the cutting room mirror

Developer Comments & Test Leftovers

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This is a sub-page of Banjo-Kazooie: Nuts & Bolts.

Rare's development of the game led to a lot of stuff that was only to be seen by Rare employees being left in the final product. These vary from minor comments to tool leftovers.

Vehicle Part Comments#

Within the files for the various vehicle parts you can use, an entry for comments was left, with most parts having a subsequent comment attached. They can all be found in Bundle/4f/685374.
Comments for the scrapped parts Sucker and Blower, the Autopilot, and the Remote Control also exist, although comments for other scrapped parts aren't present.

Block Parts#

Block Parts

Part Name(s)

Corners

Poles
L-Poles
T-Poles
Panels
L-Panels
T-Panels

Seats#

Seats

Part Name(s)

All Seats (Driver & Passenger)

Wheels#

Wheels

Part Name(s)

Standard Wheel

High Grip Wheel
Super Wheel

Monster Wheel

Propulsion#

Propulsion

Part Name(s)

Small Engine
Medium Engine
Large Engine
Super Engine

Balloon

Sail

Small Jet
Large Jet

Flight#

Flight

Part Name(s)

Standard Wing
Folding Wing

Small Propeller
Foldy Propeller
Large Propeller

Gadgets#

Gadgets

Part Name(s)

Aerial

Autopilot

Blower

Sucker

Suck-N-Blow

Chameleon

Detacher

Ejector Seat

Energy Shield

Horn

Liquid Squirter

Remote Control

Replenisher

Robo-Fix

Self-Destruct

Smoke Sphere

Spec-o-Spy

Spoiler
Vacuum

Spotlight

Stereo

Sticky Ball

Tow Bar

Gyroscope

Weapons#

Ammo-Free Weapons

Part Name(s)

Boot-In-A-Box

Fulgore's Fist

Spike

Uses Ammo Weapons

Part Name(s)

Citrus Slick

Clockwork Kaz

Egg Gun
Grenade Gun
Grenade Turret

Piddles Turret

E.M.P.

Freezeezy

Laser

Mumbo Bombo

Rust Bin

Torpedile

Weldar's Breath

Accessories#

Accessories

Part Name(s)

All Accessories

Miscellaneous#

Misc. Parts

Part Name(s)

Attach Point

Armor
Bumper

Box
Tray
Large Tray

Floater

Sinker

Script Comments#

In a similar vein to the vehicle parts, script files can have entries specifically for comments, as well as having an entry when starting challenges through scripts to include a comment.

While every challenge command in scripts has a corresponding comment, only notable ones will be listed below.

Global#

These can be found in Bundle/4f/685374.

Level Scripts

Script Name

aid_script_banjox_spiralmountain_startofgame

aid_script_banjox_test_dialogaudio

Nutty Acres Act 2#

These can be found in Bundle/4f/90aff1. Going off of names, two of these do correspond to missions located in Act 2, but one of them is for a mission that takes place in a later act.

  • "Race 1 against Trophy Thomas" should correspond to the Coconut Circuits mission (which is the only race against Trophy Thomas in Nutty Acres).
  • "Bomb to Bottles" should correspond to the Tick, Tick, Bang! mission (which is a mission about delivering a bomb to Bottles).
  • "Repair Leaks" should correspond to the Leaky Waterworks mission (which is about repairing leaks). In the final game, Leaky Waterworks takes place during Act 5, and the third mission of Nutty Acre's second act is instead Great Balls of Fire (which is about extinguishing meteors).

Level Scripts

Script Name

aid_script_banjox_nuttyacres_act2_game1

aid_script_banjox_nuttyacres_act2_game2

aid_script_banjox_nuttyacres_act2_game3

Nutty Acres Act 4#

These can be found in Bundle/4f/c94cec. Going off of names,

  • "Race Piddles" should correspond to Cheatin' Witch.
  • "Flying Training" should correspond to High Jinks.

No titles seem to exist for the other two challenges in this act.

Level Scripts

Script Name

aid_script_banjox_nuttyacres_act4_game1

aid_script_banjox_nuttyacres_act4_game2

Nutty Acres Act 6#

These can be found in Bundle/4f/01ede7. Pretty much all of these titles match up with the challenge names in the final, except for "Freewheel Head To Head", which should correspond to the Riverbed Head-to-Head challenge.

Level Scripts

Script Name

aid_script_banjox_nuttyacres_act6_game1

aid_script_banjox_nuttyacres_act6_game2

aid_script_banjox_nuttyacres_act6_game3

aid_script_banjox_nuttyacres_act6_game4

aid_script_banjox_nuttyacres_act6_game5

Terrorium Act WW#

This can be found in Bundle/4f/e1a271. The Red Jinjo for this act is a Jinjo Race instead of Jinjo Speed.

Level Scripts

Script Name

aid_script_banjox_terrorium_actww_jinjored

Global Showdown Town#

This can be found in Bundle/4f/234cec.

Level Scripts

Script Name

aid_script_banjox_showdowntown_general

Loctext Comments#

In tradition with the previous sections, even loctext files aren't safe from the developers and have additional space reserved for comments. Most of these aren't very interesting, either serving as placement for organization or general notes for later developers.

Main In-Game UI#

Three comments in this one, including some "Remove me" comments that were never removed. Loctext file is located at Debug/11/0f/97/57.

