole… As it has so many others. |
-
- Spoken to Thrice in Majula
Sound ID |
Dialogue |
Audio |
|---|---|---|
70000200 |
Bearer of the curse… |
|
70000210 |
Seek those whose names are unutterable, the four endowed with immense souls. |
|
70000220 |
Their souls will serve as beacons. |
|
70000230 |
Once you have found them, return here to me. |
|
70000240 |
So that hope will not fade away. |
Obtaining Great Souls#
One Great Soul Obtained
Two Great Souls Obtained
|
Three Great Souls Obtained
Four Great Souls Obtained
|
Using Talk Option#
The following dialogue trees were cut in favor of Saulden explaining the paths connected to Majula. They can be heard in the trailer for Scholar of the First Sin Edition.
<div style="column-count:2";text-align:left;vertical-align:top;>
Sound ID |
Dialogue |
Audio |
|---|---|---|
70000500 |
Beyond the bonfire lies the Forest of the Giants, where a great battle precipitated the kingdom's downfall. |
|
70000510 |
The warriors who fell there still clutch their swords. |
|
70000520 |
Perhaps something there will ease your journey. |
|
70000530 |
You need not be afraid. For the battle is done; the combatants, freed forever. |
{| class="wikitable noresize" style="text-align: center; margin: auto;" |+ Rotunda |- ! style=width:1%| Sound ID !! Dialogue !! style=width:1%| Audio |- | 70000600 || The far gate is the entrance to Heide's Tower of Flame. || |- | 70000610 || Deep inside the tower is the cathedral, which is today quite desolate. || |- | 70000620 || The other path… leads to a long-forbidden place. || |}
Sound ID |
Dialogue |
Audio |
|---|---|---|
70000700 |
Inside the giant pit… |
|
70000710 |
Live the tiny beings that were once man's friends. |
|
70000720 |
To face what is beyond the pit… One must have both strength and courage. |
|
70000730 |
Enough to deny death itself… |
Encountered in the Undead Crypt (m20_24)#
Sound ID |
Dialogue |
Audio |
|---|---|---|
70002700 |
This ring is the symbol of the King. |
|
70002710 |
Use it to gain passage, through the King's Gate… |
|
70002720 |
…and venture to the far east… |
|
70002730 |
…and seek the home of the dragon, to the far east… |
|
70002740 |
Bearer of the curse, if you are to be the next monarch, |
|
70002750 |
Then, one day, you will walk those grounds… |
|
70002760 |
…without really knowing why. |
|
Repeat Convo |
||
70002800 |
Bearer of the curse. Go to the east. |
|
70002810 |
To the place, beyond the King's Gate. |
|
Encountered at the Dragon Aerie (m10_27)#
Sound ID |
Dialogue |
Audio |
|---|---|---|
70004200 |
Bearer of the curse. |
|
70004210 |
Long have I awaited one such as you, one who might shatter the shackles of fate. |
|
70004220 |
One who can set me free. |
|
70004230 |
Bearer of the curse, it was my own manifestation that led you here. |
|
70004240 |
The ancient dragon has watched over the world for aeons past. |
|
70004250 |
Take this. |
|
70004260 |
Do not resist. The dragon welcomes you. |
|
70004270 |
Now the throne lies within your grasp, surely the dragon will speak to you. |
|
Repeat Convo |
||
70004300 |
Listen to what the dragon says. |
|
70004310 |
With the throne so close at hand, the dragon is sure to speak. |
|
Encountered at the Stairs to the Throne of Want (m20_21)#
Sound ID |
Dialogue |
Audio |
|---|---|---|
70004400 |
My journey is already complete. |
|
70004410 |
My name is Shanalotte. |
|
70004420 |
The dragon gave me this name, for I was born with none. |
|
70004430 |
I was born of dragons, contrived by men. |
|
70004440 |
By ones who would cozen fate herself… They are the ones who created me. |
