the cutting room mirror

The Brawl Bar

This is a sub-page of BROK the InvestiGator.

This page documents the unused content from the Brawl Bar DLC.

To do:

  • Document the leftover content from the original game that's in the standalone Itch.io version.
  • A lot of images of the game have Photoshop XMP metadata attached to them, these should give information about the development of the DLC.

BROK The InvestiGator Leftovers#

Due to the standalone Itch.io version game being built on the same engine as the previous game, a large amount of leftovers still exist in the files.

  • img/char still has folders of many of the characters that don't appear here, albeit with their portrait graphics being removed.
    • Brok still has portraits for his Elephant Disguise, one with the bath towel, and old Brok from one of the main game's endings, they also exist in Natal Tail's files.
  • img/back/COMMON still has a bunch of leftover assets, such as gameover screens from the main game, title screen logos, the summary screen, and many more.

Developer Message#

This needs some investigation.
Discuss ideas and findings on the talk page.
Specifically: Check and see if it's possible to open the door without waiting for a specific day. It's unknown if Septecium 14th is a hint for that.

Found in PC21.txt is a small developer message about the left door in the Brawl Bar.

The door itself can only be opened via a certain method.

#!!! MESSAGE TO CODE DIGGERS !!!
# Yes that door can be open, but the way to do it is secret!
# On Septecium 14th, player shall jump exactly three times on each circular table

Unused Graphics#

Boyd#

Boyd has two unused sprites for being grabbed spr_rooster_grabbed1.png and spr_rooster_grabbed2.png which are incomplete sketches.

BrokBrawlBar-spr_rooster_grabbed1.png BrokBrawlBar-spr_rooster_grabbed2.png

Cheeselion0711 sprites#

Found inside ANIMMODELS/BROKBOXER/brokboxer_stance.png on the Itch.io version are, oddly... Character sprites of Cheeselion0711's own OC, whose mod is not released yet.

CowCat accidentally overwritten Brok's stance sprite for the character bases for that version while trying to help Cheeselion with sprite alignment, as such Cheeselion unintentionally appears here.

These sprites were eventually reverted back to Brok's stance sprites in a new update.

DLC_BM03_ARENA_WATER.png#

Found in img/DLC is a placeholder arena stage.

Unused Gameover Screens#

Found in img/DLC/GAMEOVER are two unused gameover screens for Brok and R.J if they were to get defeated by the acid obstacle in the sewers stage, these do not appear at all. Leaving them unused.

Brok-DLC_GAMEOVER_ACID_BROK.jpg Brok-DLC_GAMEOVER_ACID_RJ.jpg

DLC_PC21_BAR_PICTURE_GROUP_FINAL.png#

Found in img/DLC is an image of Boyd that's taken from reference art.

It shares a similar file name to a used "Thanks For Playing" graphic that the player receives from finishing all of the challenges "DLC_PC21_BAR_PICTURE_FINAL.png"

Duplicate Graphic#

A duplicate copy of Clint's happy mouth for his portrait can be found in his folder in img\DLC\CLINT as "DLC_CHAR_MOUTH_CLINT_HAPPY - Copie".

Partially Unused Music#

The Brawl Bar theme, while used, has an unused ending to the track as the music will end around 2 minutes and 17 seconds and then it restarts from the beginning in-game, leaving 20 seconds of it unused.

Unused Voice Clips#

Bubbles#

Found in the files are earlier voice clips for Bubbles for the wheel, the wheel was originally going to be 50 C-Tokens per spin instead of just 10. There's also an earlier take of said voice clip as well which was dated a month earlier.

Dated 12/13/2024.

She also has an earlier take of her dialogue when the player doesn't have any C-Tokens for the wheel, being similar to her final one but with long pauses.

Early

Final

Brok#

Also found in the files are two alternate takes for Brok's lines.

Early

Final

Early

Final

Sharpteeth#

Sharpteeth has an alternate take of one of his voicelines.

Early

Final

Anti-Cheat#

To do:
Which value in the save file is for the C-Tokens, and how to trigger the cutscene?

If the player were to modify their save file via a .txt editor to give them a huge amount of C-Tokens, Bubbles will comment about this and she will give the player the choice to reset the C-Tokens to -1 or keep the C-Tokens the player added in.

It's currently unknown which value will trigger this cutscene, so the cutscene was loaded in manually.

Audio and code for the Anti-Cheat cutscene still exists in the console version, however goes unused as various consoles don't allow save file transfers.

Watch on YouTube

Oddities#

Missing Lip-Sync#

Line 6 for conversation PC21_BACK_DAVE1, has no lip-sync data in VPC21\dat, as a result Brok's lips won't sync up to his line.

Stub Image Oddities#

Many characters have stub images that have completely different appearances than their in-game sprite, these were updated to be accurate in later versions on Steam and for the 1.5.6 update on other platforms.

Matt#

Matt is missing his vest.

Stub Image

In-Game Sprite

Sly#

Sly's gloves and shorts are colored separately and have different colors.

Stub Image

In-Game Sprite

File Name Oddities#

Young Tenderjaw Picture Cutscene Image#

The internal name of the cutscene image where it shows Brok holding pictures of Tenderjaw when he was young, DLC_PC21_BAR_PICTURE_YOUNGTERNDERJAW.png, Tenderjaw's name was misspelt as "Ternderjaw".

Revision Differences#

Version 1.5.5.1#

Version 1.5.5.1 of the DLC fixed Brok's miscolored arm for the graphic where Puzzles hugs Brok.

Pre-Patch

1.5.5.1

Version 1.5.6#

Version 1.5.6 of the DLC added various new content to the game for the game's first year anniversary.

  • Added 14 "packaged workshop characters" to use in creation mode, versus, or for replaying challenges after finishing the game! These characters have their graphics stored in data.win, as the file size for that file increased, the next patch update used .yytex files.
    • Bearnando
    • Boyd
    • Squealer Chief
    • Dart
    • Dr Gherkin
    • Dr. Mink
    • Ivy
    • Klay
    • Kooltrix
    • Rebel
    • Sharpteeth
    • Swan
    • Tenderjaw
  • 10 new bonus challenges were added.
  • 2 new gameover pictures were added, one for Brok and one for R.J if they were to get defeated by Clint
  • Various features were added to the creator mode.
    • Battle Royale mode
    • New extra modifiers: Grab more often, Food is weapon, Weapons disappear, AI doesn't fear traps, Low guard defense, Ally Invisible, Players invisible, Lose if an ally dies, Friendly fire with allies, Player gains HP, Eat food immediately, Food can be thrown and hurts, Enemies can only be hurt by thrown items
    • Per-character win/lose conditions: when character dies, gets hit or lands a hit
    • Option for enemies target a specific team
    • Option for a character to get targetted in priority
    • Option to set the skin of a character (skin number)
    • Options for some modifiers
  • Various bug fixes.

Version 1.5.6.2#

Another patch update.

  • This update uses the latest GameMaker version LTS 2026.0
  • The extra packaged characters sprites are now stored in .yytex files instead of being in data.win
  • Kins was added as a packaged workshop character.
  • 1 gameover screen image was added, this one is for R.J if he were to lose against the Squealer Chief.
  • 2 bug fixes
  • Oddly, this version includes some extra folders named "wasm_oggvoice", "wasmaud", "wasmmusic", and "wasmstream", which are leftover files from the mobile release of the original game which had wasm support.