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Unused Gamemodes

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This is a sub-page of Call of Duty: Modern Warfare 2 (Windows, Xbox 360, PlayStation 3).

Arcade Mode#

A special version of the Singleplayer gametype. You are given 5 lives, and your task is to get as many points as possible while playing the campaign with a 20 minute time limit. When you run out of lives, the game is over. Although most of the gametype is functional, getting a game over does not work as intended. Accessible using console commands or modding. Below is a video which demonstrates the gamemode.

Watch on YouTube

Arena#

Very similar to Search and Destroy. No respawning, first team to win four rounds wins. The objective of the game mode is to kill all the opposing team's players. When only one player on each team is left standing, a flag spawns in a random location. If the flag is brought back to a team's respective side, they win. Even if one of the last two players alive kills the other, the flag must still be captured in order to win the round. Accessible using console commands or modding.

The following table is a list of strings this gamemode uses.

Codename

String

MPUI_ARENA

"Arena"

MPUI_ARENA_CAPS

"ARENA"

OBJECTIVES_ARENA

"Team elimination with a twist"

OBJECTIVES_ARENA_HINT

"Eliminate the enemy or capture the flag"

OBJECTIVES_ARENA_SCORE

"Eliminate the enemy or capture the flag. The flag will spawn when a team is down to one player."

MENU_ARENA

"Win the match by eliminating the opposing team or capturing the center point."

MENU_ARENA_DESC

"ARENA."

Defcon#

A game mode with a twist. At Defcon 5, the game progresses as normal. At Defcon 4, each player goes into Last Stand before death. At Defcon 3, every weapon deals more damage. At Defcon 2, all killstreaks take one less kill to obtain. At Defcon 1, all players are eliminated from one round when killed. If after a minute one side has not won at Defcon 1, a Nuke detonates, and the games ends as a draw. Files called "[faction]_1mc_defcon_[1-5]_01.wav" can be found, and there are also the announcer sound files for the player's team saying Defcon 5 all the way to Defcon 1. Accessible using console commands or modding.

The following table is a list of strings this gamemode uses.

Codename

String

CHALLENGE_DESC_DICTATOR

"Change the DEFCON 3 times in one game."

CHALLENGE_DESC_MACH5

"Change the DEFCON in the first minute of a game."

CHALLENGE_DEFCON

"Defcon"

CHALLENGE_DEFCON_CHALLENGES

"DEFCON Challenges"

MENU_DEFCON_CAPS

"DEFCON"

MP_CAUSED_DEFCON

"Emergency Airdrop!"

SPLASHES_DEFCON_LOWER

"DEFCON Lowered!"

SPLASHES_DEFCON_RAISE

"DEFCON Raised"

SPLASHES_DEFCON_LOWER_DESC

"Killstreaks upgraded!"

SPLASHES_DEFCON_RAISE_DESC

"Killstreaks downgraded."

SPLASHES_DEFCON_5

"DEFCON 5"

SPLASHES_DEFCON_4

"DEFCON 4"

SPLASHES_DEFCON_3

"DEFCON 3"

SPLASHES_DEFCON_2

"DEFCON 2"

SPLASHES_DEFCON_1

"DEFCON 1"

SPLASHES_DEFCON_4_DESC

"Match starting!"

SPLASHES_DEFCON_3_DESC

"Emergency airdrop incoming!"

SPLASHES_DEFCON_2_DESC

"Killstreaks rollover!"

SPLASHES_DEFCON_1_DESC

"Double points for objectives!"

Die Hard#

Team Deathmatch, except everyone is given Last Stand and teammates in Last Stand are marked with a green cross on the minimap. This game mode has a variant of almost every other game mode such as Die Hard Team Deathmatch, Die Hard Domination, and so on.

The following table is a list of strings this gamemode uses.

Codename

String

MPUI_RULES_DIEHARD

"Diehard Mode: "

Global Thermonuclear War#

Guard a tactical nuke from the enemy team until the time runs out. It appears to have been scrapped late in development, as it's fully functional and can be played using console commands or modding. Additionally, the Strategy guide shows pictures of a game of Global Thermonuclear War.

The following table is a list of strings this gamemode uses.

Codename

String

MPUI_GTNW

"Global Thermonuclear War"

MPUI_GTNW_CAPS

"GLOBAL THERMONUCLEAR WAR"

OBJECTIVES_GTNW

"Be the first team to capture the Nuclear Strike crate to win."

OBJECTIVES_GTNW_SCORE

"Be the first team to capture the Nuclear Strike crate to win. First team to &&1 capture wins."

OBJECTIVES_GTNW_HINT

"Capture the nuke."

SPLASHES_GTNW_OVERTIME

"Sudden Death!"

SPLASHES_GTNW_OVERTIME_DESC

"No respawning."

One Flag Capture the Flag#

Capture the Flag, except one team has to defend a flag while the other team have to grab the flag and bring it back to their side. Accessible using console commands or modding.

The following table is a list of strings this gamemode uses.

Codename

String

MPUI_ONE_FLAG

"One Flag CTF"

MPUI_ONE_FLAG_CAPS

"ONE FLAG CTF"

OBJECTIVES_ONE_FLAG_ATTACKER

"Gain points by stealing the enemy flag and then touching the beacon at your base."

OBJECTIVES_ONE_FLAG_DEFENDER

"Protect the flag from being captured."

OBJECTIVES_ONE_FLAG_ATTACKER_SCORE

"Gain points by stealing the enemy flag and then touching the beacon at your base. First team with &&1 captures wins."

OBJECTIVES_ONE_FLAG_DEFENDER_SCORE

"Protect the flag from being captured. First team with &&1 captures wins."

OBJECTIVES_ONE_FLAG_DEFENDER_HINT

"Defend the flag."

VIP#

Capture the Flag, but your team is instead protecting a randomly selected player.

When you open the Game Rules menu for it in a private match, these are the following options:

Game Rule

Default Value

Valid Values

Time Limit

2.5 Minutes

2.5 Minutes
3 Minutes
5 Minutes
8 Minutes
10 Minutes

Round Switch

Every Round

Never
Every Round
Every 2 Rounds
Every 3 Rounds
Every 4 Rounds

The following table is a list of strings this gamemode uses.

Codename

String

MPUI_VIP

"VIP"

OBJECTIVES_VIP

"VIP mode"

OBJECTIVES_VIP_ATTACKER_HINT

"Kill the VIP and keep him from reaching the extraction zone."

OBJECTIVES_VIP_DEFENDER_HINT

"Defend the VIP and help him reach the extraction zone."

OBJECTIVES_VIP_DEFENDER_SCORE

"Protect the VIP and assist his extraction. When the VIP reaches the extraction zone defend him until extraction is complete."

OBJECTIVES_VIP_ATTACKER_SCORE

"Kill the VIP and any defenders. Prevent the VIP from being extracted from battle."

SPLASHES_VIP

"You are the VIP"

MENU_VIP

"Take turns escorting the VIP to the extraction zone."

MP_ELIMINATED_VIP

"V.I.P. Eliminated"

MP_DEFENDED_VIP

"V.I.P. Rescued"