|
70004450 |
But they failed. |
|
70004460 |
I did not come out as intended. |
|
70004470 |
Fate would not be bested, and men were cursed once again. |
|
70004480 |
If you proceed, Nashandra will come after you. |
|
70004490 |
Knowing that you will take the throne, and link the fire. |
|
70004500 |
She covets the First Flame, and the Great Soul. |
|
70004510 |
Put Nashandra to rest. |
|
70004520 |
And then… |
(Source: Dark Souls II Wiki - Unused Content)
(Source: POOLOO73 - Dark Souls II - Cut Content ► Shanalotte dialogues)
Benhart of Jugo#
Trapped#
Sound ID |
Dialogue |
Audio |
|---|---|---|
74309000 |
Hey, kind soul. Would you open this please! |
|
74309100 |
I'm powerless in here. |
|
74309200 |
Please… oh dear me… please! |
|
74309300 |
Aw, drat! By the gods! |
|
74309400 |
Huh… what an embarrassment that was! |
|
74309410 |
Okay… I'm in your debt! |
|
74309500 |
How naive I've been… |
|
74309600 |
Oh, hello there! Thanks for helping me pal. |
(Source: Dark Souls II Wiki - Unused Content)
Blacksmith Lenigrast#
Trapped#
Sound ID |
Dialogue |
Audio |
|---|---|---|
76409000 |
Hey, open this thing! |
|
76409100 |
The damned thing won't budge from the inside! |
|
76409200 |
Hey, I know you can hear me! |
|
76409300 |
Hurry, can't you hear me? |
|
76409400 |
Oh… I thought I was a goner for sure. |
|
76409410 |
Sorry to trouble you. |
|
76409500 |
I thank you kindly. |
|
76409600 |
Oh, hello again! Thanks for helping me. |
(Source: Dark Souls II Wiki - Unused Content)
Cale the Cartographer#
Trapped#
Sound ID |
Dialogue |
Audio |
|---|---|---|
75109000 |
Thank goodness somebody's here! |
|
75109100 |
Please open this up! |
|
75109200 |
Let me out. Open this thing! |
|
75109300 |
Help me… I'm trapped! |
|
75109400 |
Well thank you, so much. |
|
75109410 |
Very sorry to trouble you. |
|
75109500 |
Thank you so much. |
|
75109600 |
Oh there you are… thank you for helping me before. |
(Source: Dark Souls II Wiki - Unused Content)
Carhillion of the Fold#
Trapped#
Sound ID |
Dialogue |
Audio |
|---|---|---|
76609000 |
Oh you've come at the perfect time. |
|
76609100 |
I've made a grave error. |
|
76609200 |
You, open this up, please! |
|
76609300 |
Oh by the gods! |
|
76609400 |
Oh so very sorry. |
|
76609410 |
What trouble I've caused. |
|
76609500 |
Example |
|
76609600 |
Oh there you are. I thank you for your help. |
(Source: Dark Souls II Wiki - Unused Content)
Chancellor Wellager#
Player Leaves#
Sound ID |
Dialogue |
Audio |
|---|---|---|
72110900 |
Come back if you should require anything. |
|
72110910 |
Be safe on your travels… |
Hostile#
Sound ID |
Dialogue |
Audio |
|---|---|---|
colspan="3"; style="background-color:#CCCCCC;color:#17191c;--link:#12467a;--newlink:#9c2b26;--dim:#4a4d52"; | Attacked Without Aggroing |
||
72115030 |
… |
[N/A] |
72115040 |
… |
[N/A] |
72115050 |
… |
[N/A] |
colspan="3"; style="background-color:#CCCCCC;color:#17191c;--link:#12467a;--newlink:#9c2b26;--dim:#4a4d52"; | Attacked and Aggroed |
||
72115000 |
Why, you! A traitor, have we? |
|
colspan="3"; style="background-color:#CCCCCC;color:#17191c;--link:#12467a;--newlink:#9c2b26;--dim:#4a4d52"; | Reencountered After Being Aggroed |
||
72115010 |
Guest right only goes so far… |
|
colspan="3"; style="background-color:#CCCCCC;color:#17191c;--link:#12467a;--newlink:#9c2b26;--dim:#4a4d52"; | Killing Player |
||
72115020 |
Be safe on your travels… |
|
colspan="3"; style="background-color:#CCCCCC;color:#17191c;--link:#12467a;--newlink:#9c2b26;--dim:#4a4d52"; | Attacked and Health <50% |
||
72115060 |
Who are you… |
|
