This is a sub-page of Bully: Scholarship Edition (Windows)/Unused Text.
Executable#
ShaderBinariesDebug
Debug
DEBUGCAM
User Input Handler: Debug Menu
ShaderTextDebug
HBDebugLogMemStats
CameraDebugActive
HBDebugMenuAddItem
DebugMenuAddPage
DebugScreenShot
DebugAssert
DebugPrint
IsMissionDebugSuccess
IsMissionDebugFailure
References to a debug menu is present in the executable.
Leftover Code#
#ifndef
#define
typedef enum
{
XACT_VARIABLE_NUMCUEINSTANCES = 0,
XACT_VARIABLE_ATTACKTIME = 1,
XACT_VARIABLE_RELEASETIME = 2,
XACT_VARIABLE_ORIENTATIONANGLE = 3,
XACT_VARIABLE_DOPPLERPITCHSCALAR = 4,
XACT_VARIABLE_SPEEDOFSOUND = 5,
XACT_VARIABLE_DISTANCE = 6,
XACT_VARIABLE_VOLUME = 7,
XACT_VARIABLE_PITCH = 8,
} XACT_VARIABLE;
#define XACT_VARIABLE_COUNT 9
typedef enum
{
XACT_WAVEBANK_ALRMCLK_ALARMCLOCKLOOP16K = 0,
XACT_WAVEBANK_ALRMCLK_ALRMCLOCKEND16K = 1,
} XACT_WAVEBANK_ALRMCLK;
#define XACT_WAVEBANK_ALRMCLK_ENTRY_COUNT 2
typedef enum
{
XACT_CUE_ALRMCLK_ALARM_CLOCK0 = 0,
XACT_CUE_ALRMCLK_ALARM_CLOCK1 = 1,
XACT_CUE_ALRMCLK_ALARM_CLOCK2 = 2,
} XACT_CUE_ALRMCLK;
#define XACT_CUE_ALRMCLK_ENTRY_COUNT 3
#endif //
Leftover code for the alarm clock.