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Development Text#
Present throughout the game's memory is text for some debug menus.
0x109DC
AIR COMBAT 22
GAME MODE
TEST MODE
SCSI MODE
IN = PRESS A BUTTON
V150
********************
* *
* READY *
* TO *
* RECEIVE *
* SCSI DATA *
* *
********************
PRESS START BUTTON
TO EXIT
-GAME MENU-
GAME
OBJ & MAP TEST
---------
---------
HUD TEST
ENEMY TEST
MAP NO.=
IN = PRESS A BUTTON
EXIT = PRESS B BUTTON
0x11E5E
-ENEMY TEST-
TRIGGER TEST
MOTION TEST
MAP NO.=
IN = PRESS A BUTTON
EXIT = PRESS B BUTTON
At 0x12340 is text for a animation viewer.
MOTION TEST
TEST MODE :
MOTION No.:
SPEC TYPE :
FORMATION :
START = PRESS A BUTTON
EXIT = PRESS B BUTTON
B52
JA37
F4
AV8B
F15
F14
YF23
SU27RED
Solo
Wing L
Wing LU
Wing R
Wing RU
Wing LT
Wing RT
ReverseV L
ReverseV LU
ReverseV R
ReverseV RU
ReverseV LT
ReverseV RT
Diamond
Diamond T
Diamond U
0x13622
< mode 2 >
2D ETC. TEST
EXIT = PRESS B BUTTON
-2D TEST MENU-
2D TEXT CG TEST
2D TEXT CG TEST PATTERN
2D OBJECT CG TEST
2D OBJECT LINK TEST
2D ETC. TEST
IN = PRESS A BUTTON
EXIT = PRESS B BUTTON
2D Object CG TEST
Code =
H Size=
V Size=
Pal.No=
EXIT = PRESS B BUTTON
2D Object Link TEST
Link =
H Size=
V Size=
Pal.No=
EXIT = PRESS B BUTTON
2D Text CG TEST
CG Bank =
Link =
H Size =
V Size =
Pal.Bank=
Pal.No =
EXIT = PRESS B BUTTON
2D TEXT PATTERN TEST
PATTERN=
BANK =
LEVEL =
POSI H =
POSI V =
EXIT = PRESS B BUTTON
0x14CBC
3D Field Block TEST
Alt.= [m]
X
Z
EXIT = PRESS A&B BUTTON
3D ETC. TEST
EXIT = PRESS B BUTTON
3D Level of Detail TEST
Dist.= [m]
Code =
PosiX=
PosiY=
PosiZ=
THX =
THY =
THZ =
EXIT = PRESS A&B BUTTON
Sight Mode
PosiX=
PosiY=
PosiZ=
THX =
THY =
THZ =
3D Level of Detail TEST
Do you want to exit ?
Yes = A or Gun
No = B or Missile
0x15472
-3D TEST MENU-
3D TEST OPTION
3D OBJECT TEST
3D LOD TEST
3D TEXTURE TEST
3D BLOCK TEST
3D ETC. TEST
IN = PRESS A BUTTON
EXIT = PRESS B BUTTON
0x15A54
TEXTURE TEST
Zoom
EXIT = PRESS A&B BUTTON
3D OBJECT TEST
Code =
PosiX=
PosiY=
PosiZ=
THX =
THY =
THZ =
EXIT = PRESS A&B BUTTON
Sight Mode
PosiX=
PosiY=
PosiZ=
THX =
THY =
THZ =
3D OBJECT TEST
Do you want to exit ?
Yes = A or Gun
No = B or Missile
0x1677A
3D TEST OPTION
CLOSE OBJ NO.
MIDDLE OBJ NO.
FAR OBJ NO.
BEYOND OBJ NO.
END OBJ NO.
CLOSE -> MIDDLE DIST. [m]
MIDDLE -> CLOSE DIST. [m]
MIDDLE -> FAR DIST. [m]
FAR -> MIDDLE DIST. [m]
FAR -> BEYOND DIST. [m]
BEYOND -> FAR DIST. [m]
BEYOND -> END DIST. [m]
END -> BEYOND DIST. [m]
BLOCK TEST DEEP COLOR RED
BLOCK TEST DEEP COLOR GREEN
BLOCK TEST DEEP COLOR BLUE
BLOCK TEST TILE PATTERN NO.
BLOCK TEST START OBJ. NO. 1
BLOCK TEST START OBJ. NO. 2
BLOCK TEST START OBJ. NO. 3
BLOCK TEST SKY DOME OBJ.NO.
BLOCK TEST SKY RING OBJ.NO.
EXIT = PRESS B BUTTON
0x170DE
8004 TEST
SZ
Pal
CZ
CMODE
BN
Tx0
Tx1
Tx2
Tx3
Ty0
Ty1
Ty2
Ty3
X0
X1
X2
X3
Y0
Y1
Y2
Y3
Z0
Z1
Z2
Z3
SBRI0
SBRI1
SBRI2
SBRI3
EXIT = PRESS A&B BUTTON
8005 TEST
ObjNo.=
Sort Z=
ShiftX=
ShiftY=
EXIT = PRESS A&B BUTTON
8006 TEST
Display
Start=
End =
Ratio=
Line =
PosiX=
PosiY=
PosiZ=
THX =
THY =
THZ =
EXIT = PRESS A&B BUTTON
(Source: Original TCRF research)
Test Message#
Present at 0x21B70 in memory.
This is PRINT TEST
[GS-57]
Dog Fighter
in
SYSTEM 22
[GS-57]
(Source: Original TCRF research)
References#
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The Ace Combat series | |
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Arcade |
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PlayStation |
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PlayStation Portable |
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Xbox 360 |
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Nintendo 3DS |
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Windows |
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