colspan="3"; style="background-color:#CCCCCC;color:#17191c;--link:#12467a;--newlink:#9c2b26;--dim:#4a4d52"; | Killed |
||
72115070 |
Forgive me, Your Highness… |
Trapped#
Sound ID |
Dialogue |
Audio |
|---|---|---|
72119000 |
Could you open that for me? |
|
72119100 |
I must resume my work. |
|
72119200 |
Hello? Is anyone there? |
|
72119300 |
Can't you hear me? |
|
72119400 |
Thank you...for your trouble. |
|
72119500 |
I must hurry, and join His Majesty. |
|
72119600 |
Are you...yes I remember. |
(Source: Dark Souls II Wiki - Unused Content)
Cromwell the Pardoner#
Dialogue Initiated#
Sound ID |
Dialogue |
Audio |
|---|---|---|
78400200 |
Ask that your sins be forgiven. |
|
78400300 |
I, Cromwell, will pardon your sins. |
|
78400400 |
Now, now, confess your sins to me. |
|
78400500 |
When you face doubt, you are welcome here. |
Player Asks to Break Covenant#
Sound ID |
Dialogue |
Audio |
|---|---|---|
78401200 |
Your covenant weighs upon you, and you yearn for freedom? |
{| style="width: 75%; margin: auto;" ! style="width: 50%;" |>Yes: ! style="width: 50%;" |>No: |- | style="padding: 5px;"|
Sound ID |
Dialogue |
Audio |
|---|---|---|
78401300 |
Bless you. You are bound no longer. |
| style="padding: 5px;"|
Sound ID |
Dialogue |
Audio |
|---|---|---|
78401400 |
Ohh! You would rather endure your suffering? |
|
78401410 |
You have the glorious shine of a passionate saint. |
|}
Darkdiver Grandahl#
Cleared All Dark Chasms of Old and Lit their Sconces#
Sound ID |
Dialogue |
Audio |
|---|---|---|
72503100 |
I knew that you were special. |
|
72503110 |
You are a true Pilgrim of Dark. |
|
72503120 |
There is more Dark within you than even you know. |
|
72503130 |
Dark is the mother of all. All things were born from it. |
Head of Vengarl#
Attacking#
Sound ID |
Dialogue |
Audio |
|---|---|---|
30705030 |
(Hrgoah!) |
|
30705040 |
How dare you! |
|
30705050 |
A murderer now, are you? |
Housekeeper Milibeth#
First Encounter#
-
- First Talk
Sound ID |
Dialogue |
Audio |
|---|---|---|
72300000 |
That was dangerously close. |
|
72300010 |
This is a limbo. A link between Drangleic and the outer world. |
|
72300020 |
Fair traveller, I know that you must have a story. |
|
72300030 |
Why else would you visit such a place? |
|
72300040 |
This lost, decayed kingdom. |
-
- Fourth Talk
Sound ID |
Dialogue |
Audio |
|---|---|---|
72300500 |
The old women are sisters. I am told there was a fourth. |
|
72300510 |
They have looked like that for as long as I have known them. |
|
72300520 |
Long ago, Fire Keepers were commonplace. |
|
72300530 |
But now they are lost, scattered to the winds. |
Laddersmith Gilligan#
Explaining Origin#
- What? No, I wasn't born here. I'm from Volgen. (Text only)
At Earthen Peak#
-
- First Talk
Sound ID |
Dialogue |
Audio |
|---|---|---|
70400900 |
…Psst, have you heard? |
|
70400910 |
…You know why they're extracting that poison, do you? |
|
70400920 |
…Well, apparently there's this monster lady, right… |
|
70400930 |
…And the poison, well, does wonders for her body… |
|
70400940 |
…You know, health and beauty, and that sort of stuff… |
|
70400950 |
…And I thought only human women were so petty! |
-
- Second Talk
Sound ID |
Dialogue |
Audio |
|---|---|---|
70401000 |
…There's something I heard from the other prisoners… |
|
70401100 |
…That creature, she was human, once, you know… |
|
70401200 |
…Hmm, In fact, she was wed to the Prince of that nearby castle… |
|
70401300 |
…But her husband, hmm, he had feelings for another… |
|
70401400 |
…The Princess was desperate, and sought eternal beauty… |
|
70401500 |
