This is a sub-page of Attack on Titan VR: Unbreakable/Unused Graphics.
Developmental Textures#
Textures from software and plugins used during development.
Houdini#
Textures leftover from the 3D software Houdini.
bakeandreplaceIcon |
bakegameobjectIcon |
bakeprefabIcon |
duplicateassetIcon |
hengine |
hengine_d* |
recookhdaIcon |
reloadhdaIcon |
removeheIcon |
resetparametersIcon |
|---|---|---|---|---|---|---|---|---|---|
terrain_default_splat |
ui_section_box |
ui_section_box_d |
ui_window |
ui_window_d |
ui_window_flat |
ui_window_flat_d |
|---|---|---|---|---|---|---|
*Gray background added for visual clarity.
Localization Icons#
Unused localization icons. These four have the size of 128×128.
L_AR |
L_EN |
L_ES |
L_FR |
|---|---|---|---|
These three have the size of 80×83, and the Algeria flag is nowhere to be found.
L_EN |
L_ES |
L_FR |
|---|---|---|
ProBuilder#
Textures from the ProBuilder Unity plugin.
GridBox_Collider |
GridBox_Default |
GridBox_NoDraw |
GridBox_Trigger |
|---|---|---|---|
SRDebugger#
Textures from the Unity debugging plugin SRDebugger. Gray backgrounds were added for visual clarity.
clipboard-50 |
close-50 |
collapse-32 |
console-64 |
down-50 |
Filter-50 |
icon_arrow-right_24_Filled |
icon_heart-on_24_Filled |
info-64 |
|---|---|---|---|---|---|---|---|---|
style="text-align:center;" |
style="text-align:center;" |
style="text-align:center;" |
style="text-align:center;" |
style="text-align:center;" |
style="text-align:center;" |
style="text-align:center;" |
style="text-align:center;" |
style="text-align:center;" |
menu-32 |
menu-50 |
outline-64 |
pin-50 |
refresh-50 |
spider-64 |
trash2-32 |
trash2-50 |
|---|---|---|---|---|---|---|---|
style="text-align:center;" |
style="text-align:center;" |
style="text-align:center;" |
style="text-align:center;" |
style="text-align:center;" |
style="text-align:center;" |
style="text-align:center;" |
style="text-align:center;" |
Logo@2x |
stompy_white_128 |
footer_lodyas |
|---|---|---|
style="text-align:center;" |
style="text-align:center;" |
Miscellaneous Developmental Textures#
Developmental textures from unknown/assorted sources.
AllowCollisionIcon |
ChildObjectsIcon |
MaintainRotationIcon |
OrientToNormalIcon |
OrientToPlacementIcon |
|---|---|---|---|---|
IconDistributionRandom |
IconDistributionUniform |
IconGridCircle |
IconGridLine |
IconGridPoint |
IconGridSpray |
IconGridSquare |
|---|---|---|---|---|---|---|
ClearIcon |
defaultIcon |
DefaultParticle |
frame_32x32 |
FusionPrototypeWhitePixel |
TrashIcon |
WorldEditorTinyIcon |
|---|---|---|---|---|---|---|
TileCategoryIcon |
TileSetIcon |
WorldEditorIcon |
|---|---|---|
![]() |
![]() |
OCUI_24_Filled_2x* |
|---|
style="text-align:center;" |
*Gray background added for visual clarity.
(Source: dead celebrity)

