Castle Cat 4 is the fourth game in the Castle Cat series, where you're rescuing a princess from Dungeon Dog.
Unused Graphics#
Mace#
The weapon that Castle Cat used in prior games. In this game, his only means of attacking are laser weapons.
Unused Enemy Healthbar#
A healthbar. It has several texts related to it, such as "KURBIS 1-5 ENERGY", "HELI 1-7 ENERGY", "SKELET 1-4 ENERGY", and "DOG ENERGY".
Scrapped Song Text Leftovers#
DefineText (319) and DefineText (320) contain texts for a scrapped remix of a song named Polka by the Italian/German folk music group Kastelruther Spatzen. It's placed between the text graphics of Komm in Meinen Wigwam and Tapeloop remixes, suggesting it was meant to be used as the second overworld theme instead of Morcheeba's Tapeloop Remix.
DefineSprite (321) shows how the text would look in-game (minus the Mausland MTV spoof logo at top-right).
Unused/Hidden Text#
variablen container
Unknown.
SOUND_MC
Probably related to the graphic where it displays the title and artist of the music currently playing.
Naturesound
Text related to the nature ambience SFX.
MOO
Tied to the cow mooing SFX.
falling scream
Tied to the sound effect of a screaming man used near the end of the game, where Castle Cat falls down to Dungeon Dog's room.
underwater
Text related to underwater ambience SFX.
roboterstrom
Indicates the SFX of robots attacking.
weaponchangesound
Indicates the SFX for weapon change.
rockbounce
Related to the SFX where rocks fall off after you blast them.
hier könnte der endkampf sein
Some text related to the final boss, located behind the game graphics.
kreis
Located at the right of the "The End" transition.
end animation
A text related to the end cutscene.
the end font
A text related to the font used in the ending.
Unused Sound#
DefineSound (1094) is a sound effect tied to the mace, itself ripped off from Super Mario Bros. as with most of the Castle Cat games' sound effects.