…Hoping that it would restore the Prince's, ah, affection, ha you see what I mean… |
Attacked Without Aggroing#
Sound ID |
Dialogue |
Audio |
|---|---|---|
70405030 |
Hey! That hurts! |
|
70405040 |
How dare you! |
|
70405050 |
Aww, will you let off, y'eejit |
Trapped#
Sound ID |
Dialogue |
Audio |
|---|---|---|
70409000 |
Oi! Don't just stand there, will ya? |
|
70409100 |
Ah come on, open it up. Quick as you can, come on! |
|
70409200 |
Oi! Open this up. |
|
70409300 |
I'm in a fix for crying out loud! |
|
70409400 |
Well, thanks for that one! |
|
70409410 |
I… I would've done the same for you friend. I would. |
|
70409500 |
What? Are you asking for money? |
|
70409600 |
Oh… are you going there, huh? You saved my arse back there I tell ya… hah hah |
Licia of Lindeldt#
Trapped#
Sound ID |
Dialogue |
Audio |
|---|---|---|
76909000 |
Oh please! Open that up! |
|
76909100 |
Please I need your help! |
|
76909200 |
I know you can hear me, let me out! |
|
76909300 |
I'm trapped! |
|
76909400 |
Thank you very much. |
|
76909410 |
I am very sorry to cause you trouble. |
|
76909500 |
Who knows what would have happened. |
|
76909600 |
Oh, I know you! Thank you for saving me. |
(Source: Dark Souls II Wiki - Unused Content)
Lonesome Gavlan#
Trapped#
Sound ID |
Dialogue |
Audio |
|---|---|---|
72609000 |
(Either gibberish or different language) |
|
72609100 |
Gavlan, free! You… open! |
|
72609200 |
(grunting) |
|
72609300 |
Gavlan, free! |
|
72609400 |
You, you open… Gavlan, free! |
|
72609410 |
You kind… so nice! |
|
72609500 |
Gavlan… th… th… thank! |
|
72609510 |
Thank…thank! |
|
72609600 |
Oh, you! You kind! You… nice! |
(Source: Dark Souls II Wiki - Unused Content)
Lucatiel of Mirrah#
Trapped#
Sound ID |
Dialogue |
Audio |
|---|---|---|
75209000 |
Would you mind opening this up? |
|
75209100 |
I can't open it from the inside! |
|
75209200 |
You there! Can you hear me!? |
|
75209300 |
I'm trapped in here! |
|
75209400 |
Sorry to trouble you. |
|
75209410 |
I should have taken further precautions. |
|
75209500 |
I curse my naivete. |
|
75209500 |
Oh, hello again. Thank you for your assistance. |
(Source: Dark Souls II Wiki - Unused Content)
Magerold of Lanafir#
Miscellaneous#
Sound ID |
Dialogue |
Audio |
|---|---|---|
77200030 |
Fine, but they're not for everyone. |
|
77200040 |
Well, I have rather peculiar taste, so no complaints, all right? |
{| class="wikitable" style="width: 58%; text-align: center; margin: auto;" |- ! style="width: 15%"| Sound ID !! style="width: 70%"| Dialogue !! style="width: 10%"| Audio |- | 77205040 || Hey..hey, hey now, easy, easy with that! || |}
Trapped#
Sound ID |
Dialogue |
Audio |
|---|---|---|
77209000 |
Oh, uh… I hate to ask, but uh… would you let me out? |
|
77209100 |
Please good friend, just… just open it up! |
|
77209200 |
Hey! You! |
|
77209300 |
Just let me out, for crying outloud! |
|
77209400 |
*whistles* Close one! |
|
77209410 |
Brilliant! Thanks very much. |
|
77209500 |
Who knows what will become of me? |
|
77209600 |
Oh, I remember you! |
(Source: Dark Souls II Wiki - Unused Content)
Manscorpion Tark#
Talk for the 8th Time#
Sound ID |
Dialogue |
Audio |
|---|---|---|
50200700 |
Since I speak the tongue of men, does this mean I was once human? |
|
50200710 |
The past is a distant fog... |
|
50200720 |
My name was Tark... That is all that I remember... |
Hostile#
Sound ID |
Dialogue |
Audio |
|---|---|---|
50205000 |
Have you been enslaved by madness? |
|
50205010 |
The mad will never be forgiven. |
|
50205020 |
Foolish human... |
|
50205030 |
Hrgkt! |
|
50205040 |
What are you doing! |
