Aero the Acro-Bat 2 is the one and only sequel to that one game you probably rented as a kid once.
Level Select#
In the Sound Test, play sounds 10, 15, 06, 08. Now start the game, pause, and press +
+
+
.
Unused Text#
Located at $05CB70 are these unused bits of text.
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These are used in the Genesis version when you enable the "Infinite Energy and Lives" cheat, which the SNES version does not have, nor is there leftover code for activating it.
Regional Differences#
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In Performers Dungeon Acts 2 and 3, there are cannons that launch Aero upwards. Due to a developer oversight when converting the game from 60 Hz to 50 Hz, the cannons only launch Aero about half as high in the European version of the game. This makes Performers Dungeon Act 2 impossible to complete since the cannon doesn't launch Aero high enough to reach end of the level. It's still possible to complete the European version of the game by using the aforementioned level select code.
(Source: 1)
(Source: 2)
References#
- Viewpoint - GameFan, Volume 2, Issue 11, October 1994↩︎
- Sunsoft y Spaco dispuestos a machacar en Navidad - Superjuegos, Issue 31, November 1994↩︎
- Para se divertir no recreio "To have fun at recess" - O Globo, March 13, 1995↩︎
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The Aero the Acro-Bat/Zero the Kamikaze Squirrel series | |
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Aero | |
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SNES |
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Genesis |
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Game Boy Advance |
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Zero | |
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Genesis |
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SNES |
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