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Debug Menu#
CodeBreaker code 03000B20:2B will start the game in a debug menu where you can set various player, scenario, battle and event statuses. There is also a sound test.
GAME START 20010913A#
Build date present. Takes you to the title card, starting the game from there.
BATTLE MENU#
Sets various battle scenario settings and event selection.
GAME MENU#
Allows you to select any area in the game.
STATUS MENU#
Allows you to view various player status and statistics.
GAME MENU#
Allows you to select any area in the game and view the ending.
=== == === A single null menu item. Could have originally been anything.
CHAR PARAM SET#
Allows you to set various player parameters and settings.
=== == === Null items that may have once contained a menu.
TEST 2#
Takes you to an event.
TEST 1#
Takes you to an empty blue brick screen.
SOUND MENU#
Sound test offering advanced testing features such as individual channel masking, and standard playback of all music and sounds in the game.
DATA VIEW#
Presumably was a memory editor/viewer or some sort. No longer exists.
DATA#
Simple object viewer, which tests and displays all of the objects in the game.
(Source: nensondubois)
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The Beyblade series | |
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Game Boy (Color) |
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Game Boy Advance |
Bakuten Shoot Beyblade: Gekitou! Saikyou Blader • Bakuten Shoot Beyblade 2002: Ikuze! Gekitou! Chou Jiryoku Battle! |
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GameCube |
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Nintendo DS |
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