|
50205050 |
How dare you! |
|
50205060 |
You wretched human! |
|
50205070 |
Arrggh... |
Trapped#
Sound ID |
Dialogue |
Audio |
|---|---|---|
50209000 |
Young human. |
|
50209100 |
I am trapped. |
|
50209200 |
Young human, I have a favor to ask. |
|
50209300 |
Stop! Human. |
|
50209400 |
Sorry to trouble you. |
|
50209410 |
And thank you, young human. |
|
50209500 |
I don't know how I let that happen. |
|
50209600 |
I remember you… you're the one who saved me. |
(Source: Dark Souls II Wiki - Unused Content)
Maughlin the Armourer#
Buyback Service#
Sound ID |
Dialogue |
Audio |
|---|---|---|
76101500 |
Oh, there you are! I-I now offer buybacks. |
|
76101510 |
I-I'll purchase almost anything, for the appropriate price. |
|
76101520 |
I've managed to save a good deal, so I-I can afford to risk of a new venture. |
|
76101530 |
At the very worst, I'll just suffer a wee loss. Hmph. |
Sound ID |
Dialogue |
Audio |
|---|---|---|
76103000 |
Do I know you? Sorry...apologies, I've been quite busy these days... |
|
76103010 |
Yeah...well...I'm now offering buybacks. This service is available at anytime. |
|
76103020 |
I offer fair prices for quality items. |
Trapped#
Sound ID |
Dialogue |
Audio |
|---|---|---|
76109000 |
Please! I must be freed! |
|
76109100 |
Hurry, open it! |
|
76109200 |
Open this thing please! |
|
76109300 |
Hurry… do something! |
|
76109400 |
Oh… thank you so very much! |
|
76109410 |
I'm finally free! |
|
76109500 |
You saved my life! |
|
76109600 |
Thank you, for your trouble. |
Mild-Mannered Pate#
After Escaping Trap#
-
- First Talk
Sound ID |
Dialogue |
Audio |
|---|---|---|
74400300 |
Well, I see you managed to escape. |
|
74400310 |
I hope that brave warrior didn't come a cropper either. |
|
74400320 |
Be careful out there. There's talk of unsavoury bandits who prey upon travellers like yourself. |
|
74400330 |
There's a right foul creature lurking this way. I'd say, why disturb the thing? |
|
74400340 |
But if you must go on, I'm not one to stop you. |
-
- Second Talk
Sound ID |
Dialogue |
Audio |
|---|---|---|
74400350 |
Oh, but you should take this. |
|
74400360 |
It allows Undead to call out for help to one another, across the fissures between worlds. |
|
74400370 |
With luck, somebody will lend you a hand. |
|
74400380 |
I wish I were more help myself, but I haven't much bravery in me. Heh heh... |
If Escaping Trap Without Talking#
Sound ID |
Dialogue |
Audio |
|---|---|---|
74400500 |
Well, that was a close call! Heh heh... |
|
74400510 |
I wanted to warn you of the trap down the way, but you walked right past me. |
|
74400520 |
My name is Pate. |
|
74400530 |
I journey hither and thither...On a sort of... ...treasure hunt, you might call it. |
|
74400540 |
Be careful out there. There's talk of unsavoury bandits who prey upon travellers like yourself. |
Death#
Sound ID |
Dialogue |
Audio |
|---|---|---|
74400500 |
Aiieeegh! |
Trapped#
Sound ID |
Dialogue |
Audio |
|---|---|---|
74409000 |
Oh, very sorry. But could you open this? |
|
74409100 |
How silly I am to have let this happen. |
|
74409200 |
Could you please open this? |
|
74409300 |
If you don't mind, could you open this? |
|
74409400 |
Phew, I'm saved! |
|
74409410 |
You are very kind. Hah hah hah… |
|
74409500 |
Thank you very much. |
|
74409600 |
Oh, I remember you. Hah hah hah… |
(Source: Dark Souls 2: Audio Files List by illusory wall- Complete Dialogue List)
Milfanito (First Hut)#
- What…
Milfanito (Shrine of the Dead)#
- Unknown
Nashandra#
First Encounter#
-
- First Talk
Sound ID |
Dialogue |
Audio |
|---|---|---|
