the cutting room mirror

Unused Maps

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This is a sub-page of Call of Duty: Black Ops II.

To do:
Record gameplay of mp_labc from the new build that just leaked.

Cut Multiplayer Maps#

labc#

A multiplayer map for BO2. Nothing of the map remains in BO2 other than a map icon which in it, shows the map, Aftermath with a bunch of Origins shield models scattered around towards the bottom right of the icon along with much brighter lighting. In BO2's "alpha" build, hovering over the map in the map selection screen says in the description that it was a test map for FX, lighting, and art techniques for the game.

The icon in the menu when using the command "ui_mapname mp_labc".
The map when being selected in BO2's "alpha" build.

Menu Image

Map Name

Code Name

Description

Notes

"Cruise"

mp_cruise

"Standoff"

mp_standoff

Early Multiplayer Maps#

Promenade#

A preview image of an early version of Plaza called Promenade.

Early Plaza (Promenade)

Final Plaza

Standoff#

According to the game files, the map was originally called "Village".

Early Standoff

Final Standoff

Carrier#

Less detailed and different sky texture.

Early Carrier

Final Carrier

Cargo#

The sky here is overcast, however the final version is set during a stormy day.

Early Cargo

Final Cargo

Drone#

The buildings are way less detailed and the unused GAZ 63 truck can be seen.

Early Drone

Final Drone

Express#

The trains in the early version are a lot less futuristic, being a steel grey instead of the white and red.

Early Express

Final Express

Aftermath#

Early Aftermath

Final Aftermath