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Ben 10: Protector of Earth (Nintendo DS)

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The first portable adventure of Ben 10 at the power of your hand!

Debug Menu#

To access Ben 10: Protector of Earth's debug menu, enter the following Action Replay codes and hold L + R + Start while loading a save file:

USA

Europe (English only)

Europe (multiple languages)

94000130 FCF70000
921D1E46 00000004
221D1E46 0000000C
D2000000 00000000
94000130 FCF70000 
921D1F86 00000004 
221D1F86 0000000C 
D2000000 00000000
94000130 FCF70000
921D6206 00000004
221D6206 0000000C
D2000000 00000000
  • Animation Viewer: Displays the animations of every player, enemy, and boss model in the game. Certain entries (such as the second Forever Knight) will freeze the game upon being viewed. Controls:
    • Left/Right: Rotate model
    • A/B: Zoom out and in, respectively
    • R: Reset zoom level
    • There are also options on the bottom screen to return to the debug menu, restart the animation, and enable/disable looping. However, their color makes them nigh-impossible to distinguish from the background.
  • Combat Whiteroom: Opens a test level where the player can summon any enemy or boss they desire. More information below.
  • Level 1: Warps to the East Coast Challenge.
  • Level 2: Warps to the beginning of the Grand Canyon level.
  • Level 3: Warps to the Southwest Challenge.
  • Level 4: Warps to the second phase of the Hoover Dam boss battle.
  • Level 5: Warps to the beginning of the Space Needle level.
  • Test Level 1: Brings up a test level centered around smashing cars. More information below.

(Source: DeadSkullzJr)

Test Areas#

Combat Whiteroom#

The Combat Whiteroom initially looks like the Southwest Challenge without any enemies. Pressing Select will bring up a menu where the player can select and spawn an enemy of their choosing, though the lack of any text (apart from an unchanging "FOREVER KNIGHT A" string on the top screen) makes this function hard to actually use.

Controls:

  • First Button Row: Change the enemy type.
  • Second, Third, and Fourth Button Rows: Increases the enemy's health and attack damage. All three rows need to be at the same value for them to work properly.
  • Bottom Right Button: Spawn the selected enemy.

Test Level 1#

Taking place in a junkyard, the player has to destroy as many cars as possible in 2 minutes. Omnitrix energy will occasionally fall from the sky, and cars will sometimes explode upon being destroyed (indicated by them flashing white). Once the timer runs out, the game returns to the main menu.