70200000 |
You have fought admirably on your journey, cursed Undead. |
|
70200010 |
I am Nashandra, Queen of Drangleic. |
|
70200020 |
Brave Undead, your arrival here foreshadows your fate. |
|
70200100 |
A true monarch is much more than a ruler of men. |
|
70200110 |
A true monarch carries the weight of their souls. |
|
70200120 |
The last king of this land, King Vendrick, as he was called… |
|
70200130 |
He was less of a king than you might imagine. |
|
70200140 |
He found the strength to rule his people, and when the Undead were born, cursed… |
|
70200150 |
He found more strength, to face them. |
|
70200160 |
But in the end, he never took the true throne. |
|
70200170 |
And now he lies in the Undead Crypt, wasting away. |
-
- Second Talk
Sound ID |
Dialogue |
Audio |
|---|---|---|
70200200 |
Brave Undead, perhaps you are the true monarch. |
|
70200210 |
Visit Vendrick. |
|
70200220 |
We have no need for two rulers… |
|
70200230 |
I will wait here. For you to settle things. |
Unknown#
Sound ID |
Dialogue |
Audio |
|---|---|---|
70200300 |
Brave Undead, seek a fiercer curse. |
|
70200310 |
Only one may rule. And that one may well be you… |
Killing Vendrick#
Sound ID |
Dialogue |
Audio |
|---|---|---|
7020400 |
Brave Undead, vanquisher of King Vendrick, and bearer of the symbol of the monarch. |
|
7020410 |
Drangleic is no longer. |
|
7020420 |
But to know if you are the true king… |
|
7020430 |
…we will require the throne. |
|
7020440 |
Brave Undead, follow the symbol of the monarch. Surely you have it in you. |
|
7020450 |
For this is your true purpose… |
Obtaining the King's Ring#
Sound ID |
Dialogue |
Audio |
|---|---|---|
70200500 |
Brave Undead, seek the throne. |
|
70200510 |
Follow the symbol of the monarch, and do what must be done. |
Obtaining Ashen Mist Heart#
-
- First Talk
Sound ID |
Dialogue |
Audio |
|---|---|---|
colspan="3"; style="background-color:#CCCCCC;color:#17191c;--link:#12467a;--newlink:#9c2b26;--dim:#4a4d52"; | CURRENT |
||
70200600 |
Brave Undead, what did that dragon tell you? |
|
70200610 |
That thing is a prop, a false deity. Don't be fooled, my Undead. |
|
colspan="3"; style="background-color:#CCCCCC;color:#17191c;--link:#12467a;--newlink:#9c2b26;--dim:#4a4d52"; | ALTERNATE |
||
70200700 |
Brave Undead, you've met that dragon? That living, breathing sham. |
|
70200710 |
A false deity, offering nothing. |
-
- Second Talk
Sound ID |
Dialogue |
Audio |
|---|---|---|
7020720 |
Seek the forest, you, where those wretched Giants slumber. |
|
7020730 |
Use the symbol of the dragon to delve into their thoughts. |
|
7020740 |
Brave Undead, to the forest. The Forest of Giants. |
|
7020750 |
Before it's too late… |
Unknown#
Sound ID |
Dialogue |
Audio |
|---|---|---|
70200900 |
Ohh…The flame…the flame… |
|
70200910 |
Souls…more souls… |
Hostile#
Sound ID |
Dialogue |
Audio |
|---|---|---|
colspan="3"; style="background-color:#CCCCCC;color:#17191c;--link:#12467a;--newlink:#9c2b26;--dim:#4a4d52"; | Killed |
||
Tee hee! Tee hee hee… |
||
colspan="3"; style="background-color:#CCCCCC;color:#17191c;--link:#12467a;--newlink:#9c2b26;--dim:#4a4d52"; | Attacked Without Aggroing |
||
70205030 |
How very dare you… |
|
70205040 |
Tee hee… |
|
70205050 |
(deleted) |
Rosabeth of Melfia#
Shopping(?)#
Sound ID |
Dialogue |
Audio |
|---|---|---|
76302300 |
What a wonderful choice! |
Unused Reward#
Sound ID |
Dialogue |
Audio |
|---|---|---|
76307000 |
Oh, yes! These are for you! |
|
76307010 |
Please, take them! |
Royal Sorcerer Navlaan#
First Encounter#
Alternate greeting exists if you were not Hollow.
