This is a sub-page of Counter-Strike: Global Offensive.
|
|
This needs some investigation. |
Characters#
Old Hostages#
In the "characters" folder are four old-style hostages in the based on the predecessor's. These were replaced over time with the current hostages who eventually became liftable in March 21, 2013, however, they still show up in the Hammer Editor when you place a hostage.




SAS Variant#
The ctm_sas_variante player model is an SAS unit in white and gray camouflage. The hood of this variant's gas mask is black instead of white, and their visors are pink. This variant was completely removed when the SAS models were reworked.
SEAL Team 6#
In the models\player folder, there are three odd models for the SEAL Team 6: a "base" model, the helmet and vest. The base model is in an... odd position.


Old Playermodels#
All of the old FBI, SAS, Phoenix Connexion and Leet Krew models are still left in the files, even after those models were remade.
Zombie#
An unused model of a zombie is present in the models\player directory. This zombie model was part of Valve's official support for the "Zombie Mod" developed by plaguefest.com back in 2012.
Map Props#
de_alleyway#
Some models meant to be used in a cut Demolition mode map called de_alleyway. Like many other maps for this mode, it was based on a Left 4 Dead map, more specifically, No Mercy's 1st map. Most of the models (except for the basketball hoop model) seem to miss their textures, which can be found in beta versions of Counter-Strike: Global Offensive, except for the water treatment facility model!



LAV#
An untextured model of a LAV (Light Armoured Vehicle). Interestingly, the textures for this model can be found in beta versions of the game!
Payday 2 Character Masks#
These masks were added to the de_bank map as part of the cross-promotion between CS:GO and Payday 2, but were removed on May 2017.




de_aztec#
Ever since this map got completely removed from the game on 13 November 2017, all unique assets made for it go unused.















de_cbble#
Assets for an earlier remake of de_cbble can be found within the game files. These files suggest that this cancelled de_cbble remake was set around a medieval fair inside a castle instead of the castle undergoing renovations. The flagpole models are animated.



de_depot#
A single model is found in this folder. Although this model was meant for the cut Depot map, it was eventually repurposed for Overpass until it was replaced by generic crates.
de_dust#
hr_dust\s2_reference_geo#
A set of "reference geometry" models imported from Source 2, meant to be used with the initial Dust 2 remake by Roger Lundeen. All of these models use a solid grey texture.








de_mirage#
Props from older revisions of the popular Dust 2's equally-as-popular cousin, Mirage.


de_nuke#
All (or almost all) assets made for the original version of Nuke now go unused after the remake released with Operation Wildfire.
hr_nuke#
de_train#
All (or almost all) assets made for the original version of Train now go unused after the remake released with Operation Vanguard.
de_tvstation#
Two models for a cut map namedde_tvstation. From the name, you can guess that the map was set in a TV station.
de_vostok#
In game files there's unused models for a cut map called de_balkan, which was a re-made version of the map Vostok from Counter-Strike: Condition Zero. This remake is set on Romania instead of the original's Latvia; however, most signs are written in Russian. It was supposed to have the SAS and Balkans as its factions. Some props from this map are reused in other maps.
(Source: Counter-Strike Wikia)










































gg_tibet#
A copy of stovelarge named stove_large with an underscore. This copy seems to be missing its textures.
Scaleform UI Models#
Pedestals#
These pedestals were used in the Scaleform UI for inspecting various in-game items, such as pins and weapon skins.




StatTrak™ advert#
This logo showed up on the pedestal when you inspected any StatTrak™ weapon skin.
Early Weapon Case#
A model for an early version of the CS:GO Weapon Case 1 can be found as "weapon_crate_a.mdl". This model has red stripes and a red logo compared to the used model's yellow stripes and logo.