Bobby was apparently meant to follow the player all the way to and from any door, similar to the game's sequel. Instead, he'll just instantly appear somewhere in most of the rooms and in several other ones, he just won't show up at all.
Many of these may look familiar, since they are just different sizes of animations seen elsewhere, or they are early drafts. There are also some additional attacks, like the one meant for the unfinished hiding place of the phone room.