Sound ID |
Dialogue |
Audio |
|---|---|---|
77100400 |
(CURRENT) Well, you're nicely hollowed, aren't you... |
|
77100410 |
(ALTERNATE) Undead, eh? Well, you've come a long way. |
|
77100420 |
Are you tormented by memories? Burdened by guilt? |
|
77100430 |
Now the question. Are you ready for more? If you are, then we ought to talk... |
Marks#
-
- Mark on Felkin
::::::::::::First Talk
Sound ID |
Dialogue |
Audio |
|---|---|---|
77101600 |
I want you to kill one more. |
|
77101610 |
You target is Felkin, the hexer. |
|
77101620 |
(CURRENT) As proof, bring me that peculiar sceptre of his. |
|
77101630 |
(ALTERNATE) As proof, bring me a hex of his creation. |
|
77101640 |
What do you say? |
-
- Second Talk
Sound ID |
Dialogue |
Audio |
|---|---|---|
77101800 |
I want you to kill Felkin. That's Felkin, the hexer. |
|
77101810 |
(CURRENT) He has that sceptre. Bring it to me as proof. |
|
77101820 |
(ALTERNATE) Bring me a hex of his creation as proof. |
-
- Mark on Shanalotte
::::::::::::First Talk
Sound ID |
Dialogue |
Audio |
|---|---|---|
77102000 |
You could kill a dozen like that, and it wouldn't matter. I want you to kill someone of import. |
|
77102010 |
(CURRENT) I want you to kill the girl in Majula known as the Muse. |
|
77102040 |
(ALTERNATE) I want you to kill the strange girl in Majula. |
|
77102020 |
They say that she is the last Fire Keeper. But they say a lot of things... |
|
77102030 |
That she's a gentle shepherd, lighting the way for you cursed fools. Nonsense. |
|
77102050 |
Once she is dead, I will have no regrets, and I will be content to remain here. |
|
77102060 |
The girl will have a peculiar feather. Bring it to me. |
|
77102070 |
Now, go along. Heh heh... |
-
- Second Talk
Sound ID |
Dialogue |
Audio |
|---|---|---|
77102200 |
(CURRENT) Your mark is the girl in Majula known as the muse. |
|
77102210 |
(ALTERNATE) Your mark is that strange girl in Majula. |
|
77102220 |
And don't forget that feather. Heh heh heh... |
Saulden#
Talk About Shaded Woods#
Sound ID |
Dialogue |
Audio |
|---|---|---|
74100600 |
There lies a forest beyond the hills. |
|
74100610 |
But I've never been out that way. …It's far too perilous. |
|
74100620 |
I am told the palace lies beyond the forest. |
|
74100630 |
If there is any palace left at all, after such a period of neglect. |
Exiting Dialogue#
Sound ID |
Dialogue |
Audio |
|---|---|---|
74100700 |
I shall remain… on this spot. |
|
74100710 |
Content to pray for the safety of brave travellers, like yourself. |
Steady Hand McDuff#
Trapped#
Sound ID |
Dialogue |
Audio |
|---|---|---|
76439000 |
Open this thing up! |
|
76439100 |
I know you can hear me… |
|
76439200 |
You! Yeah, you! |
|
76439300 |
I must get back to work. |
|
76439400 |
Hrmph! What a waste of time. |
|
76439410 |
I have to get back. |
|
76439500 |
My flame might die out! |
Alternate Combat & Death Dialogue#
Discrepancy found between the transcripts in the Audio Files List1 and the game's audio files themselves of alternate dialogue.
Alternates originate from m10_16_00_00.fmg.
Differences will be in bold.
Sound ID |
Dialogue |
Talk FMG |
Audio |
|---|---|---|---|
76435000 |
You've offended the flames! |
You've offended the flames! |
|
76435010 |
You bloody fool. |
You bloody fool. |
|
76435020 |
Ah, what a waste! |
Ah, what a waste! |
|
76435030 |
Stop right there. |
Stop right there. |
|
76435040 |
Enough with you. |
Enough with you. |
|
76435050 |
You fool. |
You fool. |
|
76435060 |
You scared yet? |
Hmph... Flamin' hell! |
Need to confirm |
76435070 |
Flame... dear flame... |
Flame... |
Need to confirm |
Stone Trader Chloanne#
Trading#
Sound ID |
Dialogue |
Audio |
|---|---|---|
76201200 |
I'll trade stones for souls if you wish. |
|
76201210 |
If you've no souls, I'll trade for items. |
|
76201220 |
If you offer something of quality, I'll offer a comparable stone. |
|
76201230 |
Don't look so surprised, I always deal fair and square! Heh. |
Trapped#
Sound ID |
Dialogue |
Audio |
|---|---|---|
76209000 |
Don't just stand there, let me out of this thing! |
|
76209100 |
Would you give me a hand? |
|
76209200 |
Hey! You there! |
|
76209300 |
Don't play deaf! |
|
76209400 |
Oh… what a scare! |
|
76209410 |
So sorry, and thanks. |
|
76209500 |
Of all my luck… |
|
76209600 |
Oh, you! Sorry for the trouble. |
Hostile#
-
- Becomes Hostile
Sound ID |
Dialogue |
Audio |
|---|---|---|
76205000 |
Fine, if that's the way it is... |
-
- Attacked by Player
Sound ID |
Dialogue |
Audio |
|---|---|---|
76205030 |
What?! |
|
76205040 |
What on earth?! |
|
76205050 |
Stop that! |
Straid of Olaphis#
Stat Check#
Technically there are checks for insufficient Faith, but since they're impossible to trigger via normal means the asscociated voice lines will be included.