Comments

; Dialog strings

; remove these once the code is committed - don't need to localise!

; /remove

Frontend#

The frontend file, only containing a single comment and it's for removing something. Loctext file is located at Debug/11/44/83/e7.

Comment

; These are old and can be removed once noone's using them any more...

Multiplayer Frontend#

A whole 41 comments, all of which are for organization. Loctext file is located at Debug/11/3b/4c/15.

Comments

; Challenge type tips

; Start lobby

; Party up at the end of the match

; Party caption

; Component options tips

; Advanced Options text

; MatchMaking Options Descriptions

; Specific Challenge

; Custom Series tips

; Main menu text

; MatchMaking Options text

; Start button disabled reasons

; Start lobby titles

; Match type tips

; MatchMaking Options tips

; Advanced Options tips

; Submenu title captions

; Private Match Type text

; Team Play text

; Network menu text

; Host is starting a match text

; Network menu tips

; Loading screen titles

; Match Type text

; Multiplayer type text

; Friends list tips

; Challenge Type text

; Party list tips

; Vehicle Type text

; Party status text

; Private Match type tips

; Game Info Box text

; Main menu tips

; Team play tips

; Private custom series tips

; Results screen stuff

; Start lobby tips

; Friends/Sys link parties caption

; Vehicle type tips

; Private Custom Series text

; Component options text

LIVE Challenges#

Seven comments here, all for organization. Loctext file is located at Debug/11/4c/69/66.

Comments

; Game Start Message Dialogs

; Race games:

; Tip text

; Info text

; Results screen dialogs

; Game specific dialogs

; Task games:

; Bot names:

Spiral Mountain Intro#

Spiral Mountain's intro has five comments, specifically for organization between scenes. Loctext file is located at Debug/11/f0/cc/45.

Comments

; Animated Sequence 1

; Animated sequence 3

; Pointless Collecting

; Animated sequence 2

; Get up the hill

Game Intro#

The earlier version of the Spiral Mountain intro, it also has five comments for organization between scenes. Loctext file is located at Debug/11/8e/b4/27.

Comments

; Animated sequence 2

; Playable sequence 2

; Animated Sequence 1

; Animated sequence 3

; Playable section 1

Showdown Town Intro#

Showdown Town's Intro only has three comments, specifically for organization. Loctext file is located at Debug/11/e0/ca/e5.

Comments

; Reminders

; Introductions and instructions

; Animated Sequence 1

Garage Tutorial#

The garage tutorial only has a singular comment for the "building the trolley" section. Loctext file is located at Debug/11/f0/cc/45.

Comment

; These are used in the initial tutorial when you first enter the garage

Spiral Mountain Quiz#

The quiz that appears during "Six of the Best", featuring many comments for organization. Loctext file is located at Debug/11/13/2a/ff.

Comments

; Generic stuff

; Quiz 1 chooses four from the following - CATEGORY SHOWDOWN TOWN AND GENERAL KNOWLEDGE

; Quiz 2 chooses four from the following - CATEGORY THE PAST

; Quiz 3 chooses four from the following - CATEGORY NUTTY ACRES AND CPU

; Quiz 4 chooses four from the following - CATEGORY BANJOLAND AND WORLD OF SPORTS

; Quiz 5 chooses four from the following - CATEGORY TERRORIUM AND SPIRAL MOUNTAIN

;easy

;medium

; hard

Spiral Mountain Outro#

The outro cutscene that plays after "Spiral Mountain Showdown", it only has one comment. Loctext file is located at Debug/11/a8/e9/7b.

Comment

; Animated Sequence 1

Credits#

The credits sequence, with 24 comments for organization. Loctext file is located at Debug/11/60/6e/97.

Comments

; Production...

; Special thanks...

; Software...

; Develop Conference Audio

; Voice...

; Pathengine

; Community...

; AAG...

; Orchestra...

; Rest of the company...

; Design...

; Resources...

; Testing...

; Big wigs...

; Build lab...

; Testing...

; Dialogues...

; STG...

; Microsoft people...

; Music...

; Tribute...

; Art...

; Havok

; Script...

Scene Tests#

During development, a testing tool was seemingly used to check whether any scripts they threw at it had any issues. These also could feature comments to go alongside the error.

Two files from this were left and can be found in Bundle/4f/685374. Most entries found on these relate to scripts no longer found in the game.

aid_misc_banjox_test_scenetests

Script UUID

191342EA

19561DB5

1913D9E1

195F6158

19BE19FF

197AD9E2

19892A90

19B41CC5

190FAE93

1927D449

19ADB3F3

1938DF7B

198947C8

19EF1F45

1962219D

19C60888

19ABD3B8

1943371E

193F4EF8

19A3DC29

19CD06AD

1928666F

19CF593A

19D29671

191FE766

197F19C1

196E5B99

19A63F30

197B5ECF

19AB5145

19960E47

19915BC2

19725F8E (x3)

199CA2CB

aid_misc_common_test_scenetests

Script UUID

195C419F

199607E0

190AB36F

19F0CA31

1965F655

193B85DC

193F73C9

1909E065

192E72EF

19BCEBB7

1928F0A7

1991D646

19C785AD

1983D2C4

19EDCFF5

19E56331

19E2DB30