When the player has insufficient INT and FTH |
When the player has insufficient FTH |
Strowen (Firekeeper)#
Introduction Cutscene#
Sound ID |
Dialogue |
Audio |
|---|---|---|
70500000 |
Heh heh heh… What seems to be the ruckus? |
|
70500010 |
Ooh, my! Your face. |
|
70500020 |
The face of the curse. |
|
70500030 |
It's an Undead. |
|
70500040 |
An Undead has come to play. Heh heh… |
|
70500050 |
You've seen the mark upon your flesh. |
|
70500060 |
The sign of the Undead…symbol of the accursed. |
|
70500070 |
They all end up here, all the ones like you. |
|
70500080 |
You spoke to that kind old dear, didn't you? |
|
70500090 |
Heh heh… |
|
70500100 |
You're finished. |
|
70500110 |
Your flesh will decay, your mind will fade. But you won't ever die. |
|
70500120 |
You'll go Hollow. |
|
70500130 |
Yes, you will become one of them. |
|
70500140 |
Hollows prey upon men, feast upon their souls. |
|
70500150 |
This is the fate of the cursed. Heh heh heh… |
|
70500170 |
What is your name? |
|
70500180 |
Surely you can tell me your name. |
|
70500190 |
If you remember it, that is. Heh heh… |
After Entering Name#
Sound ID |
Dialogue |
Audio |
|---|---|---|
70500200 |
At least you know your own name. |
|
70500210 |
Here's your reward for sharing. |
|
70500220 |
It's a Human Effigy. |
|
70500230 |
Take a closer look… |
|
70500240 |
Who do you think it's supposed to be? |
|
70500250 |
It's somebody that you know very well. |
|
70500260 |
Go on, look closer, closer still. |
|
70500270 |
Think back, deep into your past. |
|
70500280 |
Yes, it's an effigy of you. |
After Finalizing Character#
Sound ID |
Dialogue |
Audio |
|---|---|---|
70500290 |
All people come here for the same reason. |
|
70500300 |
To break the curse. |
|
70500310 |
You're no different, I should think? |
|
70500320 |
Hmm… doesn't stand a chance. |
|
70500330 |
Well, you never know! |
|
70500350 |
Now, it's just about our bedtime. |
|
70500360 |
Go through the door and trot along to the kingdom. |
|
70500370 |
Go on, out the door. |
|
70500380 |
But remember, hold on to your souls. |
|
70500390 |
They're all that keep you from going Hollow. |
|
70500400 |
Oh, I'll fool you no longer… |
|
70500410 |
You'll lose your souls…All of them. Over and over again. |
Hostile#
Sound ID |
Dialogue |
Audio |
|---|---|---|
70505000 |
A touch under the weather, are we? |
|
70505010 |
Hah hah hah... |
|
70505030 |
Hah hah... |
|
70505040 |
Be nice… |
|
70505050 |
Tisn't easy being old... |
|
70505070 |
Hah hah hah... |
Sweet Shalquoir#
Killed#
- Tee hee! Tee hee hee…
Vendrick#
Sound ID |
Dialogue |
Audio |
|---|---|---|
51300050 |
(CURRENT) I fail to see your design, young moth. |
|
51300050_ALT |
(ALTERNATE) I fail to see your design, fleeting moth. |
Weaponsmith Ornifex#
Saved in Shaded Ruins#
Only text exists
Sound ID |
Dialogue |
Audio |
|---|---|---|
77500100 |
(ALTERNATE) Thank you for helping me. How awkward…That I fell for such a trap. |
|
77500101 |
(CURRENT) Thank you for helping me. |
|
77500110 |
I am Ornifex. |
|
77500120 |
I owe you some form of thanks, but have nothing for you at the moment. |
|
77500130 |
If it would not trouble you, could you visit my abode just down the way? |
Trapped#
Sound ID |
Dialogue |
Audio |
|---|---|---|
77509000 |
Could you lend me a hand? |
|
77509100 |
You can trust me. (Nngh-